Dungeon Crawl Stone Soup version 0.17.0-18-gaab0e96 (console) character file. 7 jw the Grave Robber (level 1, 13/13 HPs) Began as a Mummy Necromancer on Nov 12, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:03:43 (294 turns). jw the Grave Robber (Mummy Necromancer) Turns: 294, Time: 00:03:43 Health: 13/13 AC: 2 Str: 11 XL: 1 Next: 91% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 2 memorised, 2 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Clarity . a - +0 robe rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Skills: + Level 0.2 Fighting + Level 0.2 Armour - Level 1.5 Dodging - Level 1.5 Stealth * Level 2.2 Spellcasting + Level 4.1 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 N/A b - Animate Skeleton Necr N/A 4% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History Search for what [Enter for "@corpse|skeleton&&!!gold", or ? for help]? @corpse|skeleton&&!!gold Unknown command. Search for what [Enter for "@corpse|skeleton&&!!gold", or ? for help]? @corpse|skeleton&&!!gold Unknown command. Search for what [Enter for "@corpse|skeleton&&!!gold", or ? for help]? @corpse|skeleton&&!!gold Unknown command. Search for what [Enter for "@corpse|skeleton&&!!gold", or ? for help]? @corpse|skeleton&&!!gold Unknown command. Search for what [Enter for "@corpse|skeleton&&!!gold", or ? for help]? @corpse|skeleton&&!!gold Unknown command. Search for what [Enter for "@corpse|skeleton&&!!gold", or ? for help]? @corpse|skeleton&&!!gold Unknown command. Search for what [Enter for "@corpse|skeleton&&!!gold", or ? for help]? @corpse|skeleton&&!!gold Unknown command. Search for what [Enter for "@corpse|skeleton&&!!gold", or ? for help]? @corpse|skeleton&&!!gold Unknown command. Search for what [Enter for "@corpse|skeleton&&!!gold", or ? for help]? @corpse|skeleton&&!!gold Unknown command. Infinite lua loop detected, aborting. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######+##### #..M.......# ##..ZZ......# #........?..# ##### #...........# #...# #...........# #.#.# #...........# #.#.# .............# #.#.##. #.##..........###.#.... ..............#...#.### .# ##..........#.##..... ###..###.....#...#.. You could see a friendly bat skeleton and a friendly goblin skeleton. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 0.8 | 0.4 | 2598.0 Dungeon | 100.0 | 100.0 | 0.3 | 0.8 | 0.4 | 2598.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 11.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures A giant gecko (D:1) A ball python (D:1) A giant cockroach (D:1) A bat (D:1) A goblin (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) 2 rats (D:1) 2 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | jw the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Learned a level 1 spell: Animate Skeleton 294 | D:1 | Quit the game Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Pain || 11 Animate Skeleton || 3 Vault maps used: D:1: saegor_arrival_simple_e