Dungeon Crawl Stone Soup version 0.25-a0-1024-gbfbf38f (webtiles) character file. Game seed: 7317206972644863140, levelgen mode: deterministic 28 kaikaun the Cudgeler (level 3, 11/33 HPs) Began as a Deep Dwarf Monk on May 12, 2020. Quit the game on level 2 of the Dungeon. The game lasted 00:04:12 (738 turns). kaikaun the Cudgeler (Deep Dwarf Monk) Turns: 738, Time: 00:04:12 Health: 11/33 AC: 2 Str: 15 XL: 3 Next: 0% Magic: 3/3 EV: 13 Int: 10 God: Gold: 31 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . m - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn g - ring of resist corrosion MPRegen 0.08/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) b - a +0 hunting sling Missiles h - 49 stones (quivered) i - 20 bolts j - 23 poisoned darts Armour m - a +0 robe (worn) Jewellery g - a ring of resist corrosion (left hand) Scrolls f - 2 scrolls of identify {unknown} l - a scroll of blinking {unknown} Potions d - a potion of berserk rage {unknown} e - a potion of cancellation {unknown} k - a potion of curing {unknown} Comestibles c - 2 rations Skills: - Level 2.6 Fighting + Level 4.2 Maces & Flails - Level 3.2 Dodging - Level 2.4 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History The jackal misses you. The jackal barks! You sock the jackal! You kill the jackal! You hear an angry hiss. The jackal barely misses you. You barely miss the jackal. The jackal bites you. You hit the jackal. You kill the jackal! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. The worm completely misses you. You miss the quokka. The quokka barely misses you. A frilled lizard comes into view. A jackal comes into view. The worm bites you but does no damage. You miss the quokka. The quokka closely misses you. The quokka misses you. You hit the quokka but do no damage. The quokka bites you. The worm misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..[ #..##.# *, .. , #.†##.## * ... #..##..## .. #..###..######.# , #..# ##........#* * #..# #####..### > #..# #w..w.# , ...# #w###.#, , #@# ... , , * **#lr.# *..... , #.h### ,..#... #..<, ,,,###.w. * , ...., .. * .....,, , , * ..#., , , , .##.,, , , , , , * You could see a worm, a dart slug, a quokka, a jackal and a frilled lizard. Vanquished Creatures A dart slug (D:2) 3 bats (D:1) 4 goblins 2 hobgoblins (D:1) 6 jackals A kobold (D:1) 2 frilled lizards (D:1) 5 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kaikaun the Deep Dwarf Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 185 | D:1 | Reached XP level 2. HP: 24/27 MP: 2/2 366 | D:1 | Reached skill level 4 in Maces & Flails 734 | D:2 | Reached XP level 3. HP: 12/33 MP: 3/3 738 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_loops_ring D:2: layout_rooms, chequers_ecumenical_altar_simple_redux Skill XL: | 1 2 | ---------------+-------+----- Maces & Flails | 4 | 4.2 Fighting | | 2.6 Dodging | | 3.2 Stealth | | 2.4 Action || total -------------------------++------- Melee: Mace || 71 Stab: Sleeping || 4 Armor: Robe || 15 Dodge: Dodged || 59 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 41 | 0 | 0.0 | 24 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 31 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 10 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------