Dungeon Crawl Stone Soup version 0.24-a0-525-g9231cdc (webtiles) character file. Game seed: 13058148738142955128 9 knot the Chopper (level 2, 17/36 HPs) Began as a Demonspawn Berserker on Aug 5, 2019. Was a Follower of Trog. Quit the game on level 2 of the Dungeon. The game lasted 00:00:30 (673 turns). knot the Chopper (Demonspawn Berserker) Turns: 673, Time: 00:00:31 Health: 17/36 AC: 2 Str: 22 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 8 God: Trog [*.....] Gold: 10 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 animal skin rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking (expiring), very quick A: claws 1 a: Berserk, Renounce Religion You were on level 2 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles e - 13 poisoned darts (quivered) m - 21 stones Armour b - a +0 animal skin (worn) Jewellery d - a +3 ring of protection {unknown} h - a cursed -2 ring of protection {unknown} Scrolls f - a scroll of teleportation {unknown} g - a scroll of identify {unknown} k - a scroll of fog {unknown} Potions i - a potion of mutation {unknown} j - a potion of curing {unknown} l - a potion of magic {unknown} Comestibles c - 3 rations Skills: - Level 3.0 Fighting + Level 3.2 Axes - Level 1.7 Armour - Level 1.7 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel a lot more hungry. The goblin hits you but does no damage. You barely miss the goblin. The goblin misses you. You barely miss the goblin. You closely miss the goblin. The goblin hits you but does no damage. You closely miss the goblin. The goblin misses you. You barely miss the goblin. The goblin hits you with a +0 dagger. You slash the goblin! You kill the goblin! Trog accepts your kill. You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your fingernails lengthen. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .... #.# .... #.#########..... ....#####.#............. ##+#<.....#......[...... ........................ ##...................... #####.................. #...............$.. .....)####......@).# ...... ##........# ...... #........# ...... #........# ###### ###+#.#### .... #.### #.# .# There were no monsters in sight! Vanquished Creatures A bat (D:1) 2 goblins 2 hobgoblins A kobold (D:1) A rat (D:2) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knot the Demonspawn Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 672 | D:2 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 672 | D:2 | Reached XP level 2. HP: 17/24 MP: 2/2 673 | D:2 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_loops_ring D:2: minmay_alternating_diamond, layout_basic, first_ration, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.2 Fighting | | 3.0 Armour | | 1.7 Dodging | | 1.7 Action || total -------------------------++------- Melee: Hand axe || 31 Invok: Berserk || 1 Stab: Sleeping || 1 Armor: Animal skin || 7 Dodge: Dodged || 27 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 4 | 0 | 0.0 D:2 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------