Dungeon Crawl Stone Soup version 0.23-a0-130-g0e7800e (webtiles) character file. 9 knot the Skirmisher (level 2, 19/24 HPs) Began as a Demonspawn Berserker on Aug 28, 2018. Was a Follower of Trog. Quit the game on level 1 of the Dungeon. The game lasted 00:00:29 (258 turns). knot the Skirmisher (Demonspawn Berserker) Turns: 258, Time: 00:00:29 Health: 19/24 AC: 2 Str: 17 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 8 God: Trog [*.....] Gold: 27 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 animal skin rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sanguine armour 1 a: Berserk, Renounce Religion You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 animal skin (worn) Potions e - a potion of heal wounds {unknown} Comestibles c - a ration d - a chunk of flesh Skills: - Level 3.1 Fighting + Level 3.0 Axes - Level 1.8 Armour - Level 1.8 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your bleeding wounds create armour. (AC +0) Message History The jackal bites you. The jackal barely misses you. You hit the frilled lizard. You kill the frilled lizard! Trog accepts your kill. Your Axes skill increases to level 3! You hit the jackal. The jackal barely misses you. The jackal bites you but does no damage. You miss the jackal. The jackal is heavily wounded. You hit the jackal but do no damage. You hit the jackal. The jackal misses you. The jackal barely misses you. The jackal misses you. You hit the jackal. You kill the jackal! Trog accepts your kill. You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. You miss the jackal. You hit the jackal. The jackal barely misses you. The jackal bites you. x2; The jackal closely misses you. Are you sure you want to abandon this character and quit the game? (Confirm #...... #...##...## #...... #...#...... #...... #...#...... ##......#####...#...... #......#...####'#.[.... #...................... #....#.$............... #....h................. #....h@.........#...... #....†h#........#...... #......#............... #......#............... #.....##............... #..... ......... #..... ....... +..... You could see 3 jackals. Vanquished Creatures A giant cockroach (D:1) 2 goblins (D:1) A jackal (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knot the Demonspawn Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 257 | D:1 | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +0) [demonic ancestry] 257 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 258 | D:1 | Quit the game Vault maps used: D:1: ebering_trefoil_3fold Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.0 Fighting | | 3.1 Armour | | 1.8 Dodging | | 1.8 Action || total -------------------------++------- Melee: Hand axe || 19 Invok: Berserk || 1 Armor: Animal skin || 4 Dodge: Dodged || 17 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------