Dungeon Crawl Stone Soup version 0.23-a0-175-g97aacdb (webtiles) character file. 8 knot the Skirmisher (level 2, 3/24 HPs) Began as a Demonspawn Berserker on Sept 16, 2018. Was a Follower of Trog. Quit the game on level 1 of the Dungeon. The game lasted 00:00:34 (69 turns). knot the Skirmisher (Demonspawn Berserker) Turns: 69, Time: 00:00:34 Health: 3/24 AC: 8 Str: 17 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 8 God: Trog [*.....] Gold: 14 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 animal skin rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: sanguine armour, berserk cooldown, slowed, very slow A: sanguine armour 1 a: Berserk, Renounce Religion You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 animal skin (worn) Scrolls e - a scroll of remove curse {unknown} Potions d - a potion of brilliance {unknown} Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.9 Axes + Level 1.8 Armour + Level 1.8 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your bleeding wounds create armour. (AC +6) Message History You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. You see here a dagger. Things that are here: a dagger; a goblin corpse; a dart slug corpse The goblin hits you with a dagger. * * * LOW HITPOINT WARNING * * * There is a dry fountain here. The goblin hits you with a dagger. * * * LOW HITPOINT WARNING * * * You hit the goblin. You kill the goblin! Trog accepts your kill. You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Your blood congeals into armour. Are you sure you want to abandon this character and quit the game? (Confirm #......⌠...⌠......# ##...⌠.........⌠...## #.........≈.........# ###...⌠...........⌠...# #........≈.....≈.....<# #.#...⌠...........⌠...# #.#.........≈.....(...# ###.##...⌠.........⌠...## .###.#).#......)@..⌠......# ........##...............## ###...)#.####.........### #.(.......########### #...)....## #.......## .............. .%........#### ####......# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 goblins (D:1) A hobgoblin (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knot the Demonspawn Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 68 | D:1 | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +6) [demonic ancestry] 68 | D:1 | Reached XP level 2. HP: 3/24 MP: 2/2 69 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_stone_temple_mockup, columned_hall_lemuel, minmay_hexomino_p4 Action || total -------------------------++------- Melee: Hand axe || 20 Invok: Berserk || 1 Armor: Animal skin || 2 Dodge: Dodged || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 6 | 50.0 | 2 | 3 | 60.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 6 | 50.0 | 2 | 3 | 60.0 +---------+---------+-------+---------+---------+-------