Version: Dungeon Crawl Stone Soup 0.19-a0-1326-gee3fcf6 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-ee3fcf681d -name josefromcouch -rc /dgldir/rcfiles/crawl-git/josefromcouch.rc -macro /dgldir/rcfiles/crawl-git/josefromcouch.macro -morgue /dgldir/morgue/josefromcouch/ -webtiles-socket /crawl-master/webserver/sockets/josefromcouch:2016-08-31.21:05:37.sock -await-connection RC options: restart_after_game = false Crash caused by signal #15: Terminated Obtained 41 stack frames. /usr/games/crawl-git-ee3fcf681d(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5c2083]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-ee3fcf681d(_Z13do_crash_dumpv+0x2f2) [0x5c93e2]: do_crash_dump() /usr/games/crawl-git-ee3fcf681d(_Z20crash_signal_handleri+0x9c) [0x5c231c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f4c28b4b4c0]: /lib/x86_64-linux-gnu/libpthread.so.0(__fcntl+0x95) [0x7f4c28ee0f45]: /usr/games/crawl-git-ee3fcf681d(_Z9lock_fileibb+0x37) [0xa53de7]: lock_file(int, bool, bool) /usr/games/crawl-git-ee3fcf681d(_Z7lk_openPKcRKSs+0x45) [0x67df65]: lk_open(char const*, std::string const&) /usr/games/crawl-git-ee3fcf681d(_ZN9file_lockC1ERKSsPKcb+0x3c) [0x67e0cc]: file_lock::file_lock(std::string const&, char const*, bool) /usr/games/crawl-git-ee3fcf681d(_ZN7map_def4loadEv+0x7e) [0x7dc8de]: map_def::load() /usr/games/crawl-git-ee3fcf681d(_ZN7map_def14apply_subvaultER11string_spec+0x165) [0x7f6055]: map_def::apply_subvault(string_spec&) /usr/games/crawl-git-ee3fcf681d(_ZN7map_def23subvault_from_tagstringERKSs+0x49d) [0x7f685d]: map_def::subvault_from_tagstring(std::string const&) /usr/games/crawl-git-ee3fcf681d() [0x77a737] /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xc23c) [0x7f4c2a45623c]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xc604) [0x7f4c2a456604]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xb8d7) [0x7f4c2a4558d7]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xc802) [0x7f4c2a456802]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(lua_pcall+0x51) [0x7f4c2a452361]: /usr/games/crawl-git-ee3fcf681d() [0x773a2b] /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xc23c) [0x7f4c2a45623c]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0x16c7b) [0x7f4c2a460c7b]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xc64d) [0x7f4c2a45664d]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xb8d7) [0x7f4c2a4558d7]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xc802) [0x7f4c2a456802]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(lua_pcall+0x51) [0x7f4c2a452361]: /usr/games/crawl-git-ee3fcf681d(_ZN4CLua6callfnEPKcii+0xbf) [0x5ad99f]: CLua::callfn(char const*, int, int) /usr/games/crawl-git-ee3fcf681d(_ZN7map_def7run_luaEb+0x130) [0x7da730]: map_def::run_lua(bool) /usr/games/crawl-git-ee3fcf681d() [0x805f0c] /usr/games/crawl-git-ee3fcf681d(_Z10vault_mainR15vault_placementPK7map_defb+0x66) [0x80a266]: vault_main(vault_placement&, map_def const*, bool) /usr/games/crawl-git-ee3fcf681d() [0x64c738] /usr/games/crawl-git-ee3fcf681d() [0x64fab1] /usr/games/crawl-git-ee3fcf681d(_Z7builderb20dungeon_feature_type+0x504) [0x64ffc4]: builder(bool, dungeon_feature_type) /usr/games/crawl-git-ee3fcf681d(_Z10load_level20dungeon_feature_type14load_mode_typeRK8level_id+0x4ed) [0x68251d]: load_level(dungeon_feature_type, load_mode_type, level_id const&) /usr/games/crawl-git-ee3fcf681d(_Z16floor_transition20dungeon_feature_typeS_8level_idbbbb+0x305) [0xa31545]: floor_transition(dungeon_feature_type, dungeon_feature_type, level_id, bool, bool, bool, bool) /usr/games/crawl-git-ee3fcf681d(_Z11take_stairs20dungeon_feature_typebbb+0x421) [0xa33eb1]: take_stairs(dungeon_feature_type, bool, bool, bool) /usr/games/crawl-git-ee3fcf681d(_ZN5Delay6handleEv+0x41) [0x5dd311]: Delay::handle() /usr/games/crawl-git-ee3fcf681d(_Z12handle_delayv+0x30) [0x5df6d0]: handle_delay() /usr/games/crawl-git-ee3fcf681d() [0xb94185] /usr/games/crawl-git-ee3fcf681d() [0xb94e15] /usr/games/crawl-git-ee3fcf681d(main+0x2eb) [0xb985ab]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f4c28b3676d]: /usr/games/crawl-git-ee3fcf681d() [0x52a289] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f4c28ee184e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f4c28ee184e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000005c278b in call_gdb (file=0x7f4c28ecc180) at crash.cc:420 gdb = attach_cmd = "attach 27767\000\000\000\000\000\000\000" #2 0x00000000005c9402 in do_crash_dump () at dbg-asrt.cc:670 t = 1472679118 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2f55c28 "/dgldir/morgue/josefromcouch/"}} name = "/dgldir/morgue/josefromcouch/crash-josefromcouch-20160831-213158.txt", '\000' file = 0x7f4c28ecc180 #3 0x00000000005c231c in crash_signal_handler (sig_num=15) at crash.cc:193 No locals. #4 No symbol table info available. #5 0x00007f4c28ee0f45 in fcntl () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x0000000000a53de7 in lock_file (fd=, write=, wait=) at syscalls.cc:63 fl = {l_type = 0, l_whence = 0, l_start = 0, l_len = 0, l_pid = 6807272} #7 0x000000000067df65 in lk_open (mode=0xba4177 "rb", file=...) at files.cc:2349 handle = 0x2faf6b0 #8 0x000000000067e0cc in file_lock::file_lock (this=0x7ffcd609d950, s=..., _mode=, die_on_fail=) at files.cc:2402 No locals. #9 0x00000000007dc8de in map_def::load (this=this@entry=0x7ffcd609da80) at mapdef.cc:2407 descache_base = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2ea1fc8 "/crawl-master/crawl-git-ee3fcf681d/saves/cache.0.19-a0-1326-gee3fcf6/des/branches_tomb"}} deslock = {handle = 0x0, mode = 0xba4177 "rb", filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2f55d58 "/crawl-master/crawl-git-ee3fcf681d/saves/cache.0.19-a0-1326-gee3fcf6/des/branches_tomb.lk"}}} loadfile = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x7ffcd609dc18 "h=\206\002"}} inf = {_filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x7ffcd609dae0 ""}}, _file = 0x7ffcd609db00, _chunk = 0x7ffcd609dd08, opened_file = 64, _pbuf = 0x1, _read_offset = 0, _minorVersion = 0, _safe_read = 128} #10 0x00000000007f6055 in map_def::apply_subvault (this=this@entry=0x7ffcd609eac8, spec=...) at mapdef.cc:3391 orig = vault = {name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x29cf918 "tomb_3_rune_grunt_layered"}}, description = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}, order = 2147483647, tags = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x29cf958 " tomb_3_rune unrand minivault "}}, place = {depths = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }}, depths = {depths = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }}, orient = MAP_FLOAT, _chance = {default_thing = {chance_priority = -1, chance = -1}, depth_range_Xs = {, std::allocator > >> = {_M_impl = { >> = {<__gnu_cxx::new_allocator >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }}, _weight = {default_thing = 10, depth_range_Xs = {, std::allocator > >> = {_M_impl = { >> = {<__gnu_cxx::new_allocator >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }}, map = {markers = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, lines = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, overlay = {_M_t = {*, std::default_delete > >> = { > >> = {> = {}, >, true>> = { >> = {}, }, }, *, false>> = {_M_head_impl = 0x0}, }, }}, keyspecs = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7ffcd609db58, _M_right = 0x7ffcd609db58}, _M_node_count = 0}}}, next_keyspec_idx = 256, map_width = 0, solid_north = false, solid_east = false, solid_south = false, solid_west = false, solid_checked = false}, mons = {mons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, error = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}}, items = {items = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, error = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}}, random_mons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, prelude = {file = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2863d68 "branches_tomb.des"}}, chunk = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}, compiled = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}, context = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x28cfdc8 "dlprelude"}}, first = -1, last = -1, error = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}}, mapchunk = {file = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2863d68 "branches_tomb.des"}}, chunk = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}, compiled = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}, context = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2847fc8 "dlmapchunk"}}, first = -1, last = -1, error = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}}, main = {file = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2863d68 "branches_tomb.des"}}, chunk = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}, compiled = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}, context = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x28a7ca8 "dlmain"}}, first = -1, last = -1, error = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}}, validate = {file = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2863d68 "branches_tomb.des"}}, chunk = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}, compiled = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}, context = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x28a7e78 "dlvalidate"}}, first = -1, last = -1, error = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}}, veto = {file = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2863d68 "branches_tomb.des"}}, chunk = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}, compiled = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}, context = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x28a7ad8 "dlveto"}}, first = -1, last = -1, error = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}}, epilogue = {file = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2863d68 "branches_tomb.des"}}, chunk = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}, compiled = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}, context = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x28a7908 "dlepilogue"}}, first = -1, last = -1, error = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}}, place_loaded_from = {filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2900498 ""}}, lineno = 0}, original = 0x0, rock_colour = 0 '\000', floor_colour = 0 '\000', rock_tile = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}, floor_tile = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}, border_fill_type = DNGN_ROCK_WALL, feat_renames = {_M_t = {_M_impl = {, std::allocator > > > >> = {<__gnu_cxx::new_allocator, std::allocator > > > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7ffcd609dd48, _M_right = 0x7ffcd609dd48}, _M_node_count = 0}}}, subvault_places = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, index_only = true, cache_offset = 60605, file = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2863d68 "branches_tomb.des"}}, cache_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2863d68 "branches_tomb.des"}}, svmask = 0x0, validating_map_flag = false} subvault_corners = {first = {x = 0, y = 0}, second = {x = 0, y = 32588}} tl = {x = 1, y = 1} br = {x = 41, y = 20} vwidth = 41 vheight = 20 flags = {mwidth = 41, mheight = 20, size = 820, data = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x3084970}, }, }}} reg_stack = 0 max_tries = 100 ntries = tag = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3084788 "tomb_3_rune"}} #11 0x00000000007f685d in map_def::subvault_from_tagstring (this=0x7ffcd609eac8, sub=...) at mapdef.cc:3319 s = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2eae3c8 "A : tomb_3_rune"}} key = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2eae3f8 "A"}} substitute = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2eae428 "tomb_3_rune"}} err = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}} fix = false sep = 58 vlist = {, std::allocator >, int>, std::allocator, std::allocator >, int> > >> = {, std::allocator >, int>, std::allocator, std::allocator >, int> > >> = {_M_impl = {, std::allocator >, int> >> = {<__gnu_cxx::new_allocator, std::allocator >, int> >> = {}, }, _M_start = 0x28e3370, _M_finish = 0x28e3380, _M_end_of_storage = 0x28e3380}}, }, } spec = {key = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2eae3f8 "A"}}, fix = false, fixed_str = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}, strlist = {, std::allocator >, int>, std::allocator, std::allocator >, int> > >> = {, std::allocator >, int>, std::allocator, std::allocator >, int> > >> = {_M_impl = {, std::allocator >, int> >> = {<__gnu_cxx::new_allocator, std::allocator >, int> >> = {}, }, _M_start = 0x2df8cf0, _M_finish = 0x2df8d00, _M_end_of_storage = 0x2df8d00}}, }, }} #12 0x000000000077a737 in dgn_subvault (ls=0x2690ec0) at l_dgn.cc:567 err = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}} i = size = 2 map = 0x7ffcd609eac8 #13 0x00007f4c2a45623c in luaD_precall (L=0x2690ec0, func=, nresults=-1) at ldo.c:319 ci = n = cl = funcr = #14 0x00007f4c2a456604 in luaD_call (L=0x2690ec0, func=0x2828750, nResults=) at ldo.c:376 No locals. #15 0x00007f4c2a4558d7 in luaD_rawrunprotected (L=0x2690ec0, f=0x7f4c2a450f80 , ud=0x7ffcd609e1e0) at ldo.c:116 lj = {previous = 0x7ffcd609e380, b = {{__jmpbuf = {40439488, 8292926942033826351, 1, 1, 272, 40661968, -8291187325100010961, -8246599343029923281}, __mask_was_saved = 0, __saved_mask = {__val = {0, 210453397508, 472446402651, 532575944823, 1, 139965080844064, 48, 0, 40439488, 262660, 42108672, 139965077486149, 48, 139965103412297, 40439488, 139965103486133}}}}, status = 0} #16 0x00007f4c2a456802 in luaD_pcall (L=0x2690ec0, func=, u=, old_top=272, ef=) at ldo.c:463 status = oldnCcalls = 1 old_ci = 160 old_allowhooks = 1 '\001' old_errfunc = 0 #17 0x00007f4c2a452361 in lua_pcall (L=0x2690ec0, nargs=2, nresults=-1, errfunc=) at lapi.c:821 c = {func = 0x2828750, nresults = -1} status = func = #18 0x0000000000773a2b in crawl_err_trace (ls=0x2690ec0) at l_crawl.cc:978 nargs = err = #19 0x00007f4c2a45623c in luaD_precall (L=0x2690ec0, func=, nresults=-1) at ldo.c:319 ci = n = cl = funcr = #20 0x00007f4c2a460c7b in luaV_execute (L=0x2690ec0, nexeccalls=3) at lvm.c:612 b = i = ra = 0x2828740 cl = 0x2ef5c80 base = k = 0x26c51c0 pc = 0x26a8428 #21 0x00007f4c2a45664d in luaD_call (L=0x2690ec0, func=0x2828650, nResults=) at ldo.c:377 No locals. #22 0x00007f4c2a4558d7 in luaD_rawrunprotected (L=0x2690ec0, f=0x7f4c2a450f80 , ud=0x7ffcd609e4c0) at ldo.c:116 lj = {previous = 0x0, b = {{__jmpbuf = {40439488, 8292926942033826351, 1, 0, 16, 40661808, -8291187325003541969, -8246599343029923281}, __mask_was_saved = 0, __saved_mask = {__val = {140723899458768, 14924424, 14924424, 5962048, 140723899458688, 14924424, 14924416, 140723899458768, 1, 0, 0, 5962300, 0, 43284304, 50763312, 1}}}}, status = 0} #23 0x00007f4c2a456802 in luaD_pcall (L=0x2690ec0, func=, u=, old_top=16, ef=) at ldo.c:463 status = oldnCcalls = 0 old_ci = 0 old_allowhooks = 1 '\001' old_errfunc = 0 #24 0x00007f4c2a452361 in lua_pcall (L=0x2690ec0, nargs=1, nresults=0, errfunc=) at lapi.c:821 c = {func = 0x2828650, nresults = 0} status = func = #25 0x00000000005ad99f in CLua::callfn (this=0x1216800, fn=, nargs=1, nret=0) at clua.cc:726 ls = 0x2690ec0 strangler = {lua = 0x1216800, static lua_map = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x3069630, _M_left = 0x3069630, _M_right = 0x3069630}, _M_node_count = 1}}}} err = #26 0x00000000007da730 in map_def::run_lua (this=0x7ffcd609eac8, run_main=) at mapdef.cc:2548 mset = {old_map = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x2d58680}, }, }}} err = #27 0x0000000000805f0c in _resolve_map_lua (map=...) at maps.cc:164 err = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3055cb8 "@\202g\002"}} #28 0x000000000080a266 in _resolve_map (map=...) at maps.cc:196 No locals. #29 _write_vault (check_place=, place=..., mdef=...) at maps.cc:132 tries = #30 vault_main (place=..., vault=, check_place=false) at maps.cc:106 No locals. #31 0x000000000064c738 in _build_vault_impl (vault=vault@entry=0x7f4c27feb328, build_only=build_only@entry=false, check_collisions=check_collisions@entry=false, make_no_exits=make_no_exits@entry=false, where=...) at dungeon.cc:4039 place = {pos = {x = -1, y = -1}, size = {x = 0, y = 0}, orient = MAP_NONE, map = {name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x29cf6e8 "tomb_3"}}, description = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}, order = 2147483647, tags = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x30847c8 " no_rotate no_dump no_rotate no_dump no_rotate no_dump no_rotate no_dump no_rotate no_dump "}}, place = {depths = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2a8c740, _M_finish = 0x2a8c750, _M_end_of_storage = 0x2a8c750}}, }}, depths = {depths = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }}, orient = MAP_ENCOMPASS, _chance = {default_thing = {chance_priority = -1, chance = -1}, depth_range_Xs = {, std::allocator > >> = {_M_impl = { >> = {<__gnu_cxx::new_allocator >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }}, _weight = {default_thing = 10, depth_range_Xs = {, std::allocator > >> = {_M_impl = { >> = {<__gnu_cxx::new_allocator >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }}, map = {markers = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, lines = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x302d1b0, _M_finish = 0x302d2e0, _M_end_of_storage = 0x302d3b0}}, }, overlay = {_M_t = {*, std::default_delete > >> = { > >> = {> = {}, >, true>> = { >> = {}, }, }, *, false>> = {_M_head_impl = 0x0}, }, }}, keyspecs = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7ffcd609eba0, _M_right = 0x7ffcd609eba0}, _M_node_count = 0}}}, next_keyspec_idx = 256, map_width = 43, solid_north = false, solid_east = false, solid_south = false, solid_west = false, solid_checked = false}, mons = {mons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, error = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}}, items = {items = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, error = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}}, random_mons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, prelude = {file = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2d32c98 ""}}, chunk = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}, compiled = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}, context = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x28cfdc8 "dlprelude"}}, first = -1, last = -1, error = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}}, mapchunk = {file = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2d910f8 "/crawl-master/crawl-git-ee3fcf681d/data/dat/des/branches/tomb.des"}}, chunk = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}, compiled = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2d8b498 "\033LuaQ"}}, context = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2847fc8 "dlmapchunk"}}, first = 934, last = -1, error = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x30558f8 ""}}}, main = {file = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2e90d48 "/crawl-master/crawl-git-ee3fcf681d/data/dat/des/branches/tomb.des"}}, chunk = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}, compiled = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2d8e648 "\033LuaQ"}}, context = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x28a7ca8 "dlmain"}}, first = 915, last = -1, error = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2aeab48 ""}}}, validate = {file = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2d3d9e8 ""}}, chunk = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}, compiled = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}, context = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x28a7e78 "dlvalidate"}}, first = -1, last = -1, error = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}}, veto = {file = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2d2fbe8 ""}}, chunk = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}, compiled = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}, context = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x28a7ad8 "dlveto"}}, first = -1, last = -1, error = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}}, epilogue = {file = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2d46e68 ""}}, chunk = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}, compiled = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}, context = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x28a7908 "dlepilogue"}}, first = -1, last = -1, error = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}}, place_loaded_from = {filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2900118 ""}}, lineno = 0}, original = 0x7f4c27feb328, rock_colour = 0 '\000', floor_colour = 0 '\000', rock_tile = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}, floor_tile = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}, border_fill_type = DNGN_ROCK_WALL, feat_renames = {_M_t = {_M_impl = {, std::allocator > > > >> = {<__gnu_cxx::new_allocator, std::allocator > > > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7ffcd609ed90, _M_right = 0x7ffcd609ed90}, _M_node_count = 0}}}, subvault_places = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, index_only = false, cache_offset = 50802, file = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2863d68 "branches_tomb.des"}}, cache_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2863d68 "branches_tomb.des"}}, svmask = 0x0, validating_map_flag = false}, exits = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, seen = false} is_layout = saved_place = placing = {val = @0x12167e0, oldval = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1216bb8 ""}}} placed_vault_orientation = #32 0x000000000064fab1 in _build_primary_vault (vault=vault@entry=0x7f4c27feb328) at dungeon.cc:4015 No locals. #33 0x000000000064ffc4 in _builder_normal () at dungeon.cc:3074 mp = {mpar = {val = @0xef80d0, oldval = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }}} vault = #34 _builder_by_type () at dungeon.cc:2603 No locals. #35 _build_dungeon_level (dest_stairs_type=) at dungeon.cc:2284 place_vaults = 40 nvaults = #36 _build_level_vetoable (enable_random_maps=true, dest_stairs_type=) at dungeon.cc:362 level_layout_type = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xba1669 "artefact_props"}} #37 builder (enable_random_maps=true, dest_stairs_type=) at dungeon.cc:309 uniq_tags = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x2d5def0, _M_left = 0x2e0cd90, _M_right = 0x2e20530}, _M_node_count = 29}}} uniq_names = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x2e18dc0, _M_left = 0x2e37030, _M_right = 0x2e2a730}, _M_node_count = 161}}} tries = 48 #38 0x000000000068251d in _make_level (stair_taken=DNGN_STONE_STAIRS_DOWN_II, old_level=...) at files.cc:1123 dummy = 247 stair_type = DNGN_STONE_STAIRS_UP_II #39 load_level (stair_taken=DNGN_STONE_STAIRS_DOWN_II, load_mode=LOAD_ENTER_LEVEL, old_level=...) at files.cc:1280 level_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x261d138 "Tomb:3"}} make_changes = true popped = false just_created_level = false return_pos = {x = 0, y = 0} dest_pos = {x = 20, y = 31} #40 0x0000000000a31545 in floor_transition (how=how@entry=DNGN_STONE_STAIRS_DOWN_II, whence=whence@entry=DNGN_STONE_STAIRS_DOWN_II, whither=..., forced=forced@entry=false, going_up=going_up@entry=false, shaft=shaft@entry=false, wizard=wizard@entry=false) at stairs.cc:756 old_level = {branch = BRANCH_TOMB, depth = 2} collect_travel_data = stair_pos = {x = 20, y = 31} newlevel = #41 0x0000000000a33eb1 in take_stairs (force_stair=, going_up=, force_known_shaft=, wizard=) at stairs.cc:829 old_feat = DNGN_STONE_STAIRS_DOWN_II whither = how = known_shaft = shaft = #42 0x00000000005dd311 in handle (this=0x2d5cb28) at delay.cc:784 No locals. #43 Delay::handle (this=0x2d5cb28) at delay.cc:759 No locals. #44 0x00000000005df6d0 in handle_delay () at delay.cc:802 delay = {> = {_M_ptr = 0x2d5cb28, _M_refcount = {_M_pi = 0x2d5cb10}}, } #45 0x0000000000b94185 in _input () at main.cc:1404 player_disabled = {was_disabled = false} #46 0x0000000000b94e15 in _launch_game () at main.cc:480 game_start = false ccon = {cstate = false, smartcstate = false} #47 0x0000000000b985ab in _launch_game_loop () at main.cc:381 game_ended = false #48 main (argc=, argv=0x7ffcd60a0408) at main.cc:337 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Aug 31 2016 at 03:24:32 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-ee3fcf681d/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-ee3fcf681d/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-ee3fcf681d/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 14, depth = 3 Level id: Tomb:3 Currently generating level. Vault being placed: tomb_3 Level build method = random_map_for_place, level layout type = , absdepth0 = 23 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You feel better. You feel your power returning. You feel extremely nervous for a moment... You are engulfed in negative energy! You resist. You regained 13 hp, and now have 148/272 hp. You regained 2 mp, and now have 18/48 mp. Unknown command. You slice the greater mummy!! The greater mummy convulses!! You headbutt the greater mummy! The mummy completely misses you. You riposte. You slice the mummy like a ripe choko!!! You destroy the mummy! The Shining One accepts your kill. You feel better. You feel your power returning. The greater mummy hits you but does no damage. A greater mummy comes into view. You regained 2 hp, and now have 150/272 hp. You regained 3 mp, and now have 21/48 mp. You slash the greater mummy! The greater mummy convulses! You chop the greater mummy into pieces!!! You destroy the greater mummy! The Shining One accepts your kill. You feel better. You feel your power returning. You feel extremely nervous for a moment... You feel yourself slow down. You feel horribly lethargic. You regained 2 hp, and now have 153/272 hp. You regained 2 mp, and now have 23/48 mp. The mana viper barely misses you. The greater mummy completely misses you. The guardian mummy completely misses you. You riposte. You slash the guardian mummy! The guardian mummy convulses! You headbutt the guardian mummy! The mana viper misses you. You furiously retaliate! You headbutt the mana viper. You riposte. You barely miss the mana viper. You headbutt the mana viper. You slash the greater mummy! The greater mummy convulses! The greater mummy misses you. The mana viper misses you. The guardian mummy completely misses you. You slice the greater mummy!! The greater mummy convulses!! The greater mummy completely misses you. You furiously retaliate! You headbutt the greater mummy. The mana viper completely misses you. You riposte. You slash the mana viper! Unknown command. You slice the greater mummy!! The greater mummy convulses!! The greater mummy hits you but does no damage. The guardian mummy closely misses you. The mana viper completely misses you. You furiously retaliate! You headbutt the mana viper. You riposte. You slice the mana viper!! Your headbutt misses the mana viper. The greater mummy closely misses you. You cut the greater mummy into ribbons!!! The greater mummy convulses!!! You destroy the greater mummy! The Shining One accepts your kill. You feel better. You feel extremely nervous for a moment... You feel weakened. The greater mummy completely misses you. You riposte. You slice the greater mummy!! The greater mummy convulses! You headbutt the greater mummy. A greater mummy comes into view. You regained 28 hp, and now have 183/272 hp. You slash the greater mummy! The greater mummy convulses. You headbutt the greater mummy. The mana viper completely misses you. You furiously retaliate! You headbutt the mana viper! You riposte. You slice the mana viper!! You kill the mana viper! The greater mummy points at you and mumbles some strange words. Something smites you! The guardian mummy barely misses you. You furiously retaliate! You headbutt the guardian mummy! You destroy the guardian mummy! The Shining One accepts your kill. You feel better. You feel your power returning. You feel extremely nervous for a moment... Death has come for you... The mana viper bites you but does no damage. You take 2 damage, and have 181/272 hp. You hit the greater mummy but do no damage. You headbutt the greater mummy, but do no damage. The greater mummy completely misses you. You riposte. You barely miss the greater mummy. The mana viper bites you but does no damage. You slice the greater mummy!! The greater mummy convulses!!! Your headbutt misses the greater mummy. The reaper barely misses you. The greater mummy hits you. The mana viper misses you. You riposte. You slice the mana viper like a ripe choko!!! You take 5 damage, and have 177/272 hp. Unknown command. You slice the greater mummy!! The greater mummy convulses. You headbutt the greater mummy! The greater mummy calls on the powers of darkness! Your body is wracked with pain! The mana viper convulses! You take 53 damage, and have 124/272 hp. You now have 18/48 mp. You cut the greater mummy into ribbons!!! The greater mummy convulses!! You destroy the greater mummy! The Shining One accepts your kill. You feel better. You feel your power returning. You feel extremely nervous for a moment... Your body is wracked with pain! You feel your strength returning. The mana viper completely misses you. You furiously retaliate! You headbutt the mana viper! You kill the mana viper! The greater mummy barely misses you. You furiously retaliate! You headbutt the greater mummy! You riposte. You slice the greater mummy!! The greater mummy convulses!! The reaper misses you. You take 15 damage, and have 109/272 hp. You now have 17/48 mp. The greater mummy barely misses you. You furiously retaliate! You headbutt the greater mummy! You riposte. You slash the greater mummy! The greater mummy convulses. The greater mummy calls on the powers of darkness! Your body is wracked with pain! * * * LOW HITPOINT WARNING * * * You take 32 damage, and have 77/272 hp. You now have 12/48 mp. Unknown command. Unknown command. You carve the greater mummy like a ham!!! The greater mummy convulses! You headbutt the greater mummy. The greater mummy completely misses you. You furiously retaliate! You headbutt the greater mummy. You hit the greater mummy. The greater mummy convulses. Your headbutt misses the greater mummy. The reaper hits you but does no damage. The greater mummy barely misses you. You furiously retaliate! You headbutt the greater mummy! You riposte. You slice the greater mummy!! You destroy the greater mummy! The Shining One accepts your kill. You feel your power returning. You feel extremely nervous for a moment... You are engulfed in negative energy! You resist. You feel your strength returning. You regained 4 mp, and now have 17/48 mp. You slash the greater mummy! The greater mummy convulses! Your headbutt misses the greater mummy. The greater mummy completely misses you. You furiously retaliate! You headbutt the greater mummy! You riposte. You slice the greater mummy!! The greater mummy convulses! You headbutt the greater mummy! You slash the greater mummy! The greater mummy convulses! The reaper completely misses you. You slice the greater mummy like a ripe choko!!! The greater mummy convulses!!!! You destroy the greater mummy! The Shining One accepts your kill. You feel better. You feel your power returning. You feel extremely nervous for a moment... You feel your flesh rotting away! You feel ill. Your Evocations skill increases to level 20! You feel your strength returning. You regained 5 hp, and now have 85/270 hp. You feel better. The reaper completely misses you. You regained 7 hp, and now have 92/273 hp. You feel yourself speed up. You hit the reaper but do no damage. You headbutt the reaper, but do no damage. The reaper completely misses you. You furiously retaliate! You headbutt the reaper. You riposte. You carve the reaper like a ham!!! The reaper convulses! You headbutt the reaper, but do no damage. You hit the reaper. The reaper convulses. You slice the reaper!! You kill the reaper! You see here a wand of paralysis. You start resting. Your extra speed is starting to run out. You regained 3 hp, and now have 97/273 hp. You regained 2 mp, and now have 22/48 mp. You start resting. You feel yourself slow down. You regained 3 hp, and now have 100/273 hp. You regained 2 mp, and now have 24/48 mp. You start resting. Your hearing returns. Unknown command. You start resting. Your magical contamination has completely faded away. You regained 41 hp, and now have 142/273 hp. You regained 23 mp, and now have 47/48 mp. Unknown command. Unknown command. You start resting. MP restored: 48 Unknown command. Unknown command. You start resting. A guardian mummy comes into view. You regained 35 hp, and now have 178/273 hp. Unknown command. Attack whom? Aim: a guardian mummy (hasn't noticed you, haloed) You reach to attack! You strike the helpless guardian mummy from behind! You chop the guardian mummy into pieces!!! You destroy the guardian mummy! The Shining One accepts your kill. You feel extremely nervous for a moment... Pain shoots through your body! You take 10 damage, and have 169/273 hp. You now have 45/48 mp. You start resting. You regained 5 hp, and now have 174/273 hp. MP restored: 48 You start resting. A mummy comes into view. You regained 85 hp, and now have 259/273 hp. You see here a wand of paralysis. You cut the mummy into ribbons!!! You destroy the mummy! The Shining One accepts your kill. You feel better. You regained 2 hp, and now have 264/273 hp. Health restored: 273 A greater mummy comes into view. The greater mummy mumbles some strange words. Unknown command. The greater mummy casts a spell. You draw out your weapon's spirit! You now have 45/48 mp. You chop the ynoxinul into pieces!!! You kill the ynoxinul! The greater mummy mumbles some strange words. You slice the ice devil like a ripe choko!!! You kill the ice devil! You slash the greater mummy! The greater mummy convulses!! You headbutt the greater mummy, but do no damage. Your spectral weapon hits the greater mummy from afar!! The greater mummy convulses!! The phantasmal warrior blinks! The frost giant zombie hits you but does no damage. The greater mummy completely misses you. You furiously retaliate! You headbutt the greater mummy! You chop the greater mummy into pieces!!! The greater mummy convulses! Your spectral weapon hits the greater mummy from afar!! You destroy the greater mummy! The Shining One accepts your kill. You feel extremely nervous for a moment... You feel your flesh rotting away! The frost giant zombie disappears in a puff of smoke! The soul eater disappears in a puff of smoke! The phantasmal warrior disappears in a puff of smoke! The ice dragon simulacrum disappears in a puff of smoke! You take 2 damage, and have 271/271 hp. MP restored: 48 A greater mummy comes into view. You slice the greater mummy like a ripe choko!!! The greater mummy convulses!!! You headbutt the greater mummy. Your spectral weapon fades away. The greater mummy points at you and mumbles some strange words. Something smites you! You take 9 damage, and have 262/271 hp. You now have 47/48 mp. You hit the greater mummy. The greater mummy convulses. You headbutt the greater mummy. You slash the greater mummy! The greater mummy convulses! The greater mummy hits you but does no damage. You open the greater mummy like a pillowcase!!! The greater mummy convulses!!! You headbutt the greater mummy. The greater mummy gestures wildly while chanting. You open the greater mummy like a pillowcase!!! You destroy the greater mummy! The Shining One accepts your kill. You feel better. You feel extremely nervous for a moment... Death has come for you... The jiangshi disappears in a puff of smoke! The vampire disappears in a puff of smoke! Health restored: 271 Attack whom? Aim: a reaper, wielding a scythe of distortion (summoned, haloed) You reach to attack! You slice the reaper like a ripe choko!!! The reaper convulses! MP restored: 48 Attack whom? Aim: a reaper, wielding a scythe of distortion (severely wounded, summoned, haloed) You reach to attack! You slash the reaper! The reaper convulses! You kill the reaper! No target in view! Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. A guardian mummy, a mummy priest and an ushabti come into view. You found a teleport trap! Found 19 stones. There is a stone staircase leading up here. The helpless mummy priest fails to defend itself. You open the mummy priest like a pillowcase!!!! You destroy the mummy priest! The Shining One accepts your kill. You feel extremely nervous for a moment... Death has come for you... Attack whom? Aim: an ushabti (resting, haloed) You reach to attack! The helpless ushabti fails to defend itself. You open the ushabti like a pillowcase!!!!! You destroy the ushabti! Attack whom? Aim: a guardian mummy (haloed) You reach to attack! You slash the reaper! The reaper convulses! The reaper completely misses you. Attack whom? Aim: a reaper, wielding a scythe of slicing (moderately wounded, summoned, haloed) You reach to attack! You slash the reaper! The reaper convulses! You open the guardian mummy like a pillowcase!!! You destroy the guardian mummy! The Shining One accepts your kill. You feel extremely nervous for a moment... Pain shoots through your body! The reaper draws a finger across its throat. The reaper misses you. You take 10 damage, and have 261/271 hp. You now have 47/48 mp. Attack whom? Aim: a reaper, wielding a scythe of slicing (heavily wounded, summoned, haloed) You reach to attack! You slash the reaper! The reaper convulses. Attack whom? Aim: a reaper, wielding a scythe of slicing (almost dead, summoned, haloed) You reach to attack! You slash the reaper! The reaper convulses! You kill the reaper! A mummy comes into view. MP restored: 48 As you read the scroll of magic mapping, it crumbles to dust. You feel aware of your surroundings. Attack whom? Aim: a mummy (haloed) You reach to attack! You slash the mummy! The mummy convulses. You destroy the mummy! The Shining One accepts your kill. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. A stone staircase leading down. This square is lit by a halo. Health restored: 271 You now have 9638 gold pieces (gained 29). You see here a greatsling. A greater mummy comes into view. A guardian mummy comes into view. A greater mummy comes into view. A greater mummy comes into view. You draw out your weapon's spirit! The greater mummy mumbles some strange words. The greater mummy completely misses you. You furiously retaliate! You headbutt the greater mummy. You riposte. You barely miss the greater mummy. You headbutt the greater mummy. The guardian mummy hits your spectral weapon! Your spectral weapon shares its damage with you! You take 4 damage, and have 267/271 hp. You now have 45/48 mp. You feel yourself speed up. You are very lightly contaminated with residual magic. The greater mummy misses you. You furiously retaliate! You headbutt the greater mummy. You now have 39/48 mp. Unknown command. A profound silence engulfs you. You are feeling hungry. The greater mummy completely misses you. The guardian mummy hits your spectral weapon. Your spectral weapon shares its damage with you! You take 1 damage, and have 266/271 hp. You now have 34/48 mp. Unknown command. You slice the greater mummy!! The greater mummy convulses!!! Your spectral weapon hits the greater mummy!! The greater mummy convulses! The greater mummy hits your spectral weapon!! Your spectral weapon shares its damage with you! Your spectral weapon fades away. A greater mummy comes into view. You take 6 damage, and have 260/271 hp. You carve the greater mummy like a ham!!! The greater mummy convulses!!! You destroy the greater mummy! The Shining One accepts your kill. You feel better. You feel your power returning. You feel extremely nervous for a moment... You feel your flesh rotting away! Health restored: 268 You slice the guardian mummy!! The guardian mummy convulses!! You destroy the guardian mummy! The Shining One accepts your kill. You feel your power returning. You feel extremely nervous for a moment... You feel yourself slow down. You feel horribly lethargic. The greater mummy mumbles some strange words. The greater mummy gestures at you while chanting. Something smites you! The greater mummy completely misses you. You furiously retaliate! You headbutt the greater mummy! You take 10 damage, and have 258/268 hp. You now have 34/48 mp. The rust devil barely misses you. The red devil hops backward while attacking. The red devil barely misses you. The greater mummy mumbles some strange words. The greater mummy hits you but does no damage. Unknown command. Unknown command. You chop the greater mummy into pieces!!! The greater mummy convulses! Your headbutt misses the greater mummy. The rust devil completely misses you. Unknown command. The vampire says something but you don't hear anything. The red devil closely misses you. You furiously retaliate! You headbutt the red devil! You riposte. You slice the red devil!! You kill the red devil! The greater mummy completely misses you. You riposte. You open the greater mummy like a pillowcase!!! The greater mummy convulses!! You headbutt the greater mummy!! The rust devil misses you. You furiously retaliate! You headbutt the rust devil. You slice the greater mummy!! The greater mummy convulses!! The greater mummy completely misses you. You furiously retaliate! You headbutt the greater mummy. You riposte. You slice the greater mummy like a ripe choko!!! The greater mummy convulses!!!! You destroy the greater mummy! The Shining One accepts your kill. You feel better. You feel your power returning. You feel extremely nervous for a moment... Pain shoots through your body! The flying skull completely misses you. The greater mummy barely misses you. You riposte. You slash the greater mummy! The greater mummy convulses! You headbutt the greater mummy. You take 6 damage, and have 254/268 hp. You regained 3 mp, and now have 38/48 mp. You hit the greater mummy. The greater mummy convulses! You headbutt the greater mummy, but do no damage. The flying skull completely misses you. You furiously retaliate! You headbutt the flying skull, but do no damage. You riposte. You closely miss the flying skull. You headbutt the flying skull! The rust devil completely misses you. You furiously retaliate! You headbutt the rust devil! The greater mummy hits you! A greater mummy comes into view. You take 6 damage, and have 248/268 hp. You now have 37/48 mp. You hit the greater mummy. The greater mummy convulses. You headbutt the greater mummy. The flying skull completely misses you. You furiously retaliate! You headbutt the flying skull. You riposte. You cut the flying skull into ribbons!!! You destroy the flying skull! The rust devil closely misses you. Unknown command. You slash the greater mummy! The greater mummy convulses! You headbutt the greater mummy!! The greater mummy closely misses you. You furiously retaliate! You headbutt the greater mummy! Unknown command. You slice the greater mummy!! You destroy the greater mummy! The Shining One accepts your kill. You feel better. You feel your power returning. You feel extremely nervous for a moment... Something reaches out for you... The vampire disappears in a puff of smoke! The rust devil disappears in a puff of smoke! Health restored: 268 You regained 5 mp, and now have 43/48 mp. Unknown command. Unknown command. You slash the greater mummy! The greater mummy convulses! Unknown command. You open the greater mummy like a pillowcase!!! The greater mummy convulses!! You headbutt the greater mummy. The greater mummy completely misses you. You riposte. You carve the greater mummy like a ham!!! The greater mummy convulses! You headbutt the greater mummy. The greater mummy completely misses you. You riposte. You chop the greater mummy into pieces!!! The greater mummy convulses! You headbutt the greater mummy! The neqoxec gestures. The soul eater completely misses you. You slash the greater mummy! The greater mummy convulses! You headbutt the greater mummy! The greater mummy closely misses you. The greater mummy hits you!! The soul eater hits you but does no damage. You take 19 damage, and have 249/268 hp. You now have 41/48 mp. Unknown command. You cut the greater mummy into ribbons!!! The greater mummy convulses!! You destroy the greater mummy! The Shining One accepts your kill. You feel better. You feel your power returning. You feel extremely nervous for a moment... You feel weakened. The soul eater disappears in a puff of smoke! The ufetubus disappears in a puff of smoke! You feel your strength returning. You regained 11 hp, and now have 260/268 hp. You regained 6 mp, and now have 47/48 mp. You completely miss the greater mummy. You headbutt the greater mummy! The greater mummy completely misses you. You furiously retaliate! You headbutt the greater mummy. You riposte. You slice the greater mummy!! The greater mummy convulses!! You headbutt the greater mummy, but do no damage. The soul eater completely misses you. You furiously retaliate! You headbutt the soul eater, but do no damage. You slice the greater mummy!! The greater mummy convulses!! You headbutt the greater mummy! The greater mummy hits you but does no damage. The soul eater hits you but does no damage. You hit the greater mummy but do no damage. You headbutt the greater mummy, but do no damage. The greater mummy hits you! You take 10 damage, and have 251/268 hp. You now have 46/48 mp. Unknown command. You slash the greater mummy! The greater mummy convulses! You headbutt the greater mummy. The soul eater barely misses you. You furiously retaliate! You headbutt the soul eater. Unknown command. You carve the greater mummy like a ham!!! You destroy the greater mummy! The Shining One accepts your kill. You feel extremely nervous for a moment... Something reaches out for you... You feel your strength returning. You feel yourself speed up. The soul eater completely misses you. You furiously retaliate! You headbutt the soul eater, but do no damage. You riposte. You slash the soul eater! The soul eater convulses. You headbutt the soul eater!! Unknown command. Unknown command. You open the soul eater like a pillowcase!!! You kill the soul eater! Attack whom? Aim: a soul eater (silenced, summoned, haloed) You reach to attack! You slice the soul eater!! The soul eater convulses!!! You kill the soul eater! No target in view! No target in view! You start resting. You regained 3 hp, and now have 255/268 hp. MP restored: 48 You start eating one of the 50 bread rations. You continue eating. x2 You finish eating. That bread ration really hit the spot! You start eating one of the 49 bread rations. You continue eating. x2 You finish eating. That bread ration really hit the spot! You regained 2 hp, and now have 257/268 hp. Unknown command. You start resting. Your hearing returns. You regained 2 hp, and now have 259/268 hp. You start resting. Your extra speed is starting to run out. You regained 2 hp, and now have 261/268 hp. You start resting. You feel yourself slow down. You regained 3 hp, and now have 264/268 hp. You start resting. Health restored: 268 Unknown command. You start waiting. Your magical contamination has completely faded away. Unknown command. A mummy comes into view. You hit the mummy. The mummy convulses. You slice the mummy!! You destroy the mummy! The Shining One accepts your kill. A greater mummy comes into view. A mummy priest comes into view. The greater mummy gestures wildly while chanting. The flying skull completely misses you. You riposte. You slice the flying skull!! You destroy the flying skull! The greater mummy completely misses you. You slash the greater mummy! The greater mummy convulses. You headbutt the greater mummy, but do no damage. The greater mummy hits you but does no damage. You slash the greater mummy! The greater mummy convulses. You headbutt the greater mummy!! The greater mummy mumbles some strange words. The mummy priest completely misses you. You furiously retaliate! You headbutt the mummy priest, but do no damage. You carve the greater mummy like a ham!!! The greater mummy convulses!!! You destroy the greater mummy! The Shining One accepts your kill. You feel extremely nervous for a moment... Nothing appears to happen. The shadow disappears in a puff of smoke! The shadow wraith disappears in a puff of smoke! x2 The alligator zombie disappears in a puff of smoke! You feel your strength returning. You cut the mummy priest into ribbons!!! The mummy priest convulses!!! You destroy the mummy priest! The Shining One accepts your kill. You feel extremely nervous for a moment... You are engulfed in negative energy! You resist. A mummy comes into view. An anaconda zombie comes into view. A greater mummy comes into view. The anaconda zombie barely misses you. You furiously retaliate! You headbutt the anaconda zombie! The anaconda zombie completely misses you. The anaconda zombie misses you. You riposte. You slice the anaconda zombie!! The anaconda zombie convulses! Your headbutt misses the anaconda zombie. The anaconda zombie misses you. You carve the greater mummy like a ham!!! The greater mummy convulses! You headbutt the greater mummy! The anaconda zombie completely misses you. You riposte. You barely miss the anaconda zombie. You headbutt the anaconda zombie. The anaconda zombie completely misses you. The greater mummy completely misses you. You furiously retaliate! You headbutt the greater mummy! You cut the greater mummy into ribbons!!!! The greater mummy convulses!!!! You destroy the greater mummy! The Shining One accepts your kill. You feel extremely nervous for a moment... You sense a malignant aura. Your Evocations skill increases to level 21! The anaconda zombie completely misses you. You riposte. You slice the anaconda zombie!! The anaconda zombie convulses! You destroy the anaconda zombie! The Shining One accepts your kill. You open the mummy like a pillowcase!!! You destroy the mummy! The Shining One accepts your kill. A greater mummy comes into view. You slash the greater mummy! The greater mummy convulses! You headbutt the greater mummy! The greater mummy completely misses you. You furiously retaliate! You headbutt the greater mummy. You slice the greater mummy!! The greater mummy convulses!! The greater mummy casts a spell. You completely miss the greater mummy. You headbutt the greater mummy! You slash the greater mummy! The greater mummy convulses. You headbutt the greater mummy. The greater mummy closely misses you. You slice the greater mummy!! The greater mummy convulses! The mummy misses you. The mummy hits you but does no damage. The greater mummy closely misses you. You riposte. You slice the greater mummy!! The greater mummy convulses! You headbutt the greater mummy, but do no damage. You hit the greater mummy. You destroy the greater mummy! The Shining One accepts your kill. You feel extremely nervous for a moment... Your body is wracked with pain! The wraith disappears in a puff of smoke! The mummy disappears in a puff of smoke! The hungry ghost disappears in a puff of smoke! The mummy disappears in a puff of smoke! You feel your strength returning. You take 78 damage, and have 190/268 hp. MASSIVE DAMAGE!! You now have 35/48 mp. You start resting. You regained 22 hp, and now have 212/268 hp. MP restored: 48 Unknown command. You start resting. Health restored: 268 You feel better. Health restored: 273 2 greater mummies come into view. The greater mummy moves out of view. The greater mummy casts a spell. The death scarab waves its antennae. The death scarab bites you!! You take 18 damage, and have 255/273 hp. You now have 45/48 mp. The death scarab twitches its antennae in your direction. The death scarab completely misses you. You furiously retaliate! You headbutt the death scarab! The death scarab completely misses you. You furiously retaliate! You headbutt the death scarab. You riposte. You barely miss the death scarab. An ushabti comes into view. Unknown command. You barely miss the greater mummy. You headbutt the greater mummy. The death scarab completely misses you. You furiously retaliate! You headbutt the death scarab. You riposte. You open the death scarab like a pillowcase!!! You destroy the death scarab! The death scarab's corpse disappears in a puff of smoke! The death scarab barely misses you. You furiously retaliate! You headbutt the death scarab. The greater mummy completely misses you. You furiously retaliate! You headbutt the greater mummy. You riposte. You slice the greater mummy!! The greater mummy convulses! You headbutt the greater mummy! You chop the greater mummy into pieces!!! The greater mummy convulses!! You headbutt the greater mummy. The death scarab misses you. The greater mummy completely misses you. You furiously retaliate! You headbutt the greater mummy! You riposte. You hit the greater mummy but do no damage. You headbutt the greater mummy! You slice the greater mummy!! The greater mummy convulses! You headbutt the greater mummy! You destroy the greater mummy! The Shining One accepts your kill. You feel better. You feel your power returning. You feel extremely nervous for a moment... You feel weakened. The death scarab disappears in a puff of smoke! You regained 8 hp, and now have 264/273 hp. MP restored: 48 Attack whom? Aim: a greater mummy (haloed) You reach to attack! You slash the greater mummy! The greater mummy convulses! Attack whom? Aim: a greater mummy (lightly damaged, haloed) You reach to attack! You carve the greater mummy like a ham!!! The greater mummy convulses!!! The greater mummy mumbles some strange words. The ushabti shakes and rattles deafeningly! You hit the freezing wraith. The freezing wraith convulses. You headbutt the freezing wraith, but do no damage. The greater mummy mumbles some strange words. You open the freezing wraith like a pillowcase!!! You destroy the freezing wraith! The flayed ghost misses you. You riposte. You slice the flayed ghost like a ripe choko!!! The flayed ghost convulses!!! You destroy the flayed ghost! Unknown command. You slash the mummy! The mummy convulses! You destroy the mummy! You hit the greater mummy. The greater mummy convulses. The greater mummy casts a spell. The ushabti shakes and rattles deafeningly! You open the greater mummy like a pillowcase!!! The greater mummy convulses!!! You destroy the greater mummy! The Shining One accepts your kill. You feel extremely nervous for a moment... You feel weakened. The necrophage disappears in a puff of smoke! The phantasmal warrior disappears in a puff of smoke! The stone giant zombie disappears in a puff of smoke! The frost giant simulacrum disappears in a puff of smoke! The wraith disappears in a puff of smoke! The anaconda zombie disappears in a puff of smoke! You feel your strength returning. Unknown command. A greater mummy comes into view. You slash the ushabti! You headbutt the ushabti. The ushabti hits you! The greater mummy casts a spell. You take 11 damage, and have 256/273 hp. You now have 46/48 mp. You slice the ushabti like a ripe choko!!! You destroy the ushabti! Attack whom? Aim: a phantasmal warrior (summoned, haloed) You reach to attack! You slice the phantasmal warrior!! The phantasmal warrior convulses. The greater mummy gestures at you while chanting. Something smites you! You take 13 damage, and have 244/273 hp. You now have 44/48 mp. You slice the phantasmal warrior!! The phantasmal warrior convulses! You destroy the phantasmal warrior! The shadow wraith gives a chilling moan. You hit the greater mummy but do no damage. You slice the greater mummy like a ripe choko!!! The greater mummy convulses!!!! The greater mummy casts a spell. You slice the greater mummy!! The greater mummy convulses! You destroy the greater mummy! The Shining One accepts your kill. You feel better. You feel your power returning. You feel extremely nervous for a moment... You feel your flesh rotting away! The rust devil disappears in a puff of smoke! The iron dragon zombie disappears in a puff of smoke! The soul eater disappears in a puff of smoke! The necrophage disappears in a puff of smoke! You feel your strength returning. You regained 15 hp, and now have 261/271 hp. MP restored: 48 Unknown command. A greater mummy comes into view. Health restored: 271 The greater mummy casts a spell. The emperor scorpion completely misses you. You furiously retaliate! You headbutt the emperor scorpion! The emperor scorpion misses you. The emperor scorpion completely misses you. The emperor scorpion misses you. You furiously retaliate! You headbutt the emperor scorpion. The emperor scorpion claws you but does no damage. x2 Found a stone staircase leading down. You hit the greater mummy. The greater mummy convulses. You headbutt the greater mummy! You slash the greater mummy! The greater mummy convulses. You headbutt the greater mummy! The greater mummy misses you. The emperor scorpion completely misses you. You riposte. You slice the emperor scorpion!! Your headbutt misses the emperor scorpion. The emperor scorpion completely misses you. x2 The emperor scorpion barely misses you. You riposte. You completely miss the emperor scorpion. The emperor scorpion misses you. x2 You slice the greater mummy!! The greater mummy convulses! The greater mummy casts a spell. The emperor scorpion stings you but does no damage. The emperor scorpion barely misses you. The emperor scorpion completely misses you. The emperor scorpion closely misses you. You furiously retaliate! You headbutt the emperor scorpion. You riposte. You closely miss the emperor scorpion. The emperor scorpion completely misses you. x2 You hit the greater mummy but do no damage. Unknown command. You slice the greater mummy like a ripe choko!!! The greater mummy convulses!!!! You destroy the greater mummy! The Shining One accepts your kill. You feel extremely nervous for a moment... Your body is wracked with pain! The emperor scorpion disappears in a puff of smoke! x6 You feel your strength returning. You take 78 damage, and have 193/271 hp. MASSIVE DAMAGE!! You now have 34/48 mp. You now have 9651 gold pieces (gained 13). You start resting. You regained 21 hp, and now have 217/271 hp. MP restored: 48 You start resting. Health restored: 271 There is a stone staircase leading down here. Welcome back, josefromcouch the Minotaur Skald. The Shining One says: Lead the forces of light to victory! Welcome back, josefromcouch the Minotaur Skald. The Shining One says: Lead the forces of light to victory! Welcome back, josefromcouch the Minotaur Skald. The Shining One says: Lead the forces of light to victory! Found a scroll of identify. Found a stone staircase leading up. A mummy priest and an ushabti come into view. The helpless ushabti fails to defend itself. You carve the ushabti like a ham!!!! You destroy the ushabti! Attack whom? Aim: a mummy priest (resting, haloed) You reach to attack! The helpless mummy priest fails to defend itself. You slash the mummy priest! The mummy priest convulses! You slice the mummy priest!! The mummy priest convulses! You headbutt the mummy priest. You hear a screech! You slice the mummy priest!! You destroy the mummy priest! The Shining One accepts your kill. You feel extremely nervous for a moment... You hear strange and distant voices. No target in view! You found an arrow trap! You avoid triggering an arrow trap. You hear a distant "Zot"! There is an arrow trap here. You open the door. A bennu comes into view. The bennu screeches! A huge blade swings out and slices into the bennu! An ushabti comes into view. You chop the bennu into pieces!!! You headbutt the bennu! The ushabti moves out of view. The bennu misses you. The bennu completely misses you. x2 You slash the bennu! The pyre of ghostly fire engulfs you! You resist. The bennu renews itself in a burst of flame! You hear a shout! You found a blade trap! x2 The bennu avoids a huge, swinging blade. The ushabti shakes and rattles. The vile air hits you! There is an open door, spattered with blood here. You chop the bennu into pieces!!! You headbutt the bennu. The bennu completely misses you. You furiously retaliate! You headbutt the bennu! The bennu completely misses you. The bennu claws you but does no damage. You slice the bennu!! The pyre of ghostly fire engulfs you! You resist. The pyre of ghostly fire engulfs the ushabti. The ushabti completely resists. The bennu, emptied of spiritual energy, fades out from this realm. Something unseen opens the door. You slice the ushabti!! The ushabti hits you but does no damage. A guardian mummy comes into view. Unknown command. You slice the ushabti!! You destroy the ushabti! You hear a distant "Zot"! A huge blade swings just past you! A lich comes into view. You found a Zot trap! There is a blade trap, spattered with blood here. You found a blade trap! You hear a distant "Zot"! You slice the lich!! The lich convulses!!! You headbutt the lich. You destroy the lich! The Shining One accepts your kill. Attack whom? Aim: a guardian mummy (haloed) You reach to attack! You slice the guardian mummy!! The guardian mummy convulses!!! You destroy the guardian mummy! The Shining One accepts your kill. You feel extremely nervous for a moment... Your bones ache. No target in view! No target in view! You found a blade trap! A huge blade swings just past you! You hear a distant "Zot"! There is a blade trap here. A mummy priest comes into view. You found a blade trap! There is an open door here. You hit the mummy priest. The mummy priest convulses. The mummy priest completely misses you. You furiously retaliate! You headbutt the mummy priest, but do no damage. You hit the mummy priest but do no damage. You headbutt the mummy priest. You slash the mummy priest! The mummy priest convulses! The mummy priest completely misses you. You furiously retaliate! You headbutt the mummy priest! You slash the mummy priest! The mummy priest convulses! You headbutt the mummy priest. You destroy the mummy priest! The Shining One accepts your kill. You feel extremely nervous for a moment... You smell decay. You found a blade trap! There is an open door here. A huge blade swings just past you! You hear a distant "Zot"! Found a stone staircase leading down. There is a blade trap here. You hear a distant "Zot"! There is a stone staircase leading down here. You climb downwards. Lua error: [string "global_prelude"]:52: attempt to perform arithmetic on field '?' (a nil value) x100 Lua error: /crawl-master/crawl-git-ee3fcf681d/data/dat/des/branches/tomb.des:918: Could not fit 'tomb_3_rune' in (1,1) to (41, 20). Lua error: [string "global_prelude"]:52: attempt to perform arithmetic on field '?' (a nil value) x100 Lua error: /crawl-master/crawl-git-ee3fcf681d/data/dat/des/branches/tomb.des:918: Could not fit 'tomb_3_rune' in (1,1) to (41, 20). Lua error: [string "global_prelude"]:52: attempt to perform arithmetic on field '?' (a nil value) x100 Lua error: /crawl-master/crawl-git-ee3fcf681d/data/dat/des/branches/tomb.des:918: Could not fit 'tomb_3_rune' in (1,1) to (41, 20). Lua error: [string "global_prelude"]:52: attempt to perform arithmetic on field '?' (a nil value) x100 Lua error: /crawl-master/crawl-git-ee3fcf681d/data/dat/des/branches/tomb.des:918: Could not fit 'tomb_3_rune' in (1,1) to (41, 20). Lua error: [string "global_prelude"]:52: attempt to perform arithmetic on field '?' (a nil value) x100 Lua error: /crawl-master/crawl-git-ee3fcf681d/data/dat/des/branches/tomb.des:918: Could not fit 'tomb_3_rune' in (1,1) to (41, 20). Lua error: [string "global_prelude"]:52: attempt to perform arithmetic on field '?' (a nil value) x100 Lua error: /crawl-master/crawl-git-ee3fcf681d/data/dat/des/branches/tomb.des:918: Could not fit 'tomb_3_rune' in (1,1) to (41, 20). Lua error: [string "global_prelude"]:52: attempt to perform arithmetic on field '?' (a nil value) x100 Lua error: /crawl-master/crawl-git-ee3fcf681d/data/dat/des/branches/tomb.des:918: Could not fit 'tomb_3_rune' in (1,1) to (41, 20). Lua error: [string "global_prelude"]:52: attempt to perform arithmetic on field '?' (a nil value) x100 Lua error: /crawl-master/crawl-git-ee3fcf681d/data/dat/des/branches/tomb.des:918: Could not fit 'tomb_3_rune' in (1,1) to (41, 20). Lua error: [string "global_prelude"]:52: attempt to perform arithmetic on field '?' (a nil value) x100 Lua error: /crawl-master/crawl-git-ee3fcf681d/data/dat/des/branches/tomb.des:918: Could not fit 'tomb_3_rune' in (1,1) to (41, 20). Lua error: [string "global_prelude"]:52: attempt to perform arithmetic on field '?' (a nil value) x100 Lua error: /crawl-master/crawl-git-ee3fcf681d/data/dat/des/branches/tomb.des:918: Could not fit 'tomb_3_rune' in (1,1) to (41, 20). Lua error: [string "global_prelude"]:52: attempt to perform arithmetic on field '?' (a nil value) x100 Lua error: /crawl-master/crawl-git-ee3fcf681d/data/dat/des/branches/tomb.des:918: Could not fit 'tomb_3_rune' in (1,1) to (41, 20). Lua error: [string "global_prelude"]:52: attempt to perform arithmetic on field '?' (a nil value) x100 Lua error: /crawl-master/crawl-git-ee3fcf681d/data/dat/des/branches/tomb.des:918: Could not fit 'tomb_3_rune' in (1,1) to (41, 20). Lua error: [string "global_prelude"]:52: attempt to perform arithmetic on field '?' (a nil value) x100 Lua error: /crawl-master/crawl-git-ee3fcf681d/data/dat/des/branches/tomb.des:918: Could not fit 'tomb_3_rune' in (1,1) to (41, 20). Lua error: [string "global_prelude"]:52: attempt to perform arithmetic on field '?' (a nil value) x100 Lua error: /crawl-master/crawl-git-ee3fcf681d/data/dat/des/branches/tomb.des:918: Could not fit 'tomb_3_rune' in (1,1) to (41, 20). Lua error: [string "global_prelude"]:52: attempt to perform arithmetic on field '?' (a nil value) x100 Lua error: /crawl-master/crawl-git-ee3fcf681d/data/dat/des/branches/tomb.des:918: Could not fit 'tomb_3_rune' in (1,1) to (41, 20). Lua error: [string "global_prelude"]:52: attempt to perform arithmetic on field '?' (a nil value) x100 Lua error: /crawl-master/crawl-git-ee3fcf681d/data/dat/des/branches/tomb.des:918: Could not fit 'tomb_3_rune' in (1,1) to (41, 20). Lua error: [string "global_prelude"]:52: attempt to perform arithmetic on field '?' (a nil value) x100 Lua error: /crawl-master/crawl-git-ee3fcf681d/data/dat/des/branches/tomb.des:918: Could not fit 'tomb_3_rune' in (1,1) to (41, 20). Lua error: [string "global_prelude"]:52: attempt to perform arithmetic on field '?' (a nil value) x100 Lua error: /crawl-master/crawl-git-ee3fcf681d/data/dat/des/branches/tomb.des:918: Could not fit 'tomb_3_rune' in (1,1) to (41, 20). Lua error: [string "global_prelude"]:52: attempt to perform arithmetic on field '?' (a nil value) x100 Lua error: /crawl-master/crawl-git-ee3fcf681d/data/dat/des/branches/tomb.des:918: Could not fit 'tomb_3_rune' in (1,1) to (41, 20). Lua error: [string "global_prelude"]:52: attempt to perform arithmetic on field '?' (a nil value) x100 Lua error: /crawl-master/crawl-git-ee3fcf681d/data/dat/des/branches/tomb.des:918: Could not fit 'tomb_3_rune' in (1,1) to (41, 20). Lua error: [string "global_prelude"]:52: attempt to perform arithmetic on field '?' (a nil value) x100 Lua error: /crawl-master/crawl-git-ee3fcf681d/data/dat/des/branches/tomb.des:918: Could not fit 'tomb_3_rune' in (1,1) to (41, 20). Lua error: [string "global_prelude"]:52: attempt to perform arithmetic on field '?' (a nil value) x100 Lua error: /crawl-master/crawl-git-ee3fcf681d/data/dat/des/branches/tomb.des:918: Could not fit 'tomb_3_rune' in (1,1) to (41, 20). Lua error: [string "global_prelude"]:52: attempt to perform arithmetic on field '?' (a nil value) x100 Lua error: /crawl-master/crawl-git-ee3fcf681d/data/dat/des/branches/tomb.des:918: Could not fit 'tomb_3_rune' in (1,1) to (41, 20). Lua error: [string "global_prelude"]:52: attempt to perform arithmetic on field '?' (a nil value) x100 Lua error: /crawl-master/crawl-git-ee3fcf681d/data/dat/des/branches/tomb.des:918: Could not fit 'tomb_3_rune' in (1,1) to (41, 20). Lua error: [string "global_prelude"]:52: attempt to perform arithmetic on field '?' (a nil value) x100 Lua error: /crawl-master/crawl-git-ee3fcf681d/data/dat/des/branches/tomb.des:918: Could not fit 'tomb_3_rune' in (1,1) to (41, 20). Lua error: [string "global_prelude"]:52: attempt to perform arithmetic on field '?' (a nil value) x100 Lua error: /crawl-master/crawl-git-ee3fcf681d/data/dat/des/branches/tomb.des:918: Could not fit 'tomb_3_rune' in (1,1) to (41, 20). Lua error: [string "global_prelude"]:52: attempt to perform arithmetic on field '?' (a nil value) x100 Lua error: /crawl-master/crawl-git-ee3fcf681d/data/dat/des/branches/tomb.des:918: Could not fit 'tomb_3_rune' in (1,1) to (41, 20). Lua error: [string "global_prelude"]:52: attempt to perform arithmetic on field '?' (a nil value) x100 Lua error: /crawl-master/crawl-git-ee3fcf681d/data/dat/des/branches/tomb.des:918: Could not fit 'tomb_3_rune' in (1,1) to (41, 20). Lua error: [string "global_prelude"]:52: attempt to perform arithmetic on field '?' (a nil value) x25 >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_GO_DOWNSTAIRS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [josefromcouch] Species: Minotaur Job: Skald HP: 271/271; mods: -2/0 MP: 48/48; mod: 0 Stats: 15 (20) 18 (18) 34 (34) Position: (0, 0) , god: the Shining One (2), turn_is_over: 0, banished: 0 Delayed (1): type: descending_stairs duration: 0 Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 27 | 21036 | 0/0 Short Blades | | 0 | 0 | 0 | 0 | 0/42 Long Blades | | 0 | 0 | 0 | 0 | 0/35 Axes | | 0 | 0 | 0 | 0 | 0/35 Maces & Flails | | 0 | 0 | 0 | 0 | 0/35 Polearms | X | 0 | 0 | 27 | 21036 | 0/0 Staves | X | 0 | 0 | 0 | 0 | 0/35 Slings | | 0 | 0 | 0 | 0 | 0/42 Bows | X | 0 | 0 | 27 | 25016 | 0/0 Crossbows | | 0 | 0 | 0 | 0 | 0/42 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 27 | 21036 | 0/0 Dodging | X | 0 | 0 | 27 | 25016 | 0/0 Stealth | X | 0 | 0 | 16 | 10650 | 899/1487 Shields | | 0 | 0 | 0 | 0 | 0/35 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 9 | 4589 | 89/1100 Conjurations | | 0 | 0 | 0 | 0 | 0/84 Hexes | X | 0 | 0 | 10 | 5950 | 350/1300 Charms | X | 0 | 0 | 14 | 12081 | 81/2100 Summonings | X | 0 | 0 | 5 | 1350 | 89/504 Necromancy | X | 0 | 0 | 3 | 660 | 156/336 Translocations | X | 0 | 0 | 10 | 4740 | 31/1093 Transmutations | X | 0 | 0 | 6 | 1500 | 16/495 Fire Magic | | 0 | 0 | 0 | 0 | 0/84 Ice Magic | | 0 | 0 | 0 | 0 | 0/84 Air Magic | X | 0 | 0 | 9 | 4120 | 336/925 Earth Magic | | 0 | 0 | 0 | 0 | 0/70 Poison Magic | | 0 | 0 | 0 | 0 | 0/84 Invocations | X | 0 | 0 | 27 | 29750 | 0/0 Evocations | X | 1 | 100 | 21 | 20450 | 1720/2318 Spell bugs: Durations: Attributes: #4: 1154218 #12: 42897 #13: 13838 #23: 88919 #24: 1565826225 #27: 4765759 #30: -305 #44: 1 #49: 22171 #51: 13 #57: 19408 #59: 1 #60: 1 #61: 2 Mutations: horns: 2 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +9 bardiche of holy wrath eq slot #1, inv slot #15: +2 cloak of magic resistance eq slot #2, inv slot #14: cursed +2 hat of spirit shield eq slot #3, inv slot #10: +0 pair of fencer's gloves {+Riposte Dex+6} eq slot #4, inv slot #43: +0 pair of boots of the Locust {rF++ Dex+4} eq slot #6, inv slot #31: +9 ice dragon armour of Voehir {rF- rC++ Int+2} eq slot #7, inv slot #22: ring "Pideots" {rF+ MP+9 Dex+4 SInv} eq slot #8, inv slot #29: ring of the Forgotten Realms {+Blink Int+3 Dex+4} eq slot #9, inv slot #47: amulet of the Equinox {Faith rC+ Slay+6} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Map: ################################################################################ ################################################################################ ################################################################################ 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################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ ################################################################################ clua stack: dlua stack: [C], function (null), line -1 [C], function err_trace, line -1 dungeon.lua, function subvault, line 209 [string "dlmain"], function (null), line 4 dungeon.lua, function (null), line 255 Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ignacio_spawned: true grunt_orc_gardens_giant_problem: false tomb_guardian_sets: 1: 2 2: 2 3: 1 ignacio_forbid: true grunt_orc_gardens_boss: false fix_slime_vaults: true slime_fixup_done: true grunt_orc_gardens_store: antique weapon shop ice_cave_hard: false dk_xom_monty_hall_triggered: true >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>