Dungeon Crawl Stone Soup version 0.17.0-24-gcfadda4 (console) character file. 19 jw the Cutter (level 2, 21/21 HPs) Began as an Octopode Berserker on Nov 17, 2015. Was a Follower of Trog. Quit the game on level 2 of the Dungeon. The game lasted 00:07:27 (970 turns). jw the Cutter (Octopode Berserker) Turns: 970, Time: 00:07:27 Health: 21/21 AC: 1 Str: 16 XL: 2 Next: 75% Magic: 2/2 EV: 13 Int: 14 God: Trog [*.....] Gold: 39 SH: 0 Dex: 11 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 short sword rCold . . . Clarity . (no shield) rNeg . . . SustAt . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . Stasis . (no ring) MR ..... (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) @: brilliant, not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Berserk, Burn Spellbooks, Renounce Religion You were on level 2 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles e - 37 stones (quivered) h - 8 needles of frenzy Scrolls c - a scroll of remove curse f - 2 scrolls of magic mapping Comestibles b - 2 bread rations Skills: + Level 3.1 Fighting * Level 3.1 Short Blades + Level 0.6 Throwing + Level 3.1 Dodging * Level 2.0 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Sorry, I don't know how to get there. (D) Dungeon Where to? (Enter - D:3, ? - help) Sorry, I don't know how to get there. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Reset throwing quiver to default. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Reset throwing quiver to default. Partly explored, can't reach some places. (D) Dungeon Where to? (Enter - D:3, ? - help) Sorry, I don't know how to get there. (D) Dungeon Where to? (Enter - D:3, ? - help) Sorry, I don't know how to get there. (D) Dungeon Where to? (Enter - D:3, ? - help) Sorry, I don't know how to get there. Infinite lua loop detected, aborting. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### #.)...# #.###.# #..<#.# #.#####.## #..^.x...# ########## There were no monsters in sight! Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.5 | 0.3 | 1.3 | 3357.0 Dungeon | 100.0 | 100.0 | 5.5 | 0.3 | 1.3 | 3357.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 14.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 5 bats (D:1) 2 hobgoblins 3 kobolds (D:1) A ball python (D:1) 4 giant newts (D:1) A goblin (D:1) 6 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | jw the Octopode Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 169 | D:1 | Reached skill level 1 in Stealth 205 | D:1 | Reached XP level 2. HP: 19/21 MP: 2/2 970 | D:2 | Quit the game Action || total -------------------------++------- Melee: Short sword || 25 Throw: Stone || 27 Use: Scroll || 2 Potion || 2 Stab: Sleeping || 3 Vault maps used: D:1: dpeg_arrival_tiny_e, nrook_loot_triangle D:2: grunt_temple_overflow_open, uniq_sigmund