Dungeon Crawl Stone Soup version 0.23-a0-143-g1adec7b (webtiles) character file. 29 knot the Skirmisher (level 3, 29/29 HPs) Began as a Demonspawn Berserker on Aug 31, 2018. Was a Follower of Trog. Quit the game on level 1 of the Dungeon. The game lasted 00:01:11 (991 turns). knot the Skirmisher (Demonspawn Berserker) Turns: 991, Time: 00:01:11 Health: 29/29 AC: 4 Str: 17 XL: 3 Next: 1% Magic: 3/3 EV: 12 Int: 9 God: Trog [*.....] Gold: 70 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . g - +0 robe (curse) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: yellow scales 1 a: Berserk, Renounce Religion You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 animal skin g - a cursed +0 robe (worn) Jewellery j - an uncursed amulet of regeneration {unknown} Scrolls d - 2 scrolls of noise {unknown} i - a scroll of enchant weapon {unknown} Potions e - a potion of might {unknown} f - a potion of degeneration {unknown} h - a potion of lignification {unknown} Comestibles c - 4 rations Skills: + Level 3.5 Fighting + Level 3.3 Axes + Level 1.8 Armour + Level 1.9 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) Message History The helpless leopard gecko fails to defend itself. You slash the leopard gecko! You kill the leopard gecko! Trog accepts your kill. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You see here a leopard gecko corpse. All of the chunks of flesh in your inventory have rotted away. Done exploring. No target in view! Done exploring. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm .)..#########.....# .÷..###....##.###.#### ......+.......#......# ### .....##....####.#.#..# #.# .....##....# #.#.#######.## ...........# #.#....†.....# .....##....# #.#########.## ≈≈≈≈.......# #.#########.# 8..≈.##....# #.@.........# ##.≈.##....# ############# .#8≈...>.### .#.≈.###.# .#.≈.###.######## .#.≈.##.........# .#.≈.##.#.#.#.#.# .#.≈............# <#.≈.#..#.#.#.#.# There were no monsters in sight! Vanquished Creatures An ooze (D:1) A dart slug (D:1) 3 leopard geckos (D:1) A bat (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 2 goblins (D:1) 3 kobolds (D:1) 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knot the Demonspawn Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 93 | D:1 | HP: 1/27 [kobold/stone (1)] 95 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 95 | D:1 | Reached XP level 2. HP: 2/24 MP: 2/2 973 | D:1 | Reached XP level 3. HP: 28/29 MP: 3/3 991 | D:1 | Quit the game Vault maps used: D:1: lightli_arrival_isolated_outpost, serial_glass, glass_columns_c, glass_columns_b, kennysheep_flooded_box, minmay_misc_feat_rows, minmay_splitting_lines, minmay_misc_feat_cross Skill XL: | 1 2 | ---------------+-------+----- Axes | 3 | 3.3 Fighting | | 3.5 Armour | | 1.8 Dodging | | 1.9 Action || total -------------------------++------- Melee: Hand axe || 53 Invok: Berserk || 1 Stab: Sleeping || 1 Eat: Chunk || 1 Armor: Animal skin || 4 Robe || 9 Dodge: Dodged || 43 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 42 | 0 | 0.0 | 19 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 42 | 0 | 0.0 | 19 | 0 | 0.0 +---------+---------+-------+---------+---------+-------