Dungeon Crawl Stone Soup version 0.21.0-3-g78d12a8 (webtiles) character file. 32 lordlovebone the Skirmisher (level 3, 28/28 HPs) Began as a Demonspawn Wanderer on Jan 12, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:01:26 (677 turns). lordlovebone the Skirmisher (Demonspawn Wanderer) Turns: 677, Time: 00:01:27 Health: 28/28 AC: 2 Str: 10 XL: 3 Next: 8% Magic: 4/4 EV: 13 Int: 12 God: Gold: 37 SH: 0 Dex: 16 Spells: 4/4 levels left rFire . . . SeeInvis + a - +2 quarterstaff rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . d - +0 robe rPois . Spirit + (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn h - ring of see invisible {sInv, !d} MPRegen 0.09/turn (no ring) @: no status effects A: antennae 1, magic shield a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a +2 quarterstaff (weapon) b - a +0 short sword e - a +0 dagger Missiles g - 3 stones (quivered) Armour d - a +0 robe (worn) m - a +0 helmet (You found it on level 2 of the Dungeon) Jewellery h - a ring of see invisible (left hand) {sInv, !d} (You found it on level 1 of the Dungeon) Scrolls i - 2 scrolls of remove curse {unknown} k - a scroll of identify {unknown} Potions c - 2 potions of curing j - 2 potions of might {unknown} Comestibles f - 3 rations {@e1} Skills: + Level 2.9 Fighting - Level 1.0 Staves + Level 2.0 Dodging - Level 1.7 Stealth - Level 1.0 Spellcasting Level 1.0 Summonings Level 1.1 Necromancy Level 1.0 Evocations You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. When hurt, damage is shared between your health and your magic reserves. Message History You hit the hobgoblin. You kill the hobgoblin! Things that are here: a club; a hobgoblin corpse; a frilled lizard corpse You butcher the frilled lizard corpse. l - a chunk of flesh {@w0} Things that are here: a club; a hobgoblin corpse You butcher the hobgoblin corpse. l - 2 chunks of flesh {@w0} (gained 1) You see here a club. You see here a helmet. m - a helmet Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your helmet. x4 You finish putting on your +0 helmet. You start resting. HP restored. Health restored: 23 You see here a club. g - 3 stones (gained 1) There is a stone staircase leading up here. i - 2 scrolls labeled IVUCESTRUUFA (gained 1) You open the door. There is an open door here. A kobold comes into view. It is wielding a short sword. The kobold shouts! A kobold is nearby! You hit the kobold. The kobold is severely wounded. The kobold hits you with a short sword. The kobold closely misses you. You take 1 damage, and have 22/23 hp. You barely miss the kobold. The kobold is severely wounded. The kobold misses you. An orc comes into view. It is wielding a club. You hit the kobold. You kill the kobold! Your Dodging skill increases to level 2! You barely miss the orc. The orc closely misses you. x2 You hit the orc. The orc is moderately wounded. The orc hits you with a club. You take 3 damage, and have 19/23 hp. You now have 2/3 mp. You closely miss the orc. The orc is moderately wounded. The orc hits you but does no damage. You hit the orc. The orc is heavily wounded. The orc hits you with a club. You take 1 damage, and have 18/23 hp. You now have 1/3 mp. You hit the orc. You kill the orc! An orc comes into view. The orc shouts! You hear a shout! Throwing (i - inventory): g - 3 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc You throw a stone. The stone hits the orc. The orc is moderately wounded. You sock the orc! You kill the orc! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. Your demonic ancestry asserts itself... A pair of antennae grows on your head! Your +0 helmet falls away! You regained 4 hp, and now have 23/28 hp. You start resting. Some of the chunks of flesh in your inventory have rotted away. Magic restored. An orc comes into view. It is wielding a dagger. You regained 3 hp, and now have 26/28 hp. MP restored: 4 Unknown command. You see here a stone. You barely miss the orc. The orc hits you with a dagger. You take 1 damage, and have 26/28 hp. You sock the orc! You kill the orc! No target in view! g - 3 stones (gained 1) All of the chunks of flesh in your inventory have rotted away. Found a stone staircase leading down. Things that are here: a club; a short sword There is a stone staircase leading down here. HP restored. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You sense a monster nearby. Found a stone staircase leading down. Health restored: 28 Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### #.# ....# #.# ....# #.# { ....# #.# #+# ## ....# #.#####.# ..$ ....#####.##....# .... ....'......'....###..... ....#####.##....#....... ....# #.##....@...!... ....# #.##.......##### ##### #.##........$. #.##....#..#.... # ##.##....#..# ### ....##....#..# ######....##....#... ..........+..... .>.. #####.....# There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) A leopard gecko (D:1) 3 orcs (D:2) 2 goblins (D:1) A hobgoblin (D:2) A bat (D:1) A frilled lizard (D:2) 2 kobolds 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lordlovebone the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | lordlovebone set off with: a +2 quarterstaff, a +0 short sword, a potion of curing, a +0 robe, a +0 dagger, a ration {@e1} 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 137 | D:1 | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 137 | D:1 | Reached XP level 2. HP: 18/23 MP: 3/3 572 | D:2 | Reached skill level 2 in Dodging 585 | D:2 | Gained mutation: You have a pair of small antennae on your head. [demonic ancestry] 585 | D:2 | Reached XP level 3. HP: 23/28 MP: 1/4 677 | D:2 | Quit the game Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Fighting | | 2.9 Staves | | 1.0 Stealth | | 1.7 Spellcasting | | 1.0 Summonings | | 1.0 Necromancy | | 1.1 Evocations | | 1.0 Action || total -------------------------++------- Melee: Quarterstaff || 35 Throw: Stone || 2 Stab: Sleeping || 1 Armor: Robe || 7 Dodge: Dodged || 18 Vault maps used: D:1: saegor_arrival_simple_b, minmay_misc_feat_enclosed D:2: uniq_robin, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 39.4 | 42.4 | 338.5 Dungeon | 100.0 | 100.0 | 0.0 | 39.4 | 42.4 | 338.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.0 +-------+-------+-------+-------+-------+----------------------