Dungeon Crawl Stone Soup version 0.19.0-2-gae57169 (webtiles) character file. 5 johnstein the Charmwright (level 1, 0/17 HPs) Began as a Merfolk Skald on Nov 6, 2016. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:04:08 (291 turns). johnstein the Charmwright (Merfolk Skald) Turns: 291, Time: 00:04:09 Health: 0/17 AC: 3 Str: 12 XL: 1 Next: 80% Magic: 1/3 EV: 11 Int: 11 God: Gold: 11 SH: 0 Dex: 13 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | johnstein the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 276 | D:1 | Huge Dmg: 3 dmg 286 | D:1 | Huge Dmg: 2 dmg 291 | D:1 | Slain by a jackal Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 3.5 | 5.3 | 114.0 Dungeon | 100.0 | 100.0 | 0.0 | 3.5 | 5.3 | 114.0 +-------+-------+-------+-------+-------+---------------------- Skills: + Level 2.3 Fighting + Level 3.2 Polearms - Level 0.6 Armour * Level 1.5 Dodging * Level 0.8 Stealth - Level 2.0 Spellcasting - Level 3.2 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History De jackal bites hyu but does no damage!!! You magical infusion iz runnink out!!! De jackal bites hyu but does no damage!!! Hyu hain't karryink henny potions!!! Hokay, den!!! De jackal bites hyu but does no damage!!! Hyu are no longer magically infusink you attacks!!! De jackal bites hyu!!! * * * don' die * * * Huge Dmg: -12%(-2hp) hp: 12%(2hp) De jackal barely misses hyu!!! Hyu klosely miss de jackal!!! De jackal iz heavily vounded!!! De jackal barely misses hyu!!! Onknown kommund!!! De jackal barely misses hyu!!! Hyu klosely miss de jackal!!! De jackal iz heavily vounded!!! De jackal bites hyu!!! rip #..........# #.....)....# #..........# ####.###.### #.###.## . #.##...# ... #.##...######## .....###.##hr.'....... ......†..##@..######## .....######...# ... ####...######### # #............... .........######## .........#########.### ..>................... .....................# .....................# You could see a jackal and a rat. Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures Monster Symbol All 'g' A hobgoblin (D:1) 1 creature vanquished. All 'h' 2 jackals (D:1) 2 creatures vanquished. All 'r' 2 rats (D:1) 2 creatures vanquished. 5 creatures vanquished. Monster Nature Natural Monsters A hobgoblin (D:1) 2 jackals (D:1) 2 rats (D:1) 5 creatures vanquished. 5 creatures vanquished. Ascending Order A hobgoblin (D:1) 2 jackals (D:1) 2 rats (D:1) 5 creatures vanquished. Action || total -------------------------++------- Melee: Spear || 44 Cast: Infusion || 2 Armor: Leather armour || 14 Dodge: Dodged || 23 Vault maps used: D:1: shiori_arrival_maze