Dungeon Crawl Stone Soup version 0.25-a0-420-g1cc7eeb (webtiles) character file. Game seed: 7179742176959514936, levelgen mode: deterministic 42 lordlovebone the Conjurer (level 3, 0/29 HPs) Began as a Demigod Wanderer on Jan 19, 2020. Slain by a worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:43 (1039 turns). lordlovebone the Conjurer (Demigod Wanderer) Turns: 1039, Time: 00:02:43 Health: 0/29 AC: 2 Str: 16 XL: 3 Next: 17% Magic: 0/8 EV: 11 Int: 16 God: Gold: 37 SH: 0 Dex: 16 Spells: 4/5 levels left rFire . . . SeeInvis . n - +0 hand axe (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) @: very slightly contaminated A: high mp 1 a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a +0 dagger n - a cursed +0 hand axe (weapon) (You found it on level 1 of the Dungeon) Armour d - a +0 robe (worn) Scrolls b - 3 scrolls of teleportation {unknown} e - a scroll of magic mapping {unknown} g - a scroll of enchant armour {unknown} h - a scroll of noise {unknown} i - 2 scrolls of identify l - a scroll of fog {unknown} m - a scroll of blinking {unknown} p - a scroll of immolation {unknown} Potions c - a potion of lignification {!q} j - 2 potions of curing Comestibles f - 5 rations o - 2 chunks of flesh {@w0} Skills: - Level 1.7 Fighting + Level 1.6 Axes - Level 1.0 Throwing - Level 1.0 Stealth - Level 1.7 Spellcasting - Level 2.0 Conjurations Level 1.7 Transmutations Level 1.0 Air Magic Level 1.0 Poison Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sandblast Erth #..... 22% 1 ##..... Blink Tloc N/A 32% 2 ###.... Call Imp Summ #....... 32% 2 ###.... Slow Hex #....... 32% 2 ###.... Mephitic Cloud Conj/Pois/Air #....... 36% 3 ####... Conjure Flame Conj/Fire #....... 38% 3 ####... Stone Arrow Conj/Erth #..... 38% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History You start resting. The worm is too close now for your liking. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded) You miscast Magic Dart. You are very lightly contaminated with residual magic. Your skin glows momentarily. You now have 2/8 mp. Unknown command. Unknown command. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded) The magic dart hits the worm but does no damage. The worm is lightly wounded. You now have 1/8 mp. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded) The magic dart hits the worm. The worm is moderately wounded. You now have 0/8 mp. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Throwing (i - inventory) k - 4 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) You throw a stone. The stone barely misses the worm. Throwing (i - inventory) k - 3 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) You throw a stone. The stone hits the worm but does no damage. The worm is moderately wounded. Throwing (i - inventory) k - 2 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) You throw a stone. The stone barely misses the worm. Throwing (i - inventory) k - a stone (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) You throw a stone. The stone hits the worm but does no damage. The worm is moderately wounded. You barely miss the worm. The worm is lightly wounded. The worm bites you. You take 4 damage, and have 19/29 hp. You hit the worm. The worm is moderately wounded. You hit the worm. The worm is heavily wounded. The worm misses you. You slash the worm! The worm is severely wounded. The worm bites you. You take 5 damage, and have 14/29 hp. You hit the worm but do no damage. The worm is severely wounded. You are feeling hungry. You hit the worm. The worm is almost dead. The worm bites you! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 7/29 hp. MASSIVE DAMAGE!! You hit the worm. The worm is almost dead. The worm barely misses you. Unknown command. A goblin comes into view. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded) The magic dart hits the worm. The worm is almost dead. You now have 1/8 mp. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded) The magic dart hits the worm. The worm is almost dead. You now have 0/8 mp. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. The worm bites you! You die... ########### ####.@..(((..# #....w<.####. ##............ ##.###..##... #.. #.# . #.# ... #g .... #. .... .. .... You could see a worm and a goblin. Vanquished Creatures An adder (D:1) An ooze (D:1) A dart slug (D:1) A leopard gecko (D:1) 3 giant cockroaches 2 goblins 4 hobgoblins 3 kobolds A ball python (D:1) 3 bats A frilled lizard (D:1) 4 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lordlovebone the Demigod Wanderer began the quest for the | Orb. 0 | D:1 | lordlovebone set off with the following items: a +0 dagger, | a potion of lignification {!q}, a +0 robe, a ration; and | the following spells available to memorise: Magic Dart, | Sandblast, Blink, Call Imp, Slow, Mephitic Cloud, Conjure | Flame, Stone Arrow 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 2 | D:1 | Learned a level 1 spell: Magic Dart 28 | D:1 | Reached skill level 2 in Conjurations 61 | D:1 | Reached skill level 1 in Fighting 137 | D:1 | Reached XP level 2. HP: 22/23 MP: 7/7 691 | D:2 | Reached skill level 1 in Axes 972 | D:1 | Reached XP level 3. HP: 18/29 MP: 0/8 1033 | D:2 | HP: 7/29 [worm (7)] 1039 | D:2 | Slain by a worm Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_basic D:2: layout_rooms, chequers_ecumenical_altar_simple_redux, minmay_heptomino_o4 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.0 Fighting | 1 | 1.7 Axes | 1 | 1.6 Throwing | | 1.0 Stealth | | 1.0 Spellcasting | | 1.7 Transmutations | | 1.7 Air Magic | | 1.0 Poison Magic | | 1.0 Action || total -------------------------++------- Melee: Dagger || 24 Hand axe || 29 Throw: Stone || 4 Cast: Magic Dart || 47 Use: Scroll || 1 Stab: Sleeping || 1 Eat: Chunk || 1 Armor: Robe || 19 Dodge: Dodged || 39 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 42 | 18 | 30.0 | 22 | 3 | 12.0 +---------+---------+-------+---------+---------+------- D:1 | 35 | 14 | 28.6 | 17 | 1 | 5.6 D:2 | 7 | 4 | 36.4 | 5 | 2 | 28.6 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_basic D:2: layout_rooms, chequers_ecumenical_altar_simple_redux, minmay_heptomino_o4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.4 | 33.5 | 42.3 | 496.5 Dungeon | 100.0 | 100.0 | 4.4 | 33.5 | 42.3 | 496.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.0 +-------+-------+-------+-------+-------+----------------------