Dungeon Crawl Stone Soup version 0.23-a0-446-g036aa52 (webtiles) character file. 12 knot the Chopper (level 2, 24/24 HPs) Began as a Demonspawn Berserker on Nov 19, 2018. Was a Follower of Trog. Got out of the dungeon alive. The game lasted 00:00:19 (380 turns). knot the Chopper (Demonspawn Berserker) Turns: 380, Time: 00:00:19 Health: 24/24 AC: 2 Str: 17 XL: 2 Next: 20% Magic: 2/2 EV: 12 Int: 8 God: Trog [*.....] Gold: 16 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 animal skin rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sanguine armour 1 a: Berserk, Renounce Religion You escaped. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles d - 9 stones (quivered) Armour b - a +0 animal skin (worn) Scrolls e - a scroll of fog {unknown} Comestibles c - a ration Skills: - Level 3.0 Fighting + Level 3.3 Axes - Level 1.7 Armour - Level 1.7 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your bleeding wounds create armour. (AC +0) Message History The hobgoblin misses you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a cursed -3 club. You hit the hobgoblin. You kill the hobgoblin! Trog accepts your kill. No target in view! (D) Dungeon Where to? (? - help) What level of the Dungeon? (default 1, ? - help) You see here 22 arrows. Things that are here: a +0 club; a hobgoblin skeleton Things that are here: a +0 club; a goblin skeleton HP restored. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ######## .. ###########......##.. ####........##.......... ##...########.........# ##.#### ###.....#.# ##.## ######..# #.## #..# #.# #### ##.# #.## #@.## #.### ##.# ###.## ##.... #.# ##.# #..### #.## ##.# #..# ##.### ###.## ##.### ##..####..## #.)). ###....### #.### ###### #.....).# #.....#.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) A frilled lizard (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knot the Demonspawn Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 280 | D:1 | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +0) [demonic ancestry] 280 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 380 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_solitude Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.3 Fighting | | 3.0 Armour | | 1.7 Dodging | | 1.7 Action || total -------------------------++------- Melee: Hand axe || 15 Invok: Berserk || 1 Armor: Animal skin || 2 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 18 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 18 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+-------