Dungeon Crawl Stone Soup version 0.23-a0-147-g7935be9 (webtiles) character file. 8 knot the Skirmisher (level 2, 19/24 HPs) Began as a Demonspawn Berserker on Sept 7, 2018. Was a Follower of Trog. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (370 turns). knot the Skirmisher (Demonspawn Berserker) Turns: 370, Time: 00:00:19 Health: 19/24 AC: 2 Str: 17 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 8 God: Trog [*.....] Gold: 18 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 animal skin rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: powered by pain 1 a: Berserk, Renounce Religion You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 animal skin (worn) Comestibles c - a ration Skills: + Level 3.1 Fighting + Level 2.9 Axes + Level 1.7 Armour + Level 2.0 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History Found 23 stones. All of the chunks of flesh in your inventory have rotted away. Things that are here: a short sword; a kobold skeleton A leopard gecko comes into view. A leopard gecko is nearby! A bat comes into view. You barely miss the leopard gecko. The leopard gecko closely misses you. You barely miss the leopard gecko. The leopard gecko bites you. You slash the leopard gecko! You kill the leopard gecko! Trog accepts your kill. Your Dodging skill increases to level 2! You hit the bat. You kill the bat! Trog accepts your kill. You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm #.. #.# .. #.# ....###.##### #.........# ####.###.###.# ..... #.# #.# ###...##.# #.# .......@.# #.# # ###...##.# #.# ######## ##. #.# #.# #....... # #.# #.# ##.###### #.# #.###...##### # ### #.# #.##..#...... #.#.. #.###..#....##### #.#.######......)...## #...............##### There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) A hobgoblin (D:1) 2 jackals (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knot the Demonspawn Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 2 | D:1 | Noticed an ogre 2 | D:1 | Noticed an octopode 4 | D:1 | Noticed a gargoyle 4 | D:1 | Noticed a naga 6 | D:1 | Noticed a ghoul 8 | D:1 | Noticed a human 8 | D:1 | Noticed a demonspawn 10 | D:1 | Noticed a halfling 10 | D:1 | Noticed a minotaur 12 | D:1 | Noticed a dwarf 14 | D:1 | Noticed a troll 14 | D:1 | Noticed a merfolk 16 | D:1 | Noticed a demigod 16 | D:1 | Noticed a felid 18 | D:1 | Noticed a formicid 18 | D:1 | Noticed an elf 20 | D:1 | Noticed a tengu 22 | D:1 | Noticed a centaur 22 | D:1 | Noticed a spriggan 24 | D:1 | Noticed a draconian 26 | D:1 | Noticed a vine stalker 26 | D:1 | Noticed a vampire 369 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 369 | D:1 | Reached XP level 2. HP: 19/24 MP: 2/2 370 | D:1 | Quit the game Vault maps used: D:1: kb_arrival_jail Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Fighting | | 3.1 Axes | | 2.9 Armour | | 1.7 Action || total -------------------------++------- Melee: Hand axe || 18 Invok: Berserk || 1 Stab: Distracted || 1 Armor: Animal skin || 2 Dodge: Dodged || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------