Dungeon Crawl Stone Soup version 0.25-a0-413-g3b4b6a4 (webtiles) character file. Game seed: 16435519465209305325, levelgen mode: deterministic 243 lordlovebone the Chopper (level 5, 0/40 HPs) Began as a Demigod Wanderer on Jan 15, 2020. Slain by a goblin ... wielding a +0 club ... led by Robin (4 damage) ... on level 4 of the Dungeon. The game lasted 00:10:16 (3660 turns). lordlovebone the Chopper (Demigod Wanderer) Turns: 3660, Time: 00:10:16 Health: 0/40 AC: -2 Str: 15 XL: 5 Next: 52% Magic: 8/9 EV: 11 Int: 16 God: Gold: 100 SH: 0 Dex: 17 Spells: 2/6 levels left rFire . . . SeeInvis . a - +2 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.11/turn (no ring) @: corroded A: high mp 1 a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons a - a +2 dagger of venom (weapon) (You took it off a kobold on level 1 of the Dungeon) b - a +0 hunting sling (You took it off a goblin on level 2 of the Dungeon) j - a +0 vampiric hand axe {!w} (You found it on level 1 of the Dungeon) k - a +2 dagger m - a +0 spear (You took it off a gnoll on level 1 of the Dungeon) p - a +0 vampiric whip {!w} (You took it off an orc on level 2 of the Dungeon) Missiles i - 96 stones (quivered) v - 15 poisoned darts Armour e - a +0 robe (worn) l - a +0 leather armour (You took it off a kobold on level 1 of the Dungeon) Scrolls c - a scroll of teleportation d - 2 scrolls of identify h - 2 scrolls of immolation {unknown} n - a scroll of random uselessness {unknown} o - a scroll of enchant weapon {unknown} q - 2 scrolls of magic mapping {unknown} r - 2 scrolls of amnesia {unknown} t - a scroll of remove curse {unknown} Potions g - a potion of agility s - 2 potions of haste u - 4 potions of flight {unknown} Comestibles f - 6 rations Skills: - Level 1.2 Fighting + Level 4.7 Axes - Level 1.7 Throwing - Level 1.7 Stealth - Level 1.0 Unarmed Combat - Level 1.0 Spellcasting - Level 1.0 Conjurations Level 1.7 Necromancy - Level 2.0 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Foxfire Conj/Fire #... 12% 1 ##..... c - Conjure Flame Conj/Fire #....... 36% 3 ####... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Annotations: D:3 Grinder, Sigmund D:4 Dowan, Duvessa Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History Found a stone staircase leading up. t - a scroll labeled TEQENO ZEVAF Magic restored. A water moccasin comes into view. MP restored: 9 Unknown command. There is a stone staircase leading up here. You climb upwards. Level annotation: Dowan, Duvessa A goblin and a hobgoblin come into view. There is a stone staircase leading down here. The goblin shouts! You hear a shout! x3 A goblin comes into view. It is wielding a +0 dagger. Robin of the Strong Arm comes into view. They are wielding a +0 mace. You hit the goblin. The goblin is severely wounded. The goblin barely misses you. You hit the goblin. You kill the goblin! Casting: Foxfire (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 8/9 mp. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - Robin Aim: Robin, wielding a +0 mace, wearing a +0 animal skin and wearing a +0 helmet Attack! The foxfire hits Robin but does no damage. Robin throws the goblin at you! You hit the goblin. You kill the goblin! The foxfire hits Robin. Robin is lightly wounded. Robin roars a battlecry! Fire/throw which item? (* to show all) (? for menu, Esc to quit) Throwing (i - inventory) i - 96 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Robin Aim: Robin, wielding a +0 mace, wearing a +0 animal skin and wearing a +0 helmet (lightly wounded) You throw a poisoned dart. The poisoned dart closely misses Robin. A goblin comes into view. It is wielding a +0 dagger and carrying a wand of acid (12). Fire/throw which item? (* to show all) (? for menu, Esc to quit) Throwing (i - inventory) i - 96 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Robin Aim: Robin, wielding a +0 mace, wearing a +0 animal skin and wearing a +0 helmet (lightly wounded) You throw a poisoned dart. The poisoned dart hits Robin. Robin is poisoned. Robin is lightly wounded. A goblin comes into view. It is wielding a +0 dagger. Fire/throw which item? (* to show all) (? for menu, Esc to quit) Throwing (i - inventory) i - 96 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Robin Aim: Robin, wielding a +0 mace, wearing a +0 animal skin and wearing a +0 helmet (lightly wounded, poisoned) You throw a poisoned dart. The poisoned dart hits Robin. Robin looks even sicker. Robin is lightly wounded. Casting: Foxfire (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! A goblin comes into view. It is wielding a +0 club. You now have 7/9 mp. You hit Robin. Robin looks as sick as possible! Robin is heavily wounded. The foxfire hits Robin. Robin is almost dead. The foxfire hits Robin but does no damage. Robin is almost dead. Robin roars a battlecry! The goblin goes into a battle-frenzy! You hear a shout! You closely miss Robin. Robin is almost dead. You kill Robin! You barely miss the hobgoblin. A goblin comes into view. It is wielding a +0 dagger. The hobgoblin barely misses you. The goblin shouts! You hit the hobgoblin. The hobgoblin is moderately wounded. The goblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is poisoned. The hobgoblin is moderately wounded. The goblin zaps a wand. The bolt of acid hits the goblin! The goblin is splashed with acid. The acid corrodes the goblin! The goblin dies! The bolt of acid hits you! The acid corrodes you! You are splashed with acid! A goblin comes into view. It is wielding a +0 dagger. The goblin barely misses you. The hobgoblin hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You take 36 damage, and have 4/40 hp. MASSIVE DAMAGE!! Okay, then. Okay, then. The goblin hits you with a +0 club. You die... ..#. .... .(.. .(.####### #(g.....# #.......# #..gg...# #g.g@)..# ##.. ..g............ ...... ##..........####.....# ....................(# ............#........#. ..............#........ ...[........#........#.# ..............#.#....#.# ..............# ##.# You could see a hobgoblin and 5 goblins. Vanquished Creatures Natasha (thrice) (D:2) Robin (D:4) A gnoll (D:1) 7 adders 2 worms (D:2) 5 orcs (D:2) 10 bats 4 giant cockroaches 9 goblins 4 hobgoblins 9 jackals A quokka (D:4) A ball python (D:1) 4 frilled lizards 9 kobolds 9 rats 79 creatures vanquished. Vanquished Creatures (others) A goblin (D:4) 60 foxfires 61 creatures vanquished. Grand Total: 140 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lordlovebone the Demigod Wanderer began the quest for the | Orb. 0 | D:1 | lordlovebone set off with the following items: a +2 dagger, | a potion of haste, a scroll of teleportation, a +0 robe, a | ration; and the following spell memorised: Foxfire; and the | following spells available to memorise: Conjure Flame 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 118 | D:1 | Reached skill level 2 in Fire Magic 334 | D:1 | Reached XP level 2. HP: 21/22 MP: 5/5 384 | D:1 | Reached skill level 1 in Fighting 384 | D:1 | Reached skill level 1 in Conjurations 666 | D:1 | Reached skill level 1 in Axes 800 | D:1 | Reached XP level 3. HP: 25/28 MP: 6/6 805 | D:1 | Learned a level 3 spell: Conjure Flame 1067 | D:2 | Reached skill level 2 in Axes 1506 | D:2 | Noticed Natasha 1558 | D:2 | Killed Natasha 1558 | D:2 | Reached skill level 3 in Axes 1558 | D:2 | Reached XP level 4. HP: 16/35 MP: 6/8 1699 | D:2 | Noticed Natasha 1746 | D:2 | HP: 5/35 [Natasha (10)] 1750 | D:2 | Killed Natasha 2072 | D:2 | Noticed Natasha 2080 | D:2 | Killed Natasha 2170 | D:2 | Found a shimmering altar of Xom. 2213 | D:2 | Found a bloodstained altar of Trog. 2233 | D:2 | Reached XP level 5. HP: 40/40 MP: 9/9 2251 | D:2 | Reached skill level 4 in Axes 2397 | D:2 | Found an opulent altar of Gozag. 2415 | D:2 | Found an ornate altar of the Wu Jian Council. 3131 | D:3 | Noticed Sigmund 3258 | D:3 | Noticed Grinder 3593 | D:4 | Noticed Duvessa 3593 | D:4 | Noticed Dowan 3621 | D:5 | Entered Level 5 of the Dungeon 3636 | D:5 | Noticed a water moccasin 3645 | D:4 | Noticed Robin 3656 | D:4 | Killed Robin 3659 | D:4 | HP: 4/40 [hobgoblin/+0 club[Robin] (9)] 3660 | D:4 | Slain by a goblin Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_basic D:2: minmay_evil_eye, layout_basic, nicolae_overflow_quartered_altars, st_stairs_12, uniq_natasha D:3: layout_rooms, minmay_strange_pillars, uniq_sigmund, uniq_grinder D:4: layout_rooms, uniq_robin, uniq_crazy_yiuf_cottage, uniq_purgy, uniq_duvessa D:5: layout_basic, first_ration, lemuel_statue_altar, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fire Magic | 2 | 2.0 Fighting | 1 | 1.2 Conjurations | 1 | 1.0 Axes | 1 3 4 | 4.7 Throwing | | 1.7 Stealth | | 1.7 Unarmed Combat | | 1.0 Spellcasting | | 1.0 Necromancy | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 105 | 84 || 189 Punch | 1 | || 1 Throw: Stone | 12 | 20 || 32 Dart | | 9 || 9 Cast: Foxfire | 17 | 25 || 42 Use: Potion | | 2 || 2 Scroll | | 2 || 2 Stab: Sleeping | 2 | 2 || 4 Distracted | | 1 || 1 Eat: Chunk | 3 | 7 || 10 Armor: Robe | 22 | 21 || 43 Dodge: Dodged | 52 | 46 || 98 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 260 | 88 | 25.3 | 69 | 10 | 12.7 +---------+---------+-------+---------+---------+------- D:1 | 50 | 0 | 0.0 | 23 | 0 | 0.0 D:2 | 188 | 66 | 26.0 | 40 | 6 | 13.0 D:3 | 4 | 0 | 0.0 | 3 | 0 | 0.0 D:4 | 18 | 22 | 55.0 | 3 | 4 | 57.1 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_basic D:2: minmay_evil_eye, layout_basic, nicolae_overflow_quartered_altars, st_stairs_12, uniq_natasha D:3: layout_rooms, minmay_strange_pillars, uniq_sigmund, uniq_grinder D:4: layout_rooms, uniq_robin, uniq_crazy_yiuf_cottage, uniq_purgy, uniq_duvessa D:5: layout_basic, first_ration, lemuel_statue_altar, uniq_ijyb Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.6 | 31.7 | 41.6 | 698.0 Dungeon | 100.0 | 100.0 | 4.6 | 31.7 | 41.6 | 698.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 69.6 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 69.6 +-------+-------+-------+-------+-------+----------------------