Version: Dungeon Crawl Stone Soup 0.21-b1-15-gfba53cd Platform: unix Bits: 64 Game mode: sprint Tiles: online Command line: /usr/games/crawl-0.21 -name lansh -rc /dgldir/rcfiles/crawl-0.21/lansh.rc -macro /dgldir/rcfiles/crawl-0.21/lansh.macro -morgue /dgldir/morgue/lansh/ -sprint -webtiles-socket /crawl-master/webserver/sockets/lansh:2018-01-03.06:48:16.sock -await-connection RC options: restart_after_game = false Crash caused by signal #13: Broken pipe Obtained 18 stack frames. /usr/games/crawl-0.21(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5d6363]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.21(_Z13do_crash_dumpv+0x311) [0x5dd511]: do_crash_dump() /usr/games/crawl-0.21(_Z20crash_signal_handleri+0x9c) [0x5d65fc]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7fde81bbe4c0]: /lib/x86_64-linux-gnu/libc.so.6(__write+0x10) [0x7fde81c6d100]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_write+0x43) [0x7fde81c01313]: /lib/x86_64-linux-gnu/libc.so.6(+0x791da) [0x7fde81c011da]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_xsputn+0x23e) [0x7fde81c01c8e]: /lib/x86_64-linux-gnu/libc.so.6(+0x4d016) [0x7fde81bd5016]: /lib/x86_64-linux-gnu/libc.so.6(_IO_vfprintf+0x59e) [0x7fde81bcfc1e]: /lib/x86_64-linux-gnu/libc.so.6(__fprintf_chk+0xeb) [0x7fde81c8f8cb]: /usr/games/crawl-0.21(_Z3endibPKcz+0x219) [0x6768f9]: end(int, bool, char const*, ...) /usr/games/crawl-0.21(_Z9save_gamebPKc+0x150) [0x694990]: save_game(bool, char const*) /usr/games/crawl-0.21() [0xbc319f] /usr/games/crawl-0.21() [0xbc3ffd] /usr/games/crawl-0.21(main+0x2eb) [0xbc77db]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7fde81ba976d]: /usr/games/crawl-0.21() [0x539219] Trying to run gdb. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Jan 3 2018 at 01:19:00 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-tautological-unsigned-enum-zero-compare -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.21/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.21/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.21/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 0 Level vaults: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 11 at (11, 68): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, lansh the Minotaur Fighter. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. A frilled lizard, an ooze and 3 hobgoblins come into view. The hobgoblin shouts! The frilled lizard hisses angrily. The ooze quivers. The hobgoblin shouts! x2 You barely miss the hobgoblin. Your headbutt misses the hobgoblin. You block the hobgoblin's attack. You hit the hobgoblin but do no damage. You block the hobgoblin's attack. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. Your shield and scale mail prevent you from hitting the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You puncture the hobgoblin! You kill the hobgoblin! Your Polearms skill increases to level 3! You completely miss the hobgoblin. You block the hobgoblin's attack. You hit the hobgoblin. The hobgoblin is heavily wounded. You block the hobgoblin's attack. You hit the hobgoblin but do no damage. You headbutt the hobgoblin. You kill the hobgoblin! Your Polearms skill increases to level 4! You puncture the ooze! You headbutt the ooze. You kill the ooze! Your Polearms skill increases to level 5! You barely miss the frilled lizard. Your headbutt misses the frilled lizard. The frilled lizard bites you but does no damage. You closely miss the frilled lizard. The frilled lizard bites you. Your shield and scale mail prevent you from hitting the frilled lizard. Your headbutt misses the frilled lizard. The frilled lizard barely misses you. You furiously retaliate! You headbutt the frilled lizard! You kill the frilled lizard! You have reached level 2! You hit the hobgoblin but do no damage. Your headbutt misses the hobgoblin. You block the hobgoblin's attack. You puncture the hobgoblin! You kill the hobgoblin! No target in view! No target in view! There is an open door to the Dungeon here. Items here: †††† a hobgoblin corpse; a frilled lizard corpse; a hobgoblin corpse x2 You open the door. An adder, a hound, an orc wizard and 2 zombies come into view. The adder hisses angrily. The orc wizard shouts! The hound barks! You block the hound's attack. You miss the hound. The hound bites you. You closely miss the hound. The hound bites you. The hound bites you but does no damage. You barely miss the hound. Your headbutt misses the hound. The hound barely misses you. The hound bites you but does no damage. The orc wizard mumbles some strange words. The orc wizard blinks! You closely miss the hound. The hound bites you but does no damage. You block the hound's attack. You hit the orc wizard but do no damage. The hound bites you. The orc wizard casts a spell at you. The magic dart hits you! You closely miss the orc wizard. Your headbutt misses the orc wizard. The hound bites you. The orc wizard points at you and mumbles some strange words. The magic dart hits you! The hound bites you but does no damage. You puncture the orc wizard! The orc wizard is severely wounded. You block the hound's attack. You block the orc wizard's attack. Your shield and scale mail prevent you from hitting the orc wizard. The orc wizard is severely wounded. You block the hound's attack. The orc wizard casts a spell. The orc wizard seems to speed up. The hound bites you. * * * LOW HITPOINT WARNING * * * You feel much better. The orc wizard points at you and mumbles some strange words. The magic dart hits you! The hound bites you. You block the orc wizard's attack. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The hound barely misses you. You block the orc wizard's attack. The hound closely misses you. You hit the orc wizard. You kill the orc wizard! Your Polearms skill gained 3 levels and is now at level 8! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 20, Int 5, Dex 9. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You block the hound's attack. You barely miss the hound. The hound bites you. You closely miss the hound. You block the hound's attack. You impale the hound!! You kill the hound! Your Polearms skill increases to level 9! You puncture the adder! Your headbutt misses the adder. The adder is severely wounded. The adder bites you but does no damage. You miss the adder. The adder is severely wounded. The adder bites you but does no damage. You puncture the adder! You kill the adder! Your Polearms skill increases to level 10! You have reached level 4! You feel stronger. The leopard gecko zombie barely misses you. There is an open door, spattered with blood here. You see here an adder corpse. You puncture the leopard gecko zombie! You destroy the leopard gecko zombie! You block the ball python zombie's attack. The ball python zombie grabs you. The ball python zombie constricts you. You puncture the ball python zombie! You destroy the ball python zombie! You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. There is an open door, spattered with blood here. You see here an adder corpse. Things that are here: a dagger; a robe; an orc corpse There is an open door, spattered with blood here. You see here an adder corpse. You open the door. Found six altars. Found a hazy altar of Hepliaklqana. There is an open door to the Temple here. Found a viscous altar of Jiyva. There is a roughly hewn altar of Beogh here. Found an ancient bone altar of Kikubaaqudgha. There is a snail-covered altar of Cheibriados here. Found a corrupted altar of Lugonu. There is a shadowy altar of Dithmenos here. Found a burning altar of Makhleb. There is a white marble altar of Elyvilon here. Found a sparkling altar of Nemelex Xobeh. There is a blossoming altar of Fedhas here. Found an iron altar of Okawaru. There is an opulent altar of Gozag here. Found a stormy altar of Qazlal. There is a hazy altar of Hepliaklqana here. Found a sacrificial altar of Ru. There is a viscous altar of Jiyva here. Found a deep blue altar of Sif Muna. There is an ancient bone altar of Kikubaaqudgha here. Found a bloodstained altar of Trog. There is a corrupted altar of Lugonu here. Found a hide-covered altar of Uskayaw. There is a burning altar of Makhleb here. You kneel at the altar of Makhleb. Makhleb welcomes you! Found a radiant altar of Vehumet. There is a sparkling altar of Nemelex Xobeh here. There is an iron altar of Okawaru here. Found a shimmering altar of Xom. There is a stormy altar of Qazlal here. Found a basalt altar of Yredelemnul. There is a sacrificial altar of Ru here. Found a glowing silver altar of Zin. There is a deep blue altar of Sif Muna here. Found a glowing golden altar of the Shining One. There is a bloodstained altar of Trog here. There is a hide-covered altar of Uskayaw here. There is a radiant altar of Vehumet here. There is a shimmering altar of Xom here. There is a basalt altar of Yredelemnul here. You feel yourself speed up. There is a glowing silver altar of Zin here. There is a glowing golden altar of the Shining One here. You open the door. Found six items. Found a +2 ring mail. There is an open door here. Found a +3 ring of dexterity. i - 4 potions of magic (gained 2); g - a potion of invisibility j - 2 potions of heal wounds; e - 5 potions of curing (gained 4) Found a +3 ring of intelligence. l - 3 scrolls of remove curse; m - 2 scrolls of amnesia k - 2 scrolls of blinking (gained 1) n - a wand of acid (10) You see here an uncursed staff of energy. Items here: )))))) o - a +2 halberd of venom You can't wield that with a shield. You drop a +2 halberd of venom. You start removing your armour. You continue taking off your +0 shield. x4 You recover from your berserk rage. You finish taking off your +0 shield. You drop a +0 shield. o - a +2 halberd of venom Your +2 halberd of venom begins to drip with poison! o - a +2 halberd of venom (weapon) You drop a +0 trident. You see here a +0 pair of boots. a - a +0 pair of boots You start putting on your armour. You continue putting on your +0 pair of boots. x2 HP restored. You continue putting on your +0 pair of boots. x2 You finish putting on your +0 pair of boots. You see here a +0 pair of gloves. c - a +0 pair of gloves You start putting on your armour. You continue putting on your +0 pair of gloves. x4 You finish putting on your +0 pair of gloves. You see here a +2 ring mail. p - a +3 ring of dexterity You feel agile. p - a +3 ring of dexterity (left hand) q - a +3 ring of intelligence You open the door. A water moccasin, a crocodile, 2 orcs and a skeleton come into view. The orc shouts! The water moccasin hisses angrily. The orc wizard shouts! You barely miss the orc wizard. The orc wizard hits you with a dagger. You hit the orc wizard. The orc wizard is lightly wounded. The orc wizard hits you but does no damage. You closely miss the orc wizard. The orc wizard is lightly wounded. The orc wizard gestures at you while chanting. The magic dart hits you! You hit the orc wizard. You headbutt the orc wizard! The orc wizard is almost dead. The orc wizard gestures wildly while chanting. The orc wizard blinks! Deactivating autopickup; reactivate with Ctrl-A. You hit something. Something hits you but does no damage. Something hits you. You impale the orc wizard!! You kill the orc wizard! Makhleb accepts your kill. Your Polearms skill increases to level 11! Something hits you but does no damage. Something hits you! You puncture something! Something hits you but does no damage. Something hits you. You miss something. Something hits you but does no damage. You puncture something! Your headbutt misses something. Something hits you. You hit something. Your headbutt misses something. Something hits you! * * * LOW HITPOINT WARNING * * * You miss something. You headbutt something. Makhleb accepts your kill. Reactivating autopickup. Your Polearms skill gained 6 levels and is now at level 17! You have reached level 5! You have reached level 6! Your experience leads to an increase in your attributes! Your base attributes are Str 22, Int 5, Dex 9. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You have reached level 7! You feel a bit more experienced. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You feel much better. The water moccasin closely misses you. The orc closely misses you. You feel very mighty all of a sudden. The water moccasin bites you but does no damage. The orc hits you but does no damage. You closely miss the water moccasin. You headbutt the water moccasin! The water moccasin is moderately wounded. The water moccasin closely misses you. You closely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin barely misses you. The orc barely misses you. You carve the water moccasin like a ham!!! You kill the water moccasin! Makhleb accepts your kill. You can now gain health from killing. You feel better. Your Polearms skill increases to level 18! The orc hits you but does no damage. There is an open door to the Dungeon, spattered with blood here. You puncture the orc! You kill the orc! Makhleb accepts your kill. You feel better. You slice the crocodile!! You kill the crocodile! Makhleb accepts your kill. You feel better. You impale the bat skeleton!! You destroy the bat skeleton! Makhleb accepts your kill. You can now harness Makhleb's destructive might. Things that are here: a trident; a leather armour; a crocodile corpse You start resting. You feel a little less mighty now. You start resting. HP restored. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 0, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 4, arena_suspended: 0 prev_cmd = CMD_DISPLAY_SKILLS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [lansh] Species: Minotaur Job: Fighter HP: 57/57; mods: 0/0 MP: 6/6; mod: 0 Stats: 23 (23) 5 (5) 12 (12) Position: (11, 11), god: Makhleb (8), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 100 | 3 | 301 | 89/141 Short Blades | | 0 | 0 | 0 | 0 | 0/42 Long Blades | | 0 | 0 | 0 | 0 | 0/35 Axes | | 0 | 0 | 0 | 0 | 0/35 Maces & Flails | | 0 | 0 | 0 | 0 | 0/35 Polearms | X | 0 | 0 | 18 | 8099 | 463/1061 Staves | | 0 | 0 | 0 | 0 | 0/35 Slings | | 0 | 0 | 0 | 0 | 0/42 Bows | | 0 | 0 | 0 | 0 | 0/42 Crossbows | | 0 | 0 | 0 | 0 | 0/42 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 3 | 301 | 89/141 Dodging | X | 0 | 0 | 0 | 0 | 0/42 Stealth | X | 0 | 0 | 0 | 0 | 0/59 Shields | | 0 | 0 | 3 | 301 | 89/141 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 0 | 0 | 0/100 Conjurations | | 0 | 0 | 0 | 0 | 0/84 Hexes | | 0 | 0 | 0 | 0 | 0/100 Charms | | 0 | 0 | 0 | 0 | 0/100 Summonings | | 0 | 0 | 0 | 0 | 0/84 Necromancy | | 0 | 0 | 0 | 0 | 0/84 Translocations | | 0 | 0 | 0 | 0 | 0/84 Transmutations | | 0 | 0 | 0 | 0 | 0/70 Fire Magic | | 0 | 0 | 0 | 0 | 0/84 Ice Magic | | 0 | 0 | 0 | 0 | 0/84 Air Magic | | 0 | 0 | 0 | 0 | 0/84 Earth Magic | | 0 | 0 | 0 | 0 | 0/70 Poison Magic | | 0 | 0 | 0 | 0 | 0/84 Invocations | X | 0 | 0 | 0 | 0 | 0/50 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #23: 136 #24: 910837535 #27: 1160 #49: 1928 #59: 1 Mutations: horns: 2 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #14: +2 halberd of venom eq slot #3, inv slot #2: +0 pair of gloves eq slot #4, inv slot #0: +0 pair of boots eq slot #6, inv slot #1: +0 scale mail eq slot #7, inv slot #15: +3 ring of dexterity }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ▓+▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓'▓ ▓.▓ ▓)▓ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (11, 3): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 1 at (11, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 2 at (11, 17): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 3 at (11, 17): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Dungeon }}}} Lua marker 4 at (11, 27): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 5 at (11, 35): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 6 at (11, 52): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 7 at (11, 52): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Temple }}}} Lua marker 8 at (11, 58): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 9 at (11, 64): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 10 at (11, 64): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Dungeon }}}} Lua marker 12 at (15, 5): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 13 at (15, 14): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 14 at (15, 27): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 15 at (15, 27): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Lair:6 }}}} Lua marker 16 at (15, 37): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 17 at (15, 47): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 18 at (15, 47): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Lair }}}} Lua marker 19 at (15, 61): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 20 at (19, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 21 at (19, 28): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 22 at (19, 28): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Orc:2 }}}} Lua marker 23 at (19, 41): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 24 at (19, 55): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 25 at (19, 55): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Orcish Mines }}}} Lua marker 26 at (23, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 27 at (23, 26): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 28 at (23, 26): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Dungeon }}}} Lua marker 29 at (23, 59): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 30 at (26, 24): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 31 at (26, 25): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 32 at (26, 26): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 33 at (26, 27): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 34 at (26, 28): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 35 at (26, 29): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 36 at (26, 30): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 37 at (26, 31): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 38 at (26, 32): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 39 at (26, 33): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 40 at (27, 13): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 41 at (27, 23): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 42 at (27, 23): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Shoals }}}} Lua marker 43 at (27, 33): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 44 at (27, 33): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Swamp }}}} Lua marker 45 at (27, 43): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 46 at (27, 43): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Spider Nest }}}} Lua marker 47 at (27, 53): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 48 at (27, 53): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Snake Pit }}}} Lua marker 49 at (28, 24): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 50 at (28, 25): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 51 at (28, 26): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 52 at (28, 27): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 53 at (28, 28): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 54 at (28, 29): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 55 at (28, 30): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 56 at (28, 31): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 57 at (28, 32): {{{{ CLASS: 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door_restrict: veto }}}} Lua marker 63 at (31, 51): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Dungeon }}}} Lua marker 64 at (35, 11): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 65 at (35, 56): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 66 at (38, 20): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 67 at (38, 21): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 68 at (38, 22): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 69 at (38, 23): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 70 at (38, 24): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 71 at (38, 25): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 72 at (38, 26): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 73 at (38, 27): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 74 at (38, 28): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 75 at (38, 29): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 76 at (38, 30): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 77 at (38, 31): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 78 at (38, 32): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 79 at (38, 33): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 80 at (39, 5): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 81 at (39, 19): {{{{ CLASS: 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DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 88 at (39, 61): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Shoals:4 }}}} Lua marker 89 at (40, 20): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 90 at (40, 21): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 91 at (40, 22): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 92 at (40, 23): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 93 at (40, 24): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 94 at (40, 25): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 95 at (40, 26): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 96 at (40, 27): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 97 at (40, 28): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 98 at (40, 29): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 99 at (40, 30): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 100 at (40, 31): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 101 at (40, 32): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 102 at (40, 33): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 103 at (43, 4): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 104 at (43, 14): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 105 at (43, 32): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 106 at (43, 58): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 107 at (43, 58): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Vaults:5 }}}} Lua marker 108 at (47, 7): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 109 at (47, 61): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 110 at (51, 5): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 111 at (51, 15): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 112 at (51, 25): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 113 at (51, 34): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 114 at (51, 42): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 115 at (51, 42): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Realm of Zot }}}} Lua marker 116 at (51, 55): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 117 at (51, 65): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 118 at (51, 65): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to D:27 }}}} Lua marker 119 at (55, 3): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 120 at (55, 3): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the ~*~Extended Endgame~*~ }}}} Lua marker 121 at (55, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 122 at (55, 33): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 123 at (55, 39): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 124 at (55, 48): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 125 at (55, 59): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 126 at (55, 59): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Zot:5 }}}} Lua marker 127 at (58, 42): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 128 at (58, 43): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 129 at (58, 44): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 130 at (58, 45): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 131 at (58, 46): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 132 at (58, 47): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: 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activated: true props: door_restrict: veto }}}} Lua marker 145 at (59, 53): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Forest }}}} Lua marker 146 at (59, 65): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 147 at (59, 65): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Crypt }}}} Lua marker 148 at (60, 42): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 149 at (60, 43): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 150 at (60, 44): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 151 at (60, 45): {{{{ CLASS: 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veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 158 at (60, 52): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 159 at (60, 53): {{{{ CLASS: PropertiesDescriptor props: veto_fragmentation: veto veto_disintegrate: veto veto_fire: veto veto_shatter: veto }}}} Lua marker 160 at (63, 7): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 161 at (63, 19): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 162 at (63, 19): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Abyss }}}} Lua marker 163 at (63, 29): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 164 at (63, 39): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 165 at (63, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 166 at (63, 63): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 167 at (63, 63): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Tomb }}}} Lua marker 168 at (67, 23): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 169 at (67, 25): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 170 at (67, 25): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to Hell & Pan }}}} >>>>>>>>>>>>>>>>>>>>>>