Dungeon Crawl Stone Soup version 0.17.0-23-g0de4337 (console) character file. 9 jw the Chopper (level 2, -2/21 HPs) Began as an Octopode Berserker on Nov 14, 2015. Was a Follower of Trog. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:06 (456 turns). jw the Chopper (Octopode Berserker) Turns: 456, Time: 00:01:06 Health: -2/21 AC: 1 Str: 16 XL: 2 Next: 16% Magic: 2/2 EV: 12 Int: 9 God: Trog [*.....] Gold: 10 SH: 0 Dex: 11 Spells: 0 memorised, 1 level left rFire . . . SeeInvis + a - +0 hand axe rCold . . . Clarity . (no shield) rNeg . . . SustAt . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . d - ring of see invisible rCorr . Warding . (no ring) rMut . Stasis . (no ring) MR ..... (no ring) Stlth ++........ (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Berserk, Burn Spellbooks, Renounce Religion You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Jewellery d - a ring of see invisible (left tentacle) Scrolls c - a scroll of noise {unknown} Comestibles b - a bread ration Skills: + Level 3.1 Fighting * Level 3.2 Axes + Level 1.1 Throwing - Level 3.0 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History You start resting. The jackal closely misses you. The jackal barely misses you. x2 The jackal bites you. You start resting. The jackal closely misses you. The jackal misses you. The jackal barely misses you. The jackal bites you. You start resting. The jackal barely misses you. The jackal bites you but does no damage. x2 You start resting. The jackal bites you. You start resting. The jackal bites you. You start resting. The jackal bites you but does no damage. The jackal closely misses you. You start resting. The jackal bites you. You start resting. The jackal bites you. The jackal bites you. You start resting. The jackal bites you. You start resting. The jackal misses you. The jackal bites you. x2 You die... ...............h...# ...##.........##...# ...###........##...# .###...........#...# ............##.#.### ###.####..####.#.# #.# #..# #.#.# #.# #..# #.#%# #.# #..# #.#x# ### #.## #.#h# . ... ..# #.#.. ##### ### ...... #.# . ##### You could see a jackal. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 4.3 | 2.3 | 533.0 Dungeon | 100.0 | 100.0 | 0.0 | 4.3 | 2.3 | 533.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 14.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A ball python (D:1) A giant cockroach (D:1) A goblin (D:1) 2 jackals (D:1) A giant newt (D:1) A kobold (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | jw the Octopode Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 279 | D:1 | Reached skill level 1 in Throwing 368 | D:1 | Reached XP level 2. HP: 19/21 MP: 2/2 456 | D:1 | HP: 1/21 [jackal (3)] 456 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Hand axe || 20 Stab: Sleeping || 1 Vault maps used: D:1: dpeg_arrival_erosion, serial_co_window_serial, co_window_paths_a, co_window_cross_1, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_a, co_window_2corner, co_window_of_opportunity_c, co_window_2corner, co_window_4corner_b, glass_columns_a, glass_columns_b