Dungeon Crawl Stone Soup version 0.17.0-23-g0de4337 (console) character file. 37 jw the Chopper (level 3, 0/26 HPs) Began as an Octopode Berserker on Nov 13, 2015. Was a Follower of Trog. Slain by an orc wizard ... wielding a +0 dagger (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:37 (377 turns). jw the Chopper (Octopode Berserker) Turns: 377, Time: 00:02:37 Health: 0/26 AC: 1 Str: 16 XL: 3 Next: 41% Magic: 3/3 EV: 13 Int: 9 God: Trog [*.....] Gold: 0 SH: 0 Dex: 12 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Clarity . (no shield) rNeg . . . SustAt . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . Stasis . (no ring) MR ..... (no ring) Stlth ++........ (no ring) (no ring) (no ring) (no ring) @: exhausted, slowed, very slow, not resistant to hostile enchantments, unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Berserk, Burn Spellbooks, Renounce Religion You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles f - 4 stones (quivered) Scrolls e - a scroll of identify {unknown} Potions c - a potion of flight {unknown} d - a potion of brilliance {unknown} Comestibles b - a bread ration g - a slice of pizza Skills: + Level 3.4 Fighting * Level 3.7 Axes + Level 1.1 Throwing - Level 3.0 Dodging You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Beogh Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History The orc wizard casts a cantrip, but nothing happens. The orc wizard hits you with a dagger. The orc wizard closely misses you. MOVING TO (2,0) The orc wizard hits you with a dagger. The orc wizard casts a spell. The orc wizard blinks! There is a large open door here. Items here: %% )) [ a dagger; a robe; a club; an orc corpse; a hobgoblin corpse MOVING TO (1,1) The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc wizard hits you with a dagger. You see here 8 gold pieces. MOVING TO (0,-3) The orc wizard barely misses you. The orc wizard hits you with a dagger. MOVING TO (0,-2) The orc wizard hits you with a dagger. x2 You die... #...##.............. ..#.#..#....#....... #. #..##...#...}.... .. #.......#........ ..##..#..##....###### # .#..##...#....## 7.7># #...#..#.....#####o...# .....##......8.#$8o_..# .##............'x#o{..# .#..#..##......o.#o...# ...#..%#.....8.#$8o8..# .....#...#...#####oo..# ....##)...##..## 7.7># ...#....#...#..######## #.......#.............. ####################### You could see 2 orc wizards and 2 orcs. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.6 | 1.3 | 995.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.6 | 1.3 | 995.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 54.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 54.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures An orc wizard (D:1) A giant gecko (D:1) A ball python (D:1) A bat (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | jw the Octopode Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 223 | D:1 | Found a roughly hewn altar of Beogh. 223 | D:1 | Noticed an orc warrior 223 | D:1 | Noticed an orc wizard 223 | D:1 | Noticed an orc wizard 226 | D:1 | Noticed an orc wizard 227 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 229 | D:1 | Noticed an orc wizard 363 | D:1 | Killed an orc wizard 363 | D:1 | Reached skill level 1 in Throwing 363 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/3 377 | D:1 | Slain by an orc wizard Action || total -------------------------++------- Melee: Hand axe || 21 Invok: Berserk || 2 Stab: Sleeping || 1 Vault maps used: D:1: erik_arrival_cave_to_civilisation