Dungeon Crawl Stone Soup version 0.24-a0-280-g7cec4da (webtiles) character file. Game seed: 11749654314221234039 30 knot the Chopper (level 3, 19/43 HPs) Began as a Demonspawn Berserker on May 12, 2019. Was a Follower of Trog. Quit the game on level 1 of the Dungeon. The game lasted 00:00:42 (472 turns). knot the Chopper (Demonspawn Berserker) Turns: 472, Time: 00:00:43 Health: 19/43 AC: 2 Str: 22 XL: 3 Next: 3% Magic: 3/3 EV: 12 Int: 9 God: Trog [*.....] Gold: 17 SH: 0 Dex: 12 Spells: 2/2 levels left rFire + . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 animal skin rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking (expiring), very quick A: fire resistance 1, magic shield a: Berserk, Renounce Religion You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles i - 2 stones (quivered) Armour b - a +0 animal skin (worn) Scrolls f - a scroll of teleportation {unknown} j - a scroll of identify {unknown} Potions d - 2 potions of heal wounds {unknown} e - 3 potions of lignification {unknown} g - a potion of brilliance {unknown} Comestibles c - 2 rations h - 2 chunks of flesh Skills: - Level 3.0 Fighting + Level 3.8 Axes - Level 1.7 Armour - Level 1.7 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your flesh is heat resistant. (rF+) When hurt, damage is shared between your health and your magic reserves. Message History You barely miss the jackal. The jackal is severely wounded. You closely miss the jackal. The jackal bites you but does no damage. The jackal bites you. You slash the jackal! You kill the jackal! Trog accepts your kill. You closely miss the jackal. The jackal closely misses you. You slash the ooze! You kill the ooze! Trog accepts your kill. You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 17, Int 8, Dex 12. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... You feel resistant to heat. You barely miss the jackal. The jackal barely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..........##..#.#..##... #..........###..#..###### #..........# ##....# ############ ####.# #.###### #....... ####.#### ###########....# #h@.........#### ..?....########### .....## .... ... (. . You could see a jackal. Vanquished Creatures An ooze (D:1) A dart slug (D:1) A leopard gecko (D:1) A ball python (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A bat (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knot the Demonspawn Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 164 | D:1 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 164 | D:1 | Reached XP level 2. HP: 18/24 MP: 2/2 471 | D:1 | Gained mutation: Your flesh is heat resistant. (rF+) | [demonic ancestry] 471 | D:1 | Reached XP level 3. HP: 19/29 MP: 3/3 472 | D:1 | Quit the game Levels and vault maps discovered: D:1: scummos_arrival_star, layout_rooms Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.8 Fighting | | 3.0 Armour | | 1.7 Dodging | | 1.7 Action || total -------------------------++------- Melee: Hand axe || 55 Invok: Berserk || 2 Armor: Animal skin || 10 Dodge: Dodged || 47 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 43 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 43 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+-------