Dungeon Crawl Stone Soup version 0.26-a0-498-g0fdccc9 (webtiles) character file. Game seed: 1085327664963307996 0 karrick the Vexing (level 1, -3/14 HPs) Began as a Draconian Enchanter on Aug 7, 2020. Slain by a worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:21 (194 turns). karrick the Vexing (Draconian Enchanter) Turns: 194, Time: 00:00:22 Health: -3/14 AC: 4 Str: 10 XL: 1 Next: 0% Magic: 2/3 EV: 12 Int: 15 God: Gold: 16 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour f - a +0 buckler Scrolls b - a scroll of enchant weapon {unknown} c - 3 scrolls of identify {unknown} Potions d - a potion of brilliance {unknown} e - a potion of flight {unknown} Skills: + Level 1.0 Short Blades + Level 1.7 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 2.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex #...... 8% 1 Your spell library contained the following spells: Spells Type Power Failure Level Ensorcelled Hibernation Hex/Ice #..... 19% 2 Confusing Touch Hex #....... 22% 3 Tukima's Dance Hex #....... 22% 3 Dazzling Flash Conj/Hex #..... 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (heavily wounded, chance to defeat MR: 52%) The worm is outlined in light. You hit the worm but do no damage. The worm is heavily wounded. The worm bites you! Ouch! That really hurt! You are too injured to fight recklessly! You hit the worm. The worm is severely wounded. The worm closely misses you. You hit the worm. You tail-slap the worm. The worm is almost dead. You hit the worm but do no damage. The worm is almost dead. The worm bites you! Ouch! That really hurt! You die... #...###.......## #.#...#.####### #.#<#.#.# #.#.#.#.# ..#...#.# #######...#.# ..........#.######### ########.#.#.........# .........#....@w.....# ..########...........# ................ #.#.............. ......>......... #.....##......... ########......... #......... You could see a worm (corona). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | karrick the Draconian Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 194 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_basic, minmay_rat_gold_closets D:2: layout_basic Action || total -------------------------++------- Melee: Dagger || 9 Tailslap || 2 Cast: Corona || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 193 | 193 | 0 | 0 | 150 | 2 | 96.5 | Dungeon | 193 | 193 | 0 | 0 | 150 | 2 | 96.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 128 daAuts D:1: 65 daAuts