Dungeon Crawl Stone Soup version 0.23-a0-419-g0174fd8 (webtiles) character file. 1300 lordlovebone the Cleaver (level 8, -4/52 HPs) Began as an Octopode Wanderer on Nov 13, 2018. Was a Follower of Ashenzari. Slain by a centaur ... wielding a +0 great mace (17 damage) ... on level 6 of the Dungeon. The game lasted 00:09:58 (6710 turns). lordlovebone the Cleaver (Octopode Wanderer) Turns: 6710, Time: 00:09:58 Health: -4/52 AC: 1 Str: 11 XL: 8 Next: 57% Magic: 9/9 EV: 14 Int: 14 God: Ashenzari [*.....] Gold: 199 SH: 0 Dex: 17 Spells: 6/7 levels left rFire . . . SeeInvis . z - +5 trident "Betzias" {pierce, rPois} rCold . . . Gourm . (no shield) rNeg . . . Faith + (helmet restricted) rPois + Spirit . s - amulet of faith {Faith, !P} rElec . Reflect . l - +3 ring of dexterity rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.17/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Curse Item, Scrying, Renounce Religion You were on level 6 of the Dungeon. You worshipped Ashenzari. Ashenzari was aware of your devotion. You were hungry. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 199 gold pieces. Inventory: Hand Weapons a - a +2 hand axe of chopping (You found it on level 1 of the Dungeon) h - a +2 hand axe x - a +0 battleaxe (You found it on level 4 of the Dungeon) y - a +0 war axe (You found it on level 4 of the Dungeon) z - the +5 trident "Betzias" (weapon) {pierce, rPois} (You found it on level 4 of the Dungeon) It inflicts extra damage upon your enemies. It protects you from poison. F - a +0 hunting sling (You found it on level 5 of the Dungeon) Missiles e - 70 sling bullets f - 166 stones o - 22 poisoned needles u - 3 steel javelins (quivered) Jewellery l - a +3 ring of dexterity (left tentacle) (You found it on level 2 of the Dungeon) s - an amulet of faith (around mantle) {Faith, !P} (You found it on level 4 of the Dungeon) A - an uncursed ring of ice {rC+, rF-} (You found it on level 5 of the Dungeon) Wands c - a wand of random effects (15) Scrolls b - a scroll of enchant weapon {unknown} i - 3 scrolls of teleportation j - a scroll of blinking {!r} n - 3 scrolls of magic mapping {unknown} p - a scroll of enchant armour {unknown} t - a scroll of random uselessness {unknown} v - a scroll of amnesia {unknown} w - a scroll of fear {unknown} Potions g - 2 potions of berserk rage {unknown} k - 2 potions of heal wounds {unknown} m - a potion of agility q - a potion of invisibility r - 3 potions of curing D - a potion of cancellation {unknown} E - a potion of might {unknown} Comestibles d - 8 rations Skills: - Level 3.0 Fighting + Level 10.3 Axes Level 1.0 Staves - Level 2.0 Dodging - Level 2.1 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ #... 28% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ #....... 41% 2 ###.... Call Canine Familiar Summ #....... 65% 3 ####... Summon Guardian Golem Hex/Summ #....... 65% 3 ####... Summon Ice Beast Ice/Summ #....... 96% 4 #####.. Summon Lightning Spire Summ/Air #....... 96% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:5 Altars: Ashenzari Fedhas Ru Annotations: D:2 9 exclusions Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History u - 5 steel javelins (gained 1) A crimson imp comes into view. It is wielding a +0 mace. A crimson imp is nearby! Throwing (i - inventory. (/) - cycle) u - 5 steel javelins (quivered) Press: ? - help, Shift-Dir - straight line, f - crimson imp Aim: a crimson imp, wielding a +0 mace and wearing a +0 robe (hasn't noticed You throw a steel javelin. The steel javelin misses the crimson imp. The crimson imp shouts! Throwing (i - inventory. (/) - cycle) u - 4 steel javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp, wielding a +0 mace and wearing a +0 robe You throw a steel javelin. The steel javelin completely misses the crimson imp. The crimson imp blinks! x2 No target in view! No target in view! A centaur comes into view. It is wielding a +0 great mace. Health restored: 52 The crimson imp blinks! There is a stone staircase leading up, spattered with blood here. You see here 2 arrows. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The crimson imp blinks! Things that are here: 24 arrows; a +0 shortbow You start waiting. The crimson imp is too close now for your liking. Attack whom? Press: ? - help, Dir - move target cursor, f/p - crimson imp Aim: a crimson imp, wielding a +0 mace and wearing a +0 robe You reach to attack! You hit the crimson imp. The crimson imp is heavily wounded. The crimson imp blinks! Things that are here: 24 arrows; a +0 shortbow Attack whom? Press: ? - help, Dir - move target cursor, f/p - crimson imp Aim: a crimson imp, wielding a +0 mace and wearing a +0 robe (moderately You reach to attack! You barely miss the crimson imp. The crimson imp is moderately wounded. You barely miss the crimson imp. Your grab misses the crimson imp. The crimson imp is moderately wounded. The crimson imp hits you with a +0 mace. You take 6 damage, and have 46/52 hp. You hit the crimson imp. Your grab misses the crimson imp. The crimson imp is heavily wounded. You hit the crimson imp. You kill the crimson imp! No target in view! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a shout! You hear a loud, deep croak! You start resting. The centaur unwields a +0 great mace. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! You take 9 damage, and have 38/52 hp. You start resting. The centaur is too close now for your liking. The centaur shoots an arrow. The arrow hits you! You see here an arrow. You take 16 damage, and have 23/52 hp. MASSIVE DAMAGE!! The centaur unwields a +0 shortbow. The centaur wields a +0 great mace. The centaur hits you with a +0 great mace! * * * LOW HITPOINT WARNING * * * Things that are here: 25 arrows; a +0 shortbow You take 11 damage, and have 12/52 hp. MASSIVE DAMAGE!! It was a potion of curing. You feel better. The centaur barely misses you. You regained 10 hp, and now have 22/52 hp. Fire/throw which item? (* to show all) (? for menu, Esc to quit) Okay, then. You puncture the centaur! The centaur is heavily wounded. The centaur closely misses you. You barely miss the centaur. The centaur is heavily wounded. The centaur hits you with a +0 great mace! * * * LOW HITPOINT WARNING * * * The centaur hits you with a +0 great mace! You die... ##. ... #..##### ###### #........ #....####..(#.#.#. #....#............ #..).<.....#.#.#.# #.<..c............ #...@##........... #...(##.....ยง..... #....##.....(..(.. #....##.......(### #....##........# #....####......# ###### #........ #...##..## ...$# ..# You could see a centaur. Vanquished Creatures 2 sky beasts An ogre (D:5) 2 centaurs A bullfrog (D:6) 3 scorpions A howler monkey (D:6) A centaur zombie (D:6) 2 crimson imps 2 hounds (D:5) A bullfrog skeleton (D:5) 3 orc wizards 4 worker ants 2 iguanas 3 gnolls (D:3) 4 adders 2 oozes (D:3) 2 adder zombies 5 worms 5 dart slugs 5 leopard geckos 10 orcs 2 ball pythons 8 bats 6 giant cockroaches 7 hobgoblins 10 jackals A quokka (D:3) 3 frilled lizards 3 goblins 3 kobolds (D:1) A leopard gecko skeleton (D:4) 8 rats 113 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lordlovebone the Octopode Wanderer began the quest for the | Orb. 0 | D:1 | lordlovebone set off with the following items: a +2 hand | axe, a potion of lignification {!q}, a wand of random | effects (15), a ration 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 218 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 412 | D:1 | Reached skill level 3 in Axes 521 | D:1 | Reached XP level 3. HP: 24/26 MP: 4/4 1020 | D:2 | Noticed an orc warrior 1186 | D:2 | Reached skill level 4 in Axes 1223 | D:2 | Found a blossoming altar of Fedhas. 1268 | D:2 | Reached XP level 4. HP: 24/31 MP: 5/5 1608 | D:2 | Found a sacrificial altar of Ru. 2381 | D:3 | Reached skill level 5 in Axes 2381 | D:3 | Reached XP level 5. HP: 33/36 MP: 6/6 2762 | D:3 | Found a shattered altar of Ashenzari. 2822 | D:3 | Became a worshipper of Ashenzari the Shackled 3748 | D:4 | Reached skill level 6 in Axes 3748 | D:4 | Reached XP level 6. HP: 32/42 MP: 7/7 4592 | D:4 | Got the trident "Betzias" {pierce, rPois} 4683 | D:4 | Identified the +5 trident "Betzias" {pierce, rPois} (You | found it on level 4 of the Dungeon) 4758 | D:5 | Entered Level 5 of the Dungeon 4796 | D:5 | Found a staircase to the Ecumenical Temple. 4832 | D:5 | Reached skill level 7 in Axes 5055 | D:5 | Reached XP level 7. HP: 32/46 MP: 8/8 5339 | D:5 | Reached skill level 8 in Axes 5433 | D:5 | Reached * piety under Ashenzari 5659 | D:5 | Reached skill level 9 in Axes 5659 | D:5 | Reached XP level 8. HP: 52/52 MP: 9/9 5784 | D:5 | Learned a level 1 spell: Summon Small Mammal 6526 | D:6 | Reached skill level 10 in Axes 6707 | D:6 | HP: 12/52 [centaur/+0 great mace (11)] 6710 | D:6 | Slain by a centaur Vault maps used: D:1: elethiomel_arrival_maze, grunt_decor_resistance D:2: nicolae_ru_the_path_less_chosen, fedhas_altar_fruit_tree D:3: serial_co_window_serial, co_window_cross_1, co_window_paths_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_paths_b, co_window_broadway_c, co_window_paths_c, co_window_paths_c, co_window_2corner, co_window_corner_b, co_window_sun, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_a, first_ration, cheibrodos_ashenzari_chains D:5: temple_pool_b D:6: minmay_misc_feat_pillars, grunt_ministairs_13, minmay_manual_mares Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Axes | 3 4 5 6 7 9 10 | 10.3 Fighting | | 3.0 Staves | | 1.0 Dodging | | 2.0 Evocations | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Hand axe | 58 | 95 | || 153 Constrict | 16 | 30 | 9 || 55 Tentacles | 11 | 23 | 8 || 42 Trident | | 17 | 70 || 87 Throw: Stone | | 15 | || 15 Javelin | | 6 | 19 || 25 Use: Scroll | 1 | 4 | 1 || 6 Potion | | 1 | 1 || 2 Stab: Sleeping | 8 | 11 | 4 || 23 Distracted | | 2 | || 2 Eat: Chunk | 1 | 9 | 4 || 14 Ration | | 1 | || 1 Armor: Skin | 7 | 6 | 3 || 16 Dodge: Dodged | 37 | 50 | 61 || 148 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1743 | 115 | 6.2 | 112 | 1 | 0.9 +---------+---------+-------+---------+---------+------- D:1 | 48 | 0 | 0.0 | 27 | 0 | 0.0 D:2 | 58 | 0 | 0.0 | 17 | 0 | 0.0 D:3 | 177 | 0 | 0.0 | 27 | 0 | 0.0 D:4 | 203 | 0 | 0.0 | 13 | 0 | 0.0 D:5 | 807 | 0 | 0.0 | 19 | 0 | 0.0 D:6 | 450 | 115 | 20.4 | 9 | 1 | 10.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: elethiomel_arrival_maze, grunt_decor_resistance D:2: nicolae_ru_the_path_less_chosen, fedhas_altar_fruit_tree D:3: serial_co_window_serial, co_window_cross_1, co_window_paths_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_paths_b, co_window_broadway_c, co_window_paths_c, co_window_paths_c, co_window_2corner, co_window_corner_b, co_window_sun, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_a, first_ration, cheibrodos_ashenzari_chains D:5: temple_pool_b D:6: minmay_misc_feat_pillars, grunt_ministairs_13, minmay_manual_mares Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.6 | 31.4 | 55.4 | 1066.5 Dungeon | 100.0 | 100.0 | 4.6 | 31.4 | 55.4 | 1066.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 309.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 309.7 +-------+-------+-------+-------+-------+----------------------