Dungeon Crawl Stone Soup version 0.21-a0-401-g0b6bec4 (webtiles) character file. 9 knot the Skirmisher (level 2, 16/24 HPs) Began as a Demonspawn Berserker on Oct 22, 2017. Was a Follower of Trog. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (177 turns). knot the Skirmisher (Demonspawn Berserker) Turns: 177, Time: 00:00:25 Health: 16/24 AC: 2 Str: 17 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 8 God: Trog [*.....] Gold: 46 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 animal skin rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: thin skeletal structure 1 a: Berserk, Burn Spellbooks, Renounce Religion You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 animal skin (worn) Comestibles c - a bread ration d - a chunk of flesh f - a meat ration Skills: + Level 3.2 Fighting + Level 3.0 Axes + Level 1.8 Armour + Level 1.8 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth) Message History No target in view! No target in view! No target in view! You now have 30 gold pieces (gained 15). You now have 46 gold pieces (gained 16). You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. A kobold comes into view. Found 15 gold pieces and 3 javelins. A kobold is nearby! A kobold is nearby! You miss the kobold. The kobold barely misses you. The kobold misses you. You hit the kobold. You kill the kobold! Trog accepts your kill. Your Axes skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... Your bones become slightly less dense. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .........#.#.# .........#.#.# .........#.#.# ......[..#.#.# ....††...#.#.### .........#.#.... .........#.#....#### .........#.#..($...# .........#>#....@..# ###.###'##.#.......# #.# #.##.#.......+ #.# #..#.##......# #.# #..#.##......# #.# #..#.##......# ###.# #..#.##......+ ≈##.# #....##......# ≈≈≈.# #.#..# There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) 2 bats (D:1) 2 kobolds (D:1) 3 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knot the Demonspawn Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 176 | D:1 | Gained mutation: You have a somewhat thin skeletal structure. (Dex +2, Stealth) [demonic ancestry] 176 | D:1 | Reached XP level 2. HP: 15/24 MP: 2/2 177 | D:1 | Quit the game Vault maps used: D:1: sevenhm_arrival_forest_fort_large_1 Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.0 Fighting | | 3.2 Armour | | 1.8 Dodging | | 1.8 Action || total -------------------------++------- Melee: Hand axe || 25 Armor: Animal skin || 12 Dodge: Dodged || 26 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 13 | 0.0 | 0 | 8 | 0.0 | 177 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 13 | 0.0 | 0 | 8 | 0.0 | 177 +---------+---------+-------+---------+---------+-------+---------