Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. laptop the Conjurer (Deep Dwarf Conjurer) Turns: 910, Time: 00:01:50 Health: 17/22 AC: 2 Str: 11 XL: 2 Next: 10% Magic: 3/3 EV: 12 Int: 15 God: Gold: 30 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: mildly poisoned (17 -> 17), non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You are on level 1 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 30 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) Armour a - a +0 robe (worn) Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles c - 2 rations Skills: + Level 2.2 Dodging + Level 2.4 Stealth + Level 1.7 Spellcasting + Level 4.1 Conjurations You have 3 spell levels left. You know the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History You have reached level 2! The frilled lizard bites you. You hit the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard barely misses you. You hit the frilled lizard. You kill the frilled lizard! No target in view! No target in view! No target in view! There is a staircase leading out of the dungeon here. You closely miss the kobold. The kobold shouts! The kobold hits you with a whip of venom. You are poisoned. You hit the kobold. You kill the kobold! You now have 30 gold pieces (gained 7). Things that are here: a whip of venom; a stone; a kobold corpse ....# #....#...###.........###.. ##..####....#.................... ##....................###........ ............#........## ##....... .##.####....#........# #....... .##.# #....#........## ##....... ..#.####....#.........###........ ............#.................... #...#####...#...@.).............. ....# #...###..####.########.#† #...# #...# #..# #...# * #.#. #...#####...###..######.# ,,.... ........................# ##.#. ###+#............######## * #.#. .......###..###..# *** .... #......##...# #..#, , , ..... ............. ....., #.# There are no monsters in sight! Vanquished Creatures 2 bats (D:1) 2 jackals (D:1) 4 frilled lizards (D:1) 2 kobolds (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | laptop the Deep Dwarf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 209 | D:1 | Reached skill level 4 in Conjurations 832 | D:1 | Reached XP level 2. HP: 20/22 MP: 3/3 Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.1 Dodging | | 2.2 Stealth | | 2.4 Spellcasting | | 1.7 Action || total -------------------------++------- Melee: Club || 15 Unarmed || 11 Cast: Magic Dart || 10 Abil: Heal Wounds || 1 Armor: Robe || 7 Dodge: Dodged || 41