Dungeon Crawl Stone Soup version 0.24-a0-616-ge2a249a (webtiles) character file. kilelen the Conjurer (Deep Elf Conjurer) Turns: 60, Time: 00:00:32 Health: 10/10 AC: 2 Str: 5 XL: 1 Next: 25% Magic: 6/6 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You are on level 1 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Hand Weapons e - a cursed +0 club (You took it off a hobgoblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls b - a scroll labeled USIVUYPH SOOCE d - a scroll labeled ZIR PABUXUG Comestibles c - a ration f - 4 chunks of flesh {@w0} Skills: + Level 2.4 Dodging + Level 2.5 Stealth + Level 3.0 Spellcasting + Level 4.4 Conjurations You have 5 spell levels left. You know the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None Your spell library contains the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 3% 2 ##..... Dazzling Spray Conj/Hex ##.... 19% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 24% 4 ####... Force Lance Conj/Tloc ##...... 52% 4 ####... Fulminant Prism Conj/Hex ##........ 52% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, kilelen the Deep Elf Conjurer. It is said that the Orb of Zot exists deep within this dungeon. Found a staircase leading out of the dungeon. A hobgoblin comes into view. It is wielding a +0 club. Aim: a hobgoblin, wielding a +0 club (resting) The magic dart hits the hobgoblin but does no damage. The hobgoblin shouts! You now have 5/6 mp. Aim: a hobgoblin, wielding a +0 club The magic dart hits the hobgoblin. You now have 4/6 mp. Aim: a hobgoblin, wielding a +0 club (moderately wounded) The magic dart hits the hobgoblin. You kill the hobgoblin! A rat comes into view. You now have 3/6 mp. Aim: a rat (hasn't noticed you) The magic dart hits the rat. You kill the rat! You now have 2/6 mp. b - a scroll labeled USIVUYPH SOOCE You start resting. MP restored: 6 d - a scroll labeled ZIR PABUXUG e - a cursed +0 club You see here a hobgoblin corpse. You see here a hobgoblin corpse. You butcher the hobgoblin corpse. f - 4 chunks of flesh {@w0} You see here a hobgoblin skeleton. Enter note: Unknown command. Saving game... please wait. ### #.. #. #.# #.########.# #..........# .. #..........#..... #.........@# ...# ##..........# ...# ............# ..####### ............# ......... ............####........ ....#######............. ... ######.######### #.......... #..<....... There are no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kilelen the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 Action || total -------------------------++------- Cast: Magic Dart || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 56.7 | 23.3 | 60.0 Dungeon | 100.0 | 100.0 | 0.0 | 56.7 | 23.3 | 60.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------