Dungeon Crawl Stone Soup version 0.15.0-16-gce31824 (console) character file. 136 jw the Twirler (level 4, 38/38 HPs) Began as a Draconian Gladiator on Sept 6, 2014. Quit the game on Level 2 of the Dungeon. The game lasted 00:01:35 (2254 turns). jw the Twirler (Draconian Gladiator) Turns: 2254, Time: 00:01:35 HP 38/38 AC 6 Str 17 XL: 4 Next: 98% MP 4/4 EV 13 Int 8 God: Gold 0 SH 0 Dex 13 Spells: 0 memorised, 3 levels left rFire . . . SeeInvis . a - +1 quarterstaff rCold . . . Clarity . (armour unavailable) rNeg . . . rCorr . (no shield) rPois . rRot . c - +0 hat rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . b - +0 pair of boots Gourm . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, cold-blooded, AC +5 a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand weapons a - a +1 quarterstaff (weapon) Missiles d - 3 throwing nets e - 70 stones (quivered) Armour b - a +0 pair of boots (worn) c - a +0 hat (worn) Comestibles f - 2 bread rations j - a chunk of quokka flesh l - 4 fruits Scrolls m - a scroll of identify Potions g - a potion of confusion {unknown} h - a potion of brilliance {unknown} i - a potion of poison {unknown} Skills: + Level 3.2 Fighting * Level 4.2 Staves + Level 2.7 Throwing + Level 3.2 Dodging You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard (AC +5). Your body does not fit into most forms of armour. Your cold-blooded metabolism reacts poorly to cold. Message History Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) You throw a stone. The stone barely misses the worm. You are feeling hungry. KIIIITING; MOVING TO (5,0) RANGED ATTACK TO (-1,0) Throwing (i - inventory): e - 71 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) You throw a stone. The stone hits the worm. The worm is moderately wounded. KIIIITING; MOVING TO (4,0) Really walk into a travel-excluded area? Okay, then. Welcome back, jw the Draconian Gladiator. Press ? for a list of commands and other information. KIIIITING; MOVING TO (8,1) Really walk into a travel-excluded area? Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########## #........# #...#####.# #¤. #.# #¤ #.# # ¤ #.# #####...#####.# ##?¤¤¤.?...¤¤...## ##########..¤¤¤..$$.¤¤¤.... #....>...wd.¤¤¤.$$(.¤¤¤.... #....(##########...#####... #....(#....# #¤¤¤# #... #.....#....# #¤¤¤# #... #...(.#....# #¤¤¤# #... #.....#.#..#####...#####.). #..(..#.#.##.#........#.... #.....#.#.##.#.######.#.#.. #(....#.#.##.#.#..#.#.#.#.. #(###.#.#.##.#.#....#.#.#.. #)# #.#.#.##.#.#.......<#.. You could see a worm. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.8 | 3.6 | 13.3 | 330.0 Dungeon | 100.0 | 100.0 | 0.8 | 3.6 | 13.3 | 330.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 97.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 97.5 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures Sigmund (D:2) An adder (D:2) A giant gecko (D:1) An ooze (D:1) 6 bats 13 goblins 3 hobgoblins (D:1) 4 jackals (D:2) 5 kobolds A quokka (D:2) A ball python (D:1) 4 giant cockroaches A giant newt (D:1) 8 rats 50 creatures vanquished. Vanquished Creatures (others) A worm (D:2) A rat (D:2) 2 creatures vanquished. Grand Total: 52 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | jw, the Draconian Gladiator, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 219 | D:1 | Reached XP level 2. HP: 19/25 MP: 2/2 851 | D:1 | Reached XP level 3. HP: 30/30 MP: 3/3 1002 | D:2 | Noticed Sigmund 1025 | D:2 | Killed Sigmund 1025 | D:2 | Reached XP level 4. HP: 11/38 MP: 4/4 1386 | D:2 | Reached skill level 4 in Staves 2254 | D:2 | Quit the game Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Quarterstaff | 64 | 48 || 112 Throw: Stone | 42 | 60 || 102 Use: Scroll | 5 | || 5 Potion | 2 | || 2 Stab: Sleeping | | 1 || 1 Eat: Chunk | | 4 || 4 Vault maps used: D:1: dpeg_arrival_morbid_curiosity D:2: first_bread, st_stairs_4, lemuel_flame_loot_1, uniq_sigmund