Dungeon Crawl Stone Soup version 0.17.0-22-g5edae84 (console) character file. 104 jw the Chopper (level 4, -3/49 HPs) Began as an Octopode Berserker on Nov 13, 2015. Was a Believer of Trog. Slain by Sigmund ... wielding a +0 scythe (11 damage) ... on level 3 of the Dungeon. The game lasted 00:07:20 (2813 turns). jw the Chopper (Octopode Berserker) Turns: 2813, Time: 00:07:20 Health: -3/49 AC: 1 Str: 21 XL: 4 Next: 80% Magic: 4/4 EV: 13 Int: 9 God: Trog [**....] Gold: 92 SH: 0 Dex: 12 Spells: 0 memorised, 3 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Clarity . (no shield) rNeg + . . SustAt . e - +0 hat rPois . Gourm . (no amulet) rElec . Spirit . l - ring of positive energy rCorr . Warding . (no ring) rMut . Stasis . (no ring) MR ++... (no ring) Stlth .......... (no ring) (no ring) (no ring) (no ring) @: berserking (expiring), regenerating, very quick, very resistant to hostile enchantments, extremely unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Berserk, Trog's Hand, Burn Spellbooks, Renounce Religion You were on level 3 of the Dungeon. You worshipped Trog. Trog was pleased with you. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles d - 4 poisoned tomahawks (quivered) k - 80 stones Armour e - a +0 hat (worn) Jewellery l - a ring of positive energy (left tentacle) Scrolls f - a scroll of magic mapping Potions c - a potion of heal wounds i - a potion of degeneration {unknown} Comestibles b - 3 bread rations g - a slice of pizza j - a beef jerky n - 3 fruits Skills: + Level 3.7 Fighting * Level 4.2 Axes + Level 1.9 Throwing - Level 3.0 Dodging You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History ATTACK MOVE TO (0,-1) You slash Sigmund! Your grab misses Sigmund. You squeeze Sigmund! Sigmund is severely wounded. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. ATTACK MOVE TO (1,0) Something hits you! You see here a bat skeleton {inedible}. ATTACK MOVE TO (-1,-1) You completely miss something. Your squeeze misses something. ATTACK MOVE TO (-1,-1) You slash something! You feel the effects of Trog's Hand fading. Something hits you. ATTACK MOVE TO (-1,-1) You miss something. You squeeze something. ATTACK MOVE TO (-1,-1) You closely miss something. Your squeeze misses something. Something hits you! You die... #.# #. #.# #.# .$...##.# #.# #.# ....##.# #.# #.# #.#.##.# #.# #.# #.#.##.# #.# #[# #....#.#########.# #.# ###.#..............# #.# #..{...............## #.# #...x.....#######...# ##.## #.........# #.#.#. ##...########.........# ##...# ..%...................# ##.## ##.#.##.#####.........# #.# ##.###...............# #.# ### #######.........# #.# #.........# #.# ###.#..#### #.# There were no monsters in sight! Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.8 | 1.1 | 2.9 | 1235.0 Dungeon | 100.0 | 100.0 | 0.8 | 1.1 | 2.9 | 1235.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 49.7 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 49.7 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures 5 adders (D:2) 2 worms (D:2) A giant gecko (D:1) An orc (D:3) 2 ball pythons 5 giant cockroaches 7 goblins 5 hobgoblins 4 jackals (D:2) 6 bats 6 giant newts 8 kobolds 3 rats 55 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | jw the Octopode Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 247 | D:1 | Reached XP level 2. HP: 18/21 MP: 2/2 513 | D:1 | Reached skill level 1 in Throwing 1016 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/3 1240 | D:2 | Reached ** piety under Trog 1241 | D:2 | Reached XP level 4. HP: 22/31 MP: 4/4 1270 | D:2 | Reached skill level 4 in Axes 2561 | D:3 | Noticed Sigmund 2813 | D:3 | Slain by Sigmund Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 46 | 45 || 91 Throw: Stone | 61 | 34 || 95 Tomahawk | | 2 || 2 Invok: Trog's Hand | | 3 || 3 Berserk | | 2 || 2 Use: Scroll | 4 | 3 || 7 Potion | 3 | 3 || 6 Stab: Sleeping | 6 | 6 || 12 Eat: Chunk | 1 | 4 || 5 Bread ration | | 1 || 1 Vault maps used: D:1: dpeg_arrival_rooms_with_view D:2: serial_park_tiny_2 D:3: nemelex_deck, marbit_many_paths, uniq_sigmund