Dungeon Crawl Stone Soup version 0.24-a0-509-ga1643a6 (webtiles) character file. Game seed: 3786458745775338173 30 knot the Chopper (level 3, 29/29 HPs) Began as a Demonspawn Berserker on July 20, 2019. Was a Follower of Trog. Quit the game on level 1 of the Dungeon. The game lasted 00:00:58 (787 turns). knot the Chopper (Demonspawn Berserker) Turns: 787, Time: 00:00:58 Health: 29/29 AC: 5 Str: 17 XL: 3 Next: 5% Magic: 3/3 EV: 11 Int: 9 God: Trog [*.....] Gold: 84 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . h - +0 ring mail (curse) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn j - +2 ring of dexterity (curse) MPRegen 0.08/turn (no ring) @: no status effects A: antennae 1, sanguine armour 1 a: Berserk, Renounce Religion You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles k - 16 stones (quivered) Armour h - a cursed +0 ring mail (worn) Jewellery g - an uncursed ring of ice j - a cursed +2 ring of dexterity (left hand) Scrolls f - a scroll of teleportation {unknown} Potions d - 2 potions of curing {unknown} e - a potion of mutation {unknown} i - a potion of haste {unknown} Comestibles b - 2 chunks of flesh c - 6 rations Skills: - Level 3.0 Fighting + Level 3.8 Axes - Level 1.7 Armour - Level 1.7 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. When seriously injured, your bleeding wounds create armour. (AC +0) Message History The slug dart hits you but does no damage. The dart slug bites you but does no damage. You hit the dart slug. The dart slug is heavily wounded. You hit the dart slug. The dart slug is severely wounded. The dart slug bites you but does no damage. You hit the dart slug. The dart slug is almost dead. The dart slug completely misses you. You hit the dart slug. You kill the dart slug! Trog accepts your kill. You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 17, Int 8, Dex 12. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #....### ### #.# #>...##. ##.###.#####....##. #...............##. ##.#########...###. #.# #....(.. ###.### #.#.###. #...$.# #.#.# #. #..@..# #.#.###. #.......... ..#..... #.....##### # ###### #.....# #.... ####### #.### There were no monsters in sight! Vanquished Creatures 2 oozes (D:1) 3 dart slugs (D:1) 3 bats (D:1) A hobgoblin (D:1) 4 kobolds (D:1) 5 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knot the Demonspawn Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 76 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 76 | D:1 | Reached XP level 2. HP: 18/24 MP: 2/2 786 | D:1 | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +0) [demonic ancestry] 786 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 787 | D:1 | Quit the game Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.8 Fighting | | 3.0 Armour | | 1.7 Dodging | | 1.7 Action || total -------------------------++------- Melee: Hand axe || 70 Armor: Animal skin || 6 Ring mail || 14 Dodge: Dodged || 38 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 44 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 44 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+-------