Dungeon Crawl Stone Soup version 0.21-a0-84-g85d6d27 (webtiles) character file. 8 knot the Sneak (level 2, 22/22 HPs) Began as a Demonspawn Assassin on July 4, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:23 (541 turns). knot the Sneak (Demonspawn Assassin) Turns: 541, Time: 00:00:24 Health: 22/22 AC: 3 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Gold: 10 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . d - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) b - a +0 blowgun Missiles e - 36 poisoned needles f - 2 curare-tipped needles Armour c - a +0 robe (worn) d - a +0 cloak (worn) Scrolls h - 3 scrolls of identify {unknown} i - a scroll of blinking {unknown} Comestibles g - a bread ration Skills: + Level 2.0 Fighting + Level 2.0 Short Blades + Level 1.7 Throwing + Level 0.8 Dodging + Level 3.9 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your bleeding wounds create armour. (AC +0) Message History You see here a frilled lizard corpse. Found a stone staircase leading down. You now have 10 gold pieces. You open the door. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading down. No target in view! No target in view! A rat comes into view. Found 6 gold pieces. A rat is nearby! The helpless rat fails to defend itself. You impale the rat!! You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..##..#.######## #............. #.#........... #.#.#.######## # #........... #.#...######## #....>.....# ##########.# ......$@.#.# ########.#.##### #.#.....# #.#####.# #.# #.# #.# #.# #.# #.# #.#####.# #.......# There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) A bat (D:1) 2 frilled lizards (D:1) A kobold (D:1) 3 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knot the Demonspawn Assassin began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 540 | D:1 | Gained mutation: When seriously injured, your bleeding wounds create armour. (AC +0) [demonic ancestry] 540 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 541 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_stonehenge_12_columns, kennysheep_doodads Skill XL: | 1 | ---------------+----+----- Short Blades | 2 | 2.0 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 0.8 Stealth | | 3.9 Action || total -------------------------++------- Melee: Dagger || 23 Stab: Sleeping || 4 Armor: Robe || 3 Dodge: Dodged || 10