Dungeon Crawl Stone Soup version 0.24-a0-525-g9231cdc (webtiles) character file. Game seed: 9934842801464176598 8 knot the Chopper (level 2, 24/24 HPs) Began as a Demonspawn Berserker on Aug 3, 2019. Was a Follower of Trog. Quit the game on level 1 of the Dungeon. The game lasted 00:00:33 (314 turns). knot the Chopper (Demonspawn Berserker) Turns: 314, Time: 00:00:34 Health: 24/24 AC: 5 Str: 17 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 8 God: Trog [*.....] Gold: 48 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 animal skin rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... i - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: iridescent scales 1 a: Berserk, Renounce Religion You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles e - 26 stones g - 2 atropa-tipped darts k - 28 poisoned darts (quivered) Armour b - a +0 animal skin (worn) i - a +0 pair of boots (worn) Jewellery j - an uncursed ring of protection from cold {unknown} Scrolls d - 2 scrolls of identify {unknown} m - a scroll of immolation {unknown} Potions h - a potion of lignification {unknown} l - a potion of mutation {unknown} Comestibles c - 3 rations f - 3 chunks of flesh Skills: - Level 3.0 Fighting + Level 3.2 Axes - Level 1.7 Armour - Level 1.7 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in iridescent scales. (AC +2) Message History The ball python hisses angrily. Throwing (i - inventory. (/) - cycle) k - 29 poisoned darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (poisoned) You throw a poisoned dart. The poisoned dart barely misses the ball python. Found a dark potion. You see here 16 gold pieces. The ball python closely misses you. The ball python grabs you. The ball python constricts you. You barely miss the ball python. The ball python closely misses you. The ball python constricts you. You barely miss the ball python. The ball python is moderately wounded. You kill the ball python! Trog accepts your kill. You have reached level 2! Your demonic ancestry asserts itself... Iridescent scales grow over part of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### ..# #### ##############.### ###... .................+ ...... #.#######..####$.## #... #.# #..# #.@# #... #.#######..# #........# #... #.##.......# #........# #... ......##...####......(.# #... #.##.................(.# #### #.###.##...#####.......# ####### #>................!#.... ....... #.###......####....#############. #.# ......... .. #......... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A kobold (D:1) A ball python (D:1) 2 bats (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knot the Demonspawn Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 313 | D:1 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [demonic ancestry] 313 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 314 | D:1 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_basic Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.2 Fighting | | 3.0 Armour | | 1.7 Dodging | | 1.7 Action || total -------------------------++------- Melee: Hand axe || 13 Throw: Dart || 6 Armor: Animal skin || 3 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------