Dungeon Crawl Stone Soup version 0.21-a0-401-g0b6bec4 (webtiles) character file. 40 kingfreeze the Skirmisher (level 3, -1/33 HPs) Began as a Ghoul Monk on Oct 26, 2017. Slain by a hobgoblin ... wielding a +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:04:18 (701 turns). kingfreeze the Skirmisher (Ghoul Monk) Turns: 701, Time: 00:04:18 Health: -1/33 AC: 2 Str: 15 XL: 3 Next: 50% Magic: 2/2 EV: 13 Int: 5 God: Gold: 88 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: rotting A: rotting body, claws 1, carnivore 3, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - an uncursed ring of fire {unknown} Scrolls d - a scroll of identify {unknown} Comestibles b - 2 meat rations Skills: + Level 4.0 Fighting - Level 3.0 Dodging - Level 2.3 Stealth + Level 4.0 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History The hobgoblin completely misses you. The leopard gecko misses you. You scratch the leopard gecko. Your claw misses the leopard gecko. The leopard gecko is severely wounded. The hobgoblin closely misses you. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You claw the leopard gecko! You kill the leopard gecko! Your Fighting skill increases to level 4! Your Unarmed Combat skill increases to level 4! The hobgoblin barely misses you. You scratch the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you but does no damage. You scratch the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a club. You die... #####..............####.# #...........##....#.# ###.................... #.......#.#.#..#....##. #.#.....#.#.#..#....... #.##........##.#....##. #..+...........#.....#. ####........#####...... #.†@................ #.†g.....#########.. #................... #................... #............(....#. #........########### ########## # # You could see a hobgoblin. Vanquished Creatures An adder (D:1) A dart slug (D:1) 4 leopard geckos (D:1) 4 bats (D:1) 4 goblins (D:1) 3 frilled lizards (D:1) 2 kobolds (D:1) 8 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kingfreeze the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 62 | D:1 | Reached XP level 2. HP: 5/26 MP: 1/1 336 | D:1 | Reached XP level 3. HP: 32/33 MP: 2/2 697 | D:1 | HP: 1/33 [leopard gecko (4)] 701 | D:1 | Slain by a hobgoblin Vault maps used: D:1: dpeg_arrival_rhombus D:2: marbit_many_paths Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Fighting | 4 | 4.0 Unarmed Combat | 4 | 4.0 Stealth | | 2.3 Action || total -------------------------++------- Melee: Unarmed || 92 Punch || 1 Stab: Sleeping || 3 Eat: Chunk || 15 Armor: Robe || 24 Dodge: Dodged || 67 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 58 | 0.0 | 0 | 27 | 0.0 | 701 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 58 | 0.0 | 0 | 27 | 0.0 | 692 +---------+---------+-------+---------+---------+-------+---------