Dungeon Crawl Stone Soup version 0.14.1 (webtiles) character file. 252 keeper the Grave Robber (level 5, -1/28 HPs) Began as a Kobold Necromancer on Apr 30, 2014. Splashed by a jelly's acid (15 damage) ... on Level 3 of the Dungeon. The game lasted 00:05:47 (2134 turns). keeper the Grave Robber (Kobold Necromancer) Turns: 2134, Time: 00:05:47 HP -1/28 AC 2 Str 7 XL: 5 Next: 26% MP 2/9 EV 15 Int 14 God: Gold 131 SH 0 Dex 16 Spells: 3 memorised, 4 levels left rFire . . . SeeInvis . q - +3,+1 dagger (venom) rCold . . . Clarity . a - +0 robe rNeg . . . Conserve . (no shield) rPois . rCorr . (no helmet) rElec . rRot . (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov + + . Stasis . (no amulet) MR ..... (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, stealthy A: disease resistance, carnivore 3, saprovore 2 a: no special abilities You were on level 3 of the Dungeon. You were completely stuffed. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 131 gold pieces. Innate Abilities, Weirdness & Mutations You recuperate from illness quickly. You are small and have problems with some larger weapons. You are carnivorous and can eat meat at any time. You can eat rotten meat. Skills: - Level 2.4 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting + Level 5.9 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger x - Vampiric Draining Necr ###....... 8% 3 ####... z - Pain Necr ###. 1% 1 #...... Z - Animate Skeleton Necr N/A 1% 1 #...... Inventory: Hand weapons d - a +2,+2 whip q - a +3,+1 dagger of venom (weapon) Armour a - a +0 robe (worn) r - a +0 helmet Comestibles c - 3 meat rations t - a chunk of giant newt flesh {@*1} Scrolls e - a scroll of blinking {unknown} f - 6 scrolls of identify {unknown} h - 4 scrolls of remove curse {unknown} i - 2 scrolls of enchant weapon II {unknown} k - 3 scrolls of recharging {unknown} l - 3 scrolls of teleportation {unknown} m - 3 scrolls of enchant weapon I {unknown} u - a scroll of fear {unknown} Potions g - 2 potions of curing j - a potion of poison {unknown} n - a potion of restore abilities {unknown} o - a potion of might s - a potion of brilliance {unknown} Books b - a book of Necromancy Spells Type Level *Pain Necromancy 1 *Animate Skeleton Necromancy 1 Lethal Infusion Charms/Necromancy 2 *Vampiric Draining Necromancy 3 Regeneration Charms/Necromancy 3 Animate Dead Necromancy 4 Control Undead Necromancy 4 p - a book of Control Spells Type Level Control Teleport Charms/Translocation 4 Control Undead Necromancy 4 Enslavement Hexes 4 Metabolic Englaciation Hexes/Ice 5 Mass Confusion Hexes 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Sif Muna ▒······▒····▒▒·····▒········· ▒······)····▒▒·····▒········· ▒·····(···gz▒▒··▒▒▒▒········· ▒···········▒▒··▒ ▒········· ▒···········▒▒··▒ ▒▒▒▒▒▒▒··· ··▒··········g▒▒··▒▒▒▒▒▒▒▒▒▒··· ············g▒▒▒··············· ▒▒▒▒▒▒▒▒▒····▒▒▒▒·▒▒▒▒▒▒▒▒▒···· ▒·······JK···▒ ▒···· ▒·▒▒····▒▒▒▒▒▒▒▒▒▒▒▒▒▒···· ▒ ▒······· ············· ▒·▒▒·▒▒▒▒ ▒▒▒▒▒▒▒▒·▒··· ▒· ··· ▒·▒··· ▒· g▒▒ ▒·▒··· ·· ·▒ ▒·▒··· · ▒·▒··· ▒·▒··· You could see a jelly. Message History This raw flesh tastes great. You hear a distant slurping noise. You hear a squelching noise. Magic restored. Things that are here: a spear; a gnoll corpse Found a glowing inky potion. s - a glowing inky potion You open the door. A jelly comes into view. Aiming: Pain Aim: a jelly (hasn't noticed you) The jelly convulses in agony! Aiming: Pain Aim: a jelly (moderately wounded) The jelly convulses in agony! Aiming: Pain Aim: a jelly (heavily wounded) The jelly convulses in agony! Aiming: Pain Aim: a jelly (heavily wounded) The jelly convulses in agony! Aiming: Vampiric Draining Aim: a jelly (almost dead) You miscast Vampiric Draining. You are very lightly contaminated with residual magic. You feel very uncomfortable. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! The acid burns! Ouch! That really hurt! You die... Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Whip | 22 | 1 || 23 Dagger | | 26 || 26 Cast: Pain | 31 | 39 || 70 Animate Skeleton | 11 | 9 || 20 Vampiric Draining | 1 | 3 || 4 Use: Potion | | 2 || 2 Stab: Sleeping | 1 | || 1 Vault maps used: D:1: lemuel_arrival_hallway, minmay_cupped D:2: led_sif_pool, uniq_jessica D:3: makhleb_blood_cavern_becter, minitemple Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | keeper, the Kobold Necromancer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 68 | D:1 | Learned a level 1 spell: Animate Skeleton 124 | D:1 | Reached XP level 2. HP: 9/15 MP: 2/4 487 | D:1 | Reached XP level 3. HP: 15/19 MP: 4/6 501 | D:1 | Learned a level 3 spell: Vampiric Draining 716 | D:1 | Reached skill level 5 in Necromancy 896 | D:2 | Noticed Jessica 901 | D:2 | Killed Jessica 901 | D:2 | Reached XP level 4. HP: 16/24 MP: 2/7 1058 | D:2 | Your ally Jessica died 1322 | D:2 | Found a deep blue altar of Sif Muna. 1750 | D:3 | Reached XP level 5. HP: 22/28 MP: 0/9 2134 | D:3 | Splashed by a jelly's acid Vanquished Creatures Jessica (D:2) 2 gnolls (D:3) A giant mite (D:3) 3 adders A giant gecko (D:2) An orc (D:3) 8 bats 3 giant cockroaches (D:1) 6 hobgoblins 6 kobolds A ball python (D:3) 2 giant newts (D:3) 2 goblins (D:2) 4 jackals (D:2) A quokka (D:2) 6 rats (D:1) 48 creatures vanquished. Vanquished Creatures (collateral kills) An ooze (D:2) A giant cockroach (D:1) A rat (D:1) 3 creatures vanquished. Vanquished Creatures (others) A ball python skeleton (D:3) 2 giant newt skeletons (D:3) A human skeleton (D:2) 2 jackal skeletons (D:2) 6 creatures vanquished. Grand Total: 57 creatures vanquished