Dungeon Crawl Stone Soup version 0.24-a0-447-ge8da920 (webtiles) character file. Game seed: 263828388173071199 53 lordlovebone the Bolt Thrower (level 3, -1/31 HPs) Began as a Demigod Wanderer on June 25, 2019. Shot with an arrow by a centaur (13 damage) ... on level 3 of the Dungeon. The game lasted 00:03:14 (1364 turns). lordlovebone the Bolt Thrower (Demigod Wanderer) Turns: 1364, Time: 00:03:14 Health: -1/31 AC: 7 Str: 18 XL: 3 Next: 41% Magic: 6/6 EV: 10 Int: 17 God: Gold: 8 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . b - +0 hand crossbow rCold . . . Gourm . (no shield) rNeg . . . Faith . i - +0 ring mail rPois . Spirit . o - +1 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: high mp 1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 short sword (You took it off a kobold on level 1 of the Dungeon) b - a +0 hand crossbow (weapon) k - a +0 dagger (You found it on level 1 of the Dungeon) Missiles d - 20 bolts (quivered) j - 100 stones Armour i - a +0 ring mail (worn) o - a +1 helmet (worn) (You found it on level 2 of the Dungeon) Wands p - a wand of disintegration (8) (You found it on level 2 of the Dungeon) Scrolls e - a scroll of identify {unknown} n - a scroll of blinking {unknown} Potions g - a potion of mutation {unknown} h - a potion of flight {unknown} m - a potion of heal wounds {unknown} q - 2 potions of curing {unknown} Miscellaneous c - a box of beasts Comestibles f - a ration l - a chunk of flesh {@w0} Skills: + Level 3.2 Fighting - Level 3.6 Crossbows - Level 1.0 Throwing - Level 2.6 Armour + Level 1.1 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You shoot a bolt. The bolt hits the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. x2 Firing (i - inventory. (/) - cycle) d - 20 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal You shoot a bolt. The bolt hits the jackal. You kill the jackal! The jackal misses you. Firing (i - inventory. (/) - cycle) d - 19 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - kobold, p - jackal Aim: a kobold, wielding a +0 dagger You shoot a bolt. The bolt hits the jackal but does no damage. You are feeling hungry. The jackal misses you. The jackal bites you but does no damage. Firing (i - inventory. (/) - cycle) d - 18 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger You shoot a bolt. The bolt hits the jackal! You kill the jackal! The jackal barely misses you. Firing (i - inventory. (/) - cycle) d - 17 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger You shoot a bolt. The bolt barely misses the jackal. The bolt misses the kobold. The jackal bites you but does no damage. The jackal closely misses you. Firing (i - inventory. (/) - cycle) d - 16 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger You shoot a bolt. The bolt hits the jackal! You kill the jackal! Firing (i - inventory. (/) - cycle) d - 15 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger You shoot a bolt. The bolt hits the kobold! You kill the kobold! a - a +0 short sword (weapon) d - 20 bolts (gained 6) Things that are here: a +0 dagger; a jackal corpse x2 Some of the chunks of flesh in your inventory have rotted away. You butcher the jackal corpse. l - 2 chunks of flesh {@w0} (gained 1) Things that are here: a +0 dagger; a jackal skeleton; a jackal corpse b - a +0 hand crossbow (weapon) You start resting. Eating one of 2 chunks of flesh {@w0}. You eat one of the 2 chunks of flesh {@w0}. This raw flesh tastes terrible. HP restored. Health restored: 31 A rat comes into view. A bat comes into view. a - a +0 short sword (weapon) The rat bites you but does no damage. You barely miss the rat. The rat barely misses you. You puncture the rat! You kill the rat! The bat hits you but does no damage. You closely miss the bat. The bat misses you. The bat closely misses you. You closely miss the bat. The bat hits you but does no damage. You hit the bat. The bat is severely wounded. The bat misses you. The bat barely misses you. The bat hits you but does no damage. You hit the bat but do no damage. The bat is heavily wounded. The bat hits you. You take 1 damage, and have 30/31 hp. You puncture the bat! You kill the bat! No target in view! No target in view! No target in view! b - a +0 hand crossbow (weapon) A centaur comes into view. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! You see here an arrow. You take 7 damage, and have 23/31 hp. MASSIVE DAMAGE!! Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Disintegrate Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow (chance to defeat MR: 71%) The centaur is blasted! The centaur shoots an arrow. The arrow hits you! You take 11 damage, and have 12/31 hp. MASSIVE DAMAGE!! Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Disintegrate Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (heavily wounded, chance to defeat MR: 71%) The centaur struggles to resist. The centaur shoots an arrow. The arrow hits you! You die... #. #.### # #. ..# #.... .# . ..## #.... ###.# c# ..$# ..... #... .#... #....##.## .... #.###....### #.. #...)......## #.# #####....#..####@## #####....##...##..## .........####......# #####....# ####...# #....# ##### #....# #....# ###### You could see a centaur. Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:1) 7 bats 2 giant cockroaches (D:1) 3 goblins (D:1) 4 hobgoblins 7 jackals 4 kobolds A ball python (D:1) 5 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lordlovebone the Demigod Wanderer began the quest for the | Orb. 0 | D:1 | lordlovebone set off with the following items: a +0 hand | crossbow, a +0 ring mail, a box of beasts, 22 bolts, a | ration 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 283 | D:1 | Reached skill level 2 in Fighting 310 | D:1 | Reached XP level 2. HP: 24/24 MP: 5/5 1167 | D:2 | Reached XP level 3. HP: 30/30 MP: 6/6 1268 | D:2 | Reached skill level 3 in Fighting 1281 | D:2 | You fall into a shaft and drop 1 floor! 1362 | D:3 | Noticed a centaur 1364 | D:3 | Shot with an arrow by a centaur Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_loops_ring, roderic_filled_cross D:2: layout_basic, trog_hazing_becter D:3: layout_rooms, old_standard_altar, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 3 | 3.2 Crossbows | | 3.6 Throwing | | 1.0 Armour | | 2.6 Evocations | | 1.1 Action || total -------------------------++------- Melee: Unarmed || 119 Short sword || 59 Fire: Hand crossbow || 21 Throw: Stone || 16 Evoke: Wand || 2 Eat: Chunk || 2 Armor: Ring mail || 90 Dodge: Dodged || 120 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 76 | 0 | 0.0 | 36 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 38 | 0 | 0.0 | 21 | 0 | 0.0 D:2 | 26 | 0 | 0.0 | 8 | 0 | 0.0 D:3 | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_loops_ring, roderic_filled_cross D:2: layout_basic, trog_hazing_becter D:3: layout_rooms, old_standard_altar, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.3 | 22.4 | 49.3 | 448.7 Dungeon | 100.0 | 100.0 | 1.3 | 22.4 | 49.3 | 448.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.3 +-------+-------+-------+-------+-------+----------------------