Dungeon Crawl Stone Soup version 0.25-a0-1057-gcb8d101 (webtiles) character file. Game seed: 13453445469473545950, levelgen mode: deterministic 51 killer11drew the Magician (level 3, -4/19 HPs) Began as a Deep Elf Air Elementalist on May 14, 2020. Shot with an arrow by a centaur (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:22 (966 turns). killer11drew the Magician (DEAE) Turns: 966, Time: 00:02:23 Health: -4/19 AC: 2 Str: 5 XL: 3 Next: 58% Magic: 10/12 EV: 13 Int: 20 God: Gold: 122 SH: 0 Dex: 15 Spells: 12/13 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.13/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 122 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a cursed amulet of inaccuracy {unknown} i - an uncursed amulet of guardian spirit {unknown} Scrolls b - a scroll of enchant armour {unknown} d - a scroll of fear {unknown} g - a scroll of remove curse {unknown} h - a scroll of immolation {unknown} Comestibles c - 2 rations f - a chunk of flesh Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.5 Spellcasting - Level 1.1 Conjurations - Level 3.0 Air Magic You had 12 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 4% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Swiftness Chrm/Air ##...... 9% 2 None Static Discharge Conj/Air ##...... 14% 3 ##..... Airstrike Air ###....... 32% 4 ####... Lightning Bolt Conj/Air ##........ 78% 5 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, quivering 18 arrows The zap hits the centaur. The centaur is lightly wounded. The zap hits the jackal. The jackal is severely wounded. The zap hits the jackal. You kill the jackal! The centaur hits you! Unknown command. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * You see here an arrow. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! You die... ### # #..#. #.#.# #.#.# #.#.#####. ##.#....... #...ch....# #.(#!####.# #@.#.# #<.#.# #<(#.# #..#.. #....# #.##.# #.# .# #.# # #.# You could see a centaur. Vanquished Creatures A gnoll (D:1) 3 oozes (D:1) A dart slug (D:1) A leopard gecko (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 4 jackals 5 bats (D:1) 2 frilled lizards (D:1) A kobold (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | killer11drew the Deep Elf Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 43 | D:1 | Reached skill level 4 in Spellcasting 43 | D:1 | Reached XP level 2. HP: 10/15 MP: 0/9 621 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/11 682 | D:1 | Reached skill level 5 in Spellcasting 962 | D:2 | Noticed a centaur 966 | D:2 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_rooms, chequers_decorated_corner D:2: layout_loops_ring, minmay_lizard_pond Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 1.1 Air Magic | | 3.0 Action || total -------------------------++------- Cast: Shock || 53 Armor: Robe || 2 Dodge: Dodged || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 74 | 0 | 0.0 | 25 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 72 | 0 | 0.0 | 24 | 0 | 0.0 D:2 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------