Dungeon Crawl Stone Soup version 0.19.0-2-gae57169 (webtiles) character file. 4 lakren the Ducker (level 1, 2/16 HPs) Began as an Octopode Fighter on Nov 3, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (90 turns). lakren the Ducker (Octopode Fighter) Turns: 90, Time: 00:00:22 Health: 2/16 AC: 1 Str: 15 XL: 1 Next: 60% Magic: 1/1 EV: 11 Int: 10 God: Gold: 0 SH: 8 Dex: 11 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Gourm . b - +0 shield rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) (no ring) (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 flail (weapon) h - a +0 dagger Armour b - a +0 shield (worn) Scrolls e - a scroll of blinking {unknown} Potions c - a potion of might Comestibles d - a bread ration f - 3 chunks of flesh g - 3 fruits Skills: + Level 3.0 Fighting + Level 2.0 Maces & Flails + Level 3.1 Dodging + Level 3.1 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You closely miss the leopard gecko. The leopard gecko closely misses you. You hit the leopard gecko. The leopard gecko is severely wounded. The leopard gecko bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A leopard gecko is nearby! A leopard gecko is nearby! A leopard gecko is nearby! A leopard gecko is nearby! A leopard gecko is nearby! A leopard gecko is nearby! A leopard gecko is nearby! h - a dagger The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * A leopard gecko is nearby! A leopard gecko is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▒··▒ ▒··▒ ▒▒ ▒··▒ ·▒ ··▒ ·▒ ▒▒▒▒▒▒▒▒·▒▒·▒ ▒·········▒·▒▒▒▒▒ ▒···············▒ ▒····?······▒▒▒·▒ ▒·····l☹·▒···▒▒·▒ ▒········▒·▒·▒▒·▒ ▒········▒···▒▒÷▒ ▒▒▒▒▒▒▒▒▒▒▒···▒·▒▒·▒ ▒···▒····▒ ▒▒···▒▒▒▒▒ ▒···▒ ▒▒▒▒▒··▒▒▒▒ ▒·······▒·· You could see a leopard gecko. Vault maps used: D:1: dpeg_arrival_rooms_a Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lakren the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 90 | D:1 | Quit the game Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 20.8 | 48.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 20.8 | 48.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Flail || 8 Constrict || 2 Armor: Skin || 3 Dodge: Dodged || 4 Block: Shield || 3 Vanquished Creatures A bat (D:1) A goblin (D:1) A ball python (D:1) A rat (D:1) 4 creatures vanquished.