Dungeon Crawl Stone Soup version 0.23-a0-151-gf6d1ed2 (webtiles) character file. 29 knot the Skirmisher (level 3, 29/29 HPs) Began as a Demonspawn Berserker on Sept 9, 2018. Was a Follower of Trog. Quit the game on level 1 of the Dungeon. The game lasted 00:00:48 (331 turns). knot the Skirmisher (Demonspawn Berserker) Turns: 331, Time: 00:00:49 Health: 29/29 AC: 4 Str: 17 XL: 3 Next: 1% Magic: 3/3 EV: 12 Int: 9 God: Trog [*.....] Gold: 30 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 animal skin rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... d - amulet of regeneration HPRegen 0.49/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: talons 1, iridescent scales 1 a: Berserk, Renounce Religion You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 animal skin (worn) Jewellery d - an amulet of regeneration (around neck) Scrolls f - a scroll of identify {unknown} Potions e - a potion of ambrosia {unknown} g - a potion of agility {unknown} h - a potion of invisibility {unknown} j - a potion of brilliance {unknown} k - a potion of curing {unknown} l - 2 potions of lignification {unknown} Comestibles c - a ration i - 6 chunks of flesh Skills: + Level 3.5 Fighting + Level 3.0 Axes + Level 2.0 Armour + Level 2.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp toenails. You are partially covered in iridescent scales. (AC +2) Message History No target in view! No target in view! A frilled lizard comes into view. The frilled lizard hisses angrily. Found a scroll labeled SOZOEV GUENEHA. You closely miss the kobold. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! Trog accepts your kill. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... Your toenails lengthen and sharpen. You hit the frilled lizard. You kill the frilled lizard! Trog accepts your kill. No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm ..?.....# ........# ........# ........# ........# ........# ...%..).# ######### # ......†@###........ # #####.............. ######### ######......... ##......###########......... ...####.......[............. #### ##############........ # #........ # #........ #........ There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) A leopard gecko (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 2 bats (D:1) 5 frilled lizards (D:1) 2 kobolds (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knot the Demonspawn Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 122 | D:1 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [demonic ancestry] 122 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 329 | D:1 | Gained mutation: You have sharp toenails. [demonic | ancestry] 329 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 331 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_erosion, minmay_misc_feat_secret_circle Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Axes | 3 | 3.0 Armour | 2 | 2.0 Fighting | | 3.5 Action || total -------------------------++------- Melee: Hand axe || 74 Invok: Berserk || 1 Armor: Animal skin || 21 Dodge: Dodged || 50 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 42 | 0 | 0.0 | 24 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 42 | 0 | 0.0 | 24 | 0 | 0.0 +---------+---------+-------+---------+---------+-------