Dungeon Crawl Stone Soup version 0.17.0-23-g0de4337 (console) character file. 22 jw the Skirmisher (level 2, -2/21 HPs) Began as an Octopode Berserker on Nov 14, 2015. Was a Follower of Trog. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:48 (1114 turns). jw the Skirmisher (Octopode Berserker) Turns: 1114, Time: 00:02:48 Health: -2/21 AC: 1 Str: 16 XL: 2 Next: 91% Magic: 2/2 EV: 12 Int: 9 God: Trog [*.....] Gold: 44 SH: 0 Dex: 11 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Clarity . (no shield) rNeg . . . SustAt . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . Stasis . (no ring) MR ..... (no ring) Stlth ++........ (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Berserk, Burn Spellbooks, Renounce Religion You were on level 2 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles e - 18 stones (quivered) Scrolls c - a scroll of blinking {unknown} Comestibles b - 2 bread rations f - a meat ration Skills: + Level 3.4 Fighting * Level 3.2 Axes + Level 1.3 Throwing - Level 3.0 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History You constrict the bat. You kill the bat! Trog accepts your kill. MOVING TO (1,0) The jackal closely misses you. MOVING TO (7,0) MOVING TO (6,0) The jackal bites you. MOVING TO (5,0) MOVING TO (4,0) MOVING TO (3,0) The jackal closely misses you. Found a stone staircase leading down. MOVING TO (2,0) MOVING TO (1,0) MOVING TO (-7,0) The jackal bites you. The giant newt bites you. The jackal bites you. MOVING TO (-6,-1) The jackal bites you. You die... .####........ . ...#...##.... ##. # .(........... #.. .# ..(...# #.... #.# ..# ..?).## ....###.# ...# (.....# ...##.# ..>.# ......#######.##.###.....# ........(.......lh...# ....###..#####..x.#### ...## ##..###.....# ### ...# ##.........#.... ..## ##.............. ..# ..........<....... ... ..###.............. ... ##............. #............. ....>.......... You could see a jackal and a giant newt. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.1 | 1.2 | 2.4 | 676.5 Dungeon | 100.0 | 100.0 | 0.1 | 1.2 | 2.4 | 676.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 16.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 16.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A giant gecko (D:1) A ball python (D:1) 3 goblins (D:1) 3 hobgoblins A kobold (D:1) 5 bats 3 giant newts (D:1) 5 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | jw the Octopode Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 266 | D:1 | Reached XP level 2. HP: 18/21 MP: 2/2 423 | D:1 | Reached skill level 1 in Throwing 1113 | D:2 | HP: 1/21 [jackal (1)] 1114 | D:2 | Slain by a jackal Action || total -------------------------++------- Melee: Hand axe || 36 Throw: Stone || 33 Use: Scroll || 3 Stab: Sleeping || 1 Vault maps used: D:1: sevenhm_arrival_forest_fort_large_4