Dungeon Crawl Stone Soup version 0.23-a0-130-g0e7800e (webtiles) character file. 9 knot the Skirmisher (level 2, 24/24 HPs) Began as a Demonspawn Berserker on Aug 28, 2018. Was a Follower of Trog. Quit the game on level 1 of the Dungeon. The game lasted 00:00:29 (435 turns). knot the Skirmisher (Demonspawn Berserker) Turns: 435, Time: 00:00:30 Health: 24/24 AC: 2 Str: 17 XL: 2 Next: 6% Magic: 2/2 EV: 12 Int: 8 God: Trog [*.....] Gold: 58 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 animal skin rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sanguine armour 1 a: Berserk, Renounce Religion You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 animal skin (worn) Jewellery e - a cursed amulet of magic regeneration {unknown} Scrolls d - 2 scrolls of fog {unknown} f - a scroll of identify {unknown} Comestibles c - 2 rations Skills: + Level 3.1 Fighting + Level 3.0 Axes + Level 1.8 Armour + Level 2.0 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your bleeding wounds create armour. (AC +0) Message History You hit the bat. You kill the bat! Trog accepts your kill. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A leopard gecko comes into view. A leopard gecko is nearby! The helpless leopard gecko fails to defend itself. You hit the leopard gecko. You kill the leopard gecko! Trog accepts your kill. Your Axes skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Are you sure you want to abandon this character and quit the game? (Confirm #... #... ### ## #..#######.# .# #..##......# .# #..##.####.### .# #..##.#......# .# #..##.#.##.#.# .####..##.# #.#.# .......##.# #.#@# .......##.# #.#†...# ..........# #.####.# #......#### #.# # .(.)...>### #. ###.#...... # #........ # #.#..###. ###.#..###. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) A goblin (D:1) A bat (D:1) 2 kobolds (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knot the Demonspawn Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 434 | D:1 | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +0) [demonic ancestry] 434 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 435 | D:1 | Quit the game Vault maps used: D:1: ebering_hopf_link Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Axes | 3 | 3.0 Fighting | | 3.1 Armour | | 1.8 Action || total -------------------------++------- Melee: Hand axe || 17 Stab: Sleeping || 1 Armor: Animal skin || 3 Dodge: Dodged || 15 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 14 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 14 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------