Dungeon Crawl Stone Soup version 0.24-a0-441-g27f0392 (webtiles) character file. Game seed: 197082888391993035 156 lordlovebone the Skirmisher (level 4, 0/66 HPs) Began as a Demigod Wanderer on June 20, 2019. Succumbed to a water moccasin's poison ... on level 2 of the Dungeon. The game lasted 00:02:19 (1125 turns). lordlovebone the Skirmisher (Demigod Wanderer) Turns: 1125, Time: 00:02:20 Health: 0/66 AC: 22 Str: 17 XL: 4 Next: 91% Magic: 6/6 EV: 2 Int: 21 God: Gold: 82 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . SeeInvis . a - +2 quarterstaff rCold . . . Gourm . (shield currently unavailable) rNeg + + + Faith . (armour currently unavailable) rPois + Spirit . (helmet currently unavailable) rElec . Reflect . (cloak currently unavailable) rCorr . Harm . (gloves currently unavailable) MR ..... NoTele + (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.10/turn (no ring) @: brilliant, lethally poisoned (0 -> -12), tree-form, hasted, very quick A: high mp 1 a: no special abilities You were on level 2 of the Dungeon. You were hungry. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons a - a +2 quarterstaff (weapon) p - a +0 hunting sling (You found it on level 1 of the Dungeon) Missiles f - a javelin (quivered) o - 10 sling bullets q - 45 stones Armour b - a +0 ring mail (melded) m - a +0 pair of boots (melded) (You found it on level 2 of the Dungeon) n - a +0 pair of gloves (You found it on level 1 of the Dungeon) Scrolls g - 2 scrolls of amnesia {unknown} h - 2 scrolls of blinking {unknown} i - a scroll of remove curse {unknown} j - 3 scrolls of identify {unknown} k - a scroll of noise {unknown} l - a scroll of fog {unknown} Comestibles d - 2 rations Skills: + Level 5.7 Fighting Level 1.0(1.5) Maces & Flails - Level 1.7(1.9) Staves - Level 1.0 Throwing + Level 2.9 Dodging Level 1.0 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History The water moccasin bites you but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 13/54 hp. You closely miss the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 10/54 hp. You hit the water moccasin but do no damage. The water moccasin is severely wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You take 5 damage, and have 5/54 hp. It was a potion of heal wounds. You feel much better. You feel sick. The water moccasin bites you but does no damage. The water moccasin completely misses you. You regained 17 hp, and now have 22/54 hp. You miss the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you but does no damage. You take 1 damage, and have 21/54 hp. You closely miss the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you but does no damage. x2 You take 2 damage, and have 19/54 hp. It was a potion of haste. You feel yourself speed up. You feel sick. The water moccasin bites you but does no damage. You take 1 damage, and have 18/54 hp. It was a potion of brilliance. You feel clever all of a sudden. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You take 6 damage, and have 12/54 hp. You closely miss the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin barely misses you. You take 2 damage, and have 10/54 hp. Unknown command. You hit the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you but does no damage. You take 2 damage, and have 8/54 hp. Unknown command. Throwing (i - inventory. (/) - cycle) f - 3 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (severely wounded) You throw a javelin. The javelin misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you but does no damage. The water moccasin barely misses you. You take 1 damage, and have 7/54 hp. Throwing (i - inventory. (/) - cycle) f - 2 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded) You throw a javelin. The javelin misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you but does no damage. You take 2 damage, and have 5/54 hp. You sock the water moccasin! You kill the water moccasin! Your Dodging skill increases to level 2! You have reached level 4! * * * LOW HITPOINT WARNING * * * You feel sick. MP restored: 6 You barely miss the kobold. * * * LOW HITPOINT WARNING * * * You feel sick. The kobold hits you but does no damage. You take 1 damage, and have 4/66 hp. You closely miss the kobold. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 3/66 hp. You sock the kobold! You kill the kobold! * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 2/66 hp. You thump the kobold! You kill the kobold! * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 1/66 hp. You cannot move. Unknown command. You die... .# .# . ###### .... $.####################....# .... ..........................###.... ..............r#######........... ..............†)♣..............>. ...............#######....<#..... ...............# #........... ##.............# #.......##.# #.............# #.......# #.............# #.....#.# ############### #.....#..# #.....#..# ###...#... You could see a rat. Vanquished Creatures A water moccasin (D:2) A gnoll (D:1) An adder (D:2) 2 dart slugs (D:1) 2 leopard geckos (D:1) A giant cockroach (D:2) 2 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) 5 kobolds 2 bats A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lordlovebone the Demigod Wanderer began the quest for the | Orb. 0 | D:1 | lordlovebone set off with the following items: a +2 | quarterstaff, a +0 ring mail, a potion of lignification | {!q}, a ration 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 3/3 201 | D:1 | Reached XP level 2. HP: 26/28 MP: 4/4 273 | D:1 | Reached skill level 1 in Dodging 447 | D:1 | Reached skill level 5 in Fighting 727 | D:1 | Reached XP level 3. HP: 35/36 MP: 5/5 1087 | D:2 | Noticed a water moccasin 1108 | D:2 | HP: 13/54 [water moccasin (3)] 1110 | D:2 | HP: 5/54 [water moccasin (2)] 1115 | D:2 | HP: 12/54 [water moccasin (6)] 1119 | D:2 | HP: 5/54 [poisoned by a water moccasin] 1120 | D:2 | Killed a water moccasin 1120 | D:2 | Reached skill level 2 in Dodging 1120 | D:2 | Reached XP level 4. HP: 6/44 MP: 6/6 1123 | D:2 | HP: 2/66 [poisoned by a water moccasin] 1125 | D:2 | Succumbed to a water moccasin's poison Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_loops_ring D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 1 2 | 2.9 Fighting | 5 | 5.7 Maces & Flails | | 1.0 Staves | | 1.7 Throwing | | 1.0 Shields | | 1.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Quarterstaff | 64 | 4 || 68 Throw: Javelin | 4 | || 4 Use: Potion | 4 | || 4 Armor: Ring mail | 25 | || 25 Skin | 11 | 1 || 12 Dodge: Dodged | 44 | || 44 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 223 | 0 | 0.0 | 22 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 49 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 174 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_loops_ring D:2: layout_basic Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.8 | 14.2 | 67.2 | 535.5 Dungeon | 100.0 | 100.0 | 4.8 | 14.2 | 67.2 | 535.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 111.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 111.5 +-------+-------+-------+-------+-------+----------------------