ASSERT(queue.size() == (unsigned)EXERCISE_QUEUE_SIZE) in 'skills.cc' at line 418 failed. Version: Dungeon Crawl Stone Soup 0.21.0-24-g2553a33 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-0.21 -name lordlovebone -rc /dgldir/rcfiles/crawl-0.21/lordlovebone.rc -macro /dgldir/rcfiles/crawl-0.21/lordlovebone.macro -morgue /dgldir/morgue/lordlovebone/ -webtiles-socket /crawl-master/webserver/sockets/lordlovebone:2018-01-22.01:51:05.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 15 stack frames. /usr/games/crawl-0.21(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5d63e3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.21(_Z13do_crash_dumpv+0x311) [0x5dd591]: do_crash_dump() /usr/games/crawl-0.21(_Z20crash_signal_handleri+0x9c) [0x5d667c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7fc848cc74c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7fc84905db7b]: /usr/games/crawl-0.21() [0x5dcd29] /usr/games/crawl-0.21() [0x5dcff1] /usr/games/crawl-0.21() [0x9f00bd] /usr/games/crawl-0.21(_Z13init_trainingv+0x76) [0x9f1d86]: init_training() /usr/games/crawl-0.21(_Z10setup_gameRK11newgame_def+0x4bf) [0x95b87f]: setup_game(newgame_def const&) /usr/games/crawl-0.21(_Z12startup_stepv+0x7dd) [0xa5ec6d]: startup_step() /usr/games/crawl-0.21() [0xbc2136] /usr/games/crawl-0.21(main+0x2eb) [0xbc5e8b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7fc848cb276d]: /usr/games/crawl-0.21() [0x539369] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fc84905d84e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007fc84905d84e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000005d6aeb in call_gdb (file=0x7fc849048180) at crash.cc:433 gdb = attach_cmd = "attach 13912\000\000\000\000\000\000\000" #2 0x00000000005dd5b1 in do_crash_dump () at dbg-asrt.cc:672 t = 1516585868 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x24dd9b8 "/dgldir/morgue/lordlovebone/"}} name = "/dgldir/morgue/lordlovebone/crash-lordlovebone-20180122-015108.txt", '\000' file = 0x7fc849048180 #3 0x00000000005d667c in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No symbol table info available. #5 0x00007fc84905db7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000005dcd29 in _BreakStrToDebugger (mesg=mesg@entry=0x7ffd75a9beb0 "ASSERT(queue.size() == (unsigned)EXERCISE_QUEUE_SIZE) in 'skills.cc' at line 418 failed.", assert=) at dbg-asrt.cc:796 No locals. #7 0x00000000005dcff1 in AssertFailed (expr=0xcac000 "queue.size() == (unsigned)EXERCISE_QUEUE_SIZE", file=0xbf585b "skills.cc", line=418, text=0x0) at dbg-asrt.cc:834 mesg = "ASSERT(queue.size() == (unsigned)EXERCISE_QUEUE_SIZE) in 'skills.cc' at line 418 failed.\000\000\000\000\000\000\000\000\276\277\251u\375\177\000\000\355\r\203I\310\177\000\000n©u\375\177\000\000\n\000\000\000\000\000\000\000\200\301\251u\375\177\000\000\t\000\000\000\000\000\000\000s\361\274\000\000\000\000\000\240ĩu\375\177\000\000p\301\251u\375\177\000\000\000\000\000\000\375\177\000\000`\301\251u\375\177\000\000\t\000\000\000\000\000\000\000n©u\375\177\000\000\240ĩu\375\177\000\000\000\000\000\000\000\000\000\000\250Q\031\001\000\000\000\000\276\277\251u\375\177\000\000\240\336\061\002\000\000\000\000"... args = {{gp_offset = 1233230473, fp_offset = 32712, overflow_arg_area = 0x2265ec0, reg_save_area = 0x7fc84981a842}} fileName = #8 0x00000000009f00bd in _init_queue (queue=..., array=...) at skills.cc:418 No locals. #9 0x00000000009f1d86 in init_training () at skills.cc:697 skills = {mData = {0 }} #10 0x000000000095b87f in _setup_generic (ng=...) at ng-setup.cc:539 No locals. #11 setup_game (ng=...) at ng-setup.cc:408 No locals. #12 0x0000000000a5ec6d in startup_step () at startup.cc:1064 choice = {name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2241588 "lordlovebone"}}, type = GAME_TYPE_NORMAL, filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x24990f8 "lordlovebone.cs"}}, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1292758 ""}}, arena_teams = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1292758 ""}}, allowed_combos = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_species = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_jobs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_weapons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, species = SP_DEMIGOD, job = JOB_WANDERER, weapon = WPN_UNKNOWN, fully_random = false} defaults = {name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1292758 ""}}, type = GAME_TYPE_NORMAL, filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1292758 ""}}, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1292758 ""}}, arena_teams = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1292758 ""}}, allowed_combos = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_species = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x250f8b0, _M_finish = 0x250f8b4, _M_end_of_storage = 0x250f8b4}}, }, allowed_jobs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2668840, _M_finish = 0x2668844, _M_end_of_storage = 0x2668844}}, }, allowed_weapons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, species = SP_DEMIGOD, job = JOB_WANDERER, weapon = WPN_UNKNOWN, fully_random = false} newchar = false ng = {name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2241588 "lordlovebone"}}, type = GAME_TYPE_NORMAL, filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1292758 ""}}, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1292758 ""}}, arena_teams = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1292758 ""}}, allowed_combos = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_species = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_jobs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_weapons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, species = SP_DEMIGOD, job = JOB_WANDERER, weapon = WPN_UNKNOWN, fully_random = false} #13 0x0000000000bc2136 in _launch_game () at main.cc:402 game_start = ccon = {cstate = 75, smartcstate = 8} #14 0x0000000000bc5e8b in _launch_game_loop () at main.cc:374 game_ended = false #15 main (argc=, argv=0x7ffd75a9d0f8) at main.cc:332 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Jan 19 2018 at 03:10:53 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-tautological-unsigned-enum-zero-compare -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.21/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.21/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.21/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = ABSENT, level layout type = ABSENT, absdepth0 = 0 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [lordlovebone] Species: Demigod Job: Wanderer HP: 0/0; mods: 0/0 MP: 0/0; mod: 0 Stats: 12 (12) 17 (17) 17 (17) Position: (0, 0) , god: No God (0), turn_is_over: 0, banished: 0 Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/59 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | | 0 | 0 | 0 | 0 | 0/59 Axes | | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | | 0 | 0 | 0 | 0 | 0/59 Polearms | | 0 | 0 | 0 | 0 | 0/59 Staves | | 0 | 0 | 0 | 0 | 0/59 Slings | | 0 | 0 | 0 | 0 | 0/59 Bows | | 0 | 0 | 0 | 0 | 0/59 Crossbows | | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 0 | 0 | 0 | 0 | 0/59 Stealth | X | 0 | 0 | 0 | 0 | 0/50 Shields | | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 0 | 0 | 0/70 Conjurations | | 0 | 0 | 0 | 0 | 0/59 Hexes | | 0 | 0 | 0 | 0 | 0/59 Charms | | 0 | 0 | 0 | 0 | 0/59 Summonings | | 0 | 0 | 4 | 751 | 157/297 Necromancy | | 0 | 0 | 1 | 59 | 0/119 Translocations | | 0 | 0 | 0 | 0 | 0/59 Transmutations | | 0 | 0 | 1 | 151 | 92/119 Fire Magic | | 0 | 0 | 0 | 0 | 0/59 Ice Magic | | 0 | 0 | 0 | 0 | 0/59 Air Magic | | 0 | 0 | 0 | 0 | 0/59 Earth Magic | | 0 | 0 | 0 | 0 | 0/59 Poison Magic | | 0 | 0 | 0 | 0 | 0/59 Evocations | | 0 | 0 | 1 | 151 | 92/119 Spell bugs: Durations: Attributes: #59: 1 Mutations: high mp: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #4: +0 dagger eq slot #6, inv slot #3: +0 robe }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: @ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>