Dungeon Crawl Stone Soup version 0.14.0-21-gd531db5 (webtiles) character file. 4 keeper the Ruinous (level 1, -1/10 HPs) Began as a Deep Elf Conjurer on Apr 22, 2014. Slain by a jackal (3 damage) ... on Level 1 of the Dungeon. The game lasted 00:00:21 (61 turns). keeper the Ruinous (Deep Elf Conjurer) Turns: 61, Time: 00:00:21 HP -1/10 AC 2 Str 5 XL: 1 Next: 58% MP 0/5 EV 13 Int 19 God: Gold 0 SH 0 Dex 15 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . Conserve . (no shield) rPois . rCorr . (no helmet) rElec . rRot . (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . Stasis . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Magic Dart Conj ###. 2% 1 None Inventory: Armour a - a +0 robe (worn) Comestibles b - a bread ration Potions d - a potion of confusion {unknown} Books c - a book of Conjurations Spells Type Level *Magic Dart Conjuration 1 Searing Ray Conjuration 2 Dazzling Spray Conjuration/Hexes 3 Fulminant Prism Conjuration/Hexes 4 Iskenderun's Mystic Blast Conjuration 4 Iskenderun's Battlesphere Conjuration/Charms 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ··▒▒·············· ··▒····▒▒▒▒▒··▒··▒ ······▒·····▒····▒▒ ·····▒·······▒····▒ ····▒····<····▒···▒ ▒····▒·······▒···· ▒▒····▒·····▒··▒·▒ ▒·····▒▒▒▒▒l·▒▒·▒ ▒·▒·········▒▒▒e▒▒·▒▒▒▒ ▒·▒▒···▒······h········· ▒·▒▒▒▒·▒▒▒····l········ ▒·▒ ▒·▒ ▒·▒▒▒··▒▒·▒·▒▒ ▒·▒ ▒·▒ ▒· ▒··▒ ·▒ ▒ ··▒ ▒·▒ ▒· ▒··▒ ▒ ··· ··▒ ▒· ···▒ ··· ··▒ ▒▒ ▒▒·▒ ··· ··▒ ▒·▒ You could see a giant gecko and a jackal. Message History Aim: a jackal (lightly wounded) The magic dart hits the jackal. The jackal is severely wounded. A giant gecko comes into view. Aiming: Magic Dart Aim: a jackal (severely wounded) The magic dart hits the jackal. You kill the jackal! You don't have enough magic to cast that spell. The jackal barely misses you. The jackal bites you. The jackal barely misses you. Aiming: Magic Dart Aim: a jackal The magic dart hits the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. The jackal closely misses you. The giant gecko bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal closely misses you. Aiming: Magic Dart Aim: a jackal (moderately wounded) The magic dart hits the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. You die... Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 8 Vault maps used: D:1: scummos_arrival_hexagon Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | keeper, the Deep Elf Conjurer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 5/5 61 | D:1 | Slain by a jackal Vanquished Creatures A goblin (D:1) 2 jackals (D:1) A rat (D:1) 4 creatures vanquished.