Dungeon Crawl Stone Soup version 0.17.0-22-g5edae84 (console) character file. 93 jw the Chopper (level 4, -3/33 HPs) Began as an Octopode Berserker on Nov 13, 2015. Was a Follower of Trog. Slain by a worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:20 (684 turns). jw the Chopper (Octopode Berserker) Turns: 684, Time: 00:02:20 Health: -3/33 AC: 1 Str: 16 XL: 4 Next: 61% Magic: 4/4 EV: 13 Int: 9 God: Trog [*.....] Gold: 41 SH: 0 Dex: 12 Spells: 0 memorised, 3 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Clarity . (no shield) rNeg . . . SustAt . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . Stasis . (no ring) MR ..... (no ring) Stlth ++........ (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Berserk, Burn Spellbooks, Renounce Religion You were on level 2 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles d - 8 poisoned needles e - 19 stones (quivered) Potions c - a potion of cure mutation {unknown} Comestibles b - a bread ration Skills: + Level 3.7 Fighting * Level 4.1 Axes + Level 1.8 Throwing - Level 3.0 Dodging You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History The goblin barely misses you. MOVING TO (2,-2) The worm bites you! MOVING TO (2,-1) The goblin closely misses you. The worm misses you. You see here a stone. MOVING TO (1,-1) MOVING TO (1,1) You see here a stone. MOVING TO (-4,4) You hit the worm. Your grab misses the worm. The worm is moderately wounded. You hit the goblin. You kill the goblin! Trog accepts your kill. KIIIITING; MOVING TO (-3,3) You hit the worm. You grab the worm. The worm is heavily wounded. You constrict the worm. The worm bites you! You die... #...........# #..... ...........## #..... ...........##...## #..... ### ..........##....####..... #... #..........+....##...#### ##... #......$..##....##).....# ......#...##....##....#.......+ ......#...##(...##....#.......# ............()x.##......#.....# ###......(..w...'......#.....# #................#......#.....# #................#......#.....# #...........##+#.#+###.##.....# ############# #...<...##...... ##............#. ##............#. #.............#. You could see a worm. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 1.2 | 2.4 | 506.0 Dungeon | 100.0 | 100.0 | 0.2 | 1.2 | 2.4 | 506.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 66.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 66.5 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures Ijyb (D:2) Jessica (D:2) 2 adders (D:2) A worm (D:2) A giant gecko (D:1) A giant cockroach (D:2) 4 bats (D:2) 3 goblins (D:2) 3 kobolds 2 rats 19 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | jw the Octopode Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 155 | D:1 | You fall through a shaft! 164 | D:2 | Reached XP level 2. HP: 14/21 MP: 2/2 450 | D:2 | Reached skill level 1 in Throwing 469 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/3 496 | D:2 | Noticed Ijyb 498 | D:2 | Noticed Jessica 503 | D:2 | Killed Jessica 506 | D:2 | Reached XP level 4. HP: 32/32 MP: 4/4 507 | D:2 | Killed Ijyb 507 | D:2 | Reached skill level 4 in Axes 684 | D:2 | Slain by a worm Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 24 | 13 || 37 Throw: Stone | 6 | 14 || 20 Invok: Berserk | 2 | || 2 Stab: Sleeping | 2 | || 2 Eat: Chunk | | 1 || 1 Vault maps used: D:1: minmay_arrival_semitransparent, roderic_serpentine_path D:2: marbit_many_paths, hangedman_decor_riveting, uniq_jessica, uniq_iyjb