Dungeon Sprint DCSS version 0.23-a0-705-g0e654d2 (webtiles) character file. 0 jujuben the Bolt Thrower (level 1, -7/12 HPs) Began as a Kobold Hunter on Jan 14, 2019. Mangled by a merfolk ... wielding a +0 trident (19 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:02 (76 turns). jujuben the Bolt Thrower (Kobold Hunter) Turns: 76, Time: 00:01:03 Health: -7/12 AC: 13 Str: 9 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 12 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire + + . SeeInvis + z - +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} rCold x . . Gourm . (shield currently unavailable) rNeg . . . Faith . O - +5 fire dragon scales rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: small, carnivore a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +1 hand crossbow b - a +0 short sword x - a +5 lajatang y - the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). z - the +9 heavy crossbow "Sniper" (weapon) {velocity, Acc+∞ SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It lets you see invisible. Missiles d - 1020 bolts (quivered) Armour c - a +0 leather armour N - a +5 crystal plate armour O - +5 fire dragon scales (worn) P - +5 gold dragon scales Q - +5 ice dragon scales Magical Staves I - an uncursed staff of energy Jewellery B - a +6 ring of dexterity C - a +6 ring of dexterity D - a +6 ring of intelligence E - a +6 ring of intelligence F - a +6 ring of strength G - a +6 ring of strength H - an uncursed ring of flight Wands K - a wand of disintegration (7) L - a wand of iceblast (7) M - a wand of acid (7) Scrolls k - 4 scrolls of blinking r - 4 scrolls of amnesia s - 7 scrolls of fog t - a scroll of holy word u - 5 scrolls of identify v - 5 scrolls of remove curse w - 2 scrolls of fear Potions e - 10 potions of curing g - 10 potions of heal wounds h - 6 potions of haste i - 7 potions of magic j - 3 potions of berserk rage l - 2 potions of brilliance m - 2 potions of invisibility n - 4 potions of resistance o - a potion of experience p - 5 potions of agility q - 5 potions of might Miscellaneous A - a lightning rod (3/4) J - a crystal ball of energy Comestibles f - 7 rations Skills: + Level 2.1 Fighting + Level 4.8 Crossbows + Level 2.4 Dodging + Level 1.3 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are carnivorous and can eat meat at any time. Message History Unknown command. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. 2 merfolk come into view. The merfolk shouts! x2 The merfolk throws a tomahawk. The tomahawk barely misses you. Found three items. Found a transporter. Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line The thunderbolt hits the merfolk. The merfolk is moderately wounded. The thunderbolt hits the merfolk. The merfolk is moderately wounded. The merfolk throws a tomahawk. The tomahawk barely misses you. The merfolk hits you from afar with a +0 trident!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.|.m.▓ ▓..m..▓ ▓.....▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see 2 merfolk. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | jujuben the Kobold Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 12/12 MP: 1/1 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 24 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 24 | D | Found the +10 dark maul {crush} 24 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 24 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 24 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 26 | D | Found the +6 shillelagh "Devastator" {shatter} 26 | D | Found the +11 plutonium sword {*Contam Stlth-} 26 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 26 | D | Found the +9 sword of Zonguldrok {reap} 26 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 26 | D | Found the +0 sword of Power 26 | D | Found the +7 mace of Variability {chain chaos} 26 | D | Found the +7 Singing Sword {slice, sonic wave} 26 | D | Found the +7 longbow "Piercer" {penet, EV-2} 75 | D | Entered arena 2. 75 | D | Noticed a merfolk 75 | D | Noticed a merfolk 75 | D | Found a transporter. 76 | D | Mangled by a merfolk Vault maps used: D: sprint_v Action || total -------------------------++------- Evoke: Lightning rod || 1 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------