Dungeon Crawl Stone Soup version 0.15.1-1-gfacfea3 (webtiles) character file. 9 johnstein the Digger (level 2, 0/21 HPs) Began as a Human Wanderer on Sept 23, 2014. Slain by a jackal (2 damage) ... on Level 1 of the Dungeon. The game lasted 00:03:49 (626 turns). johnstein the Digger (Human Wanderer) Turns: 626, Time: 00:03:49 HP 0/21 AC 2 Str 12 XL: 2 Next: 20% MP 2/3 EV 11 Int 12 God: Gold 36 SH 0 Dex 12 Spells: 1 memorised, 2 levels left rFire . . . SeeInvis . d - +0 club rCold + . . Clarity . c - +0 robe rNeg . . . rCorr . (no shield) rPois . rRot . (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) e - ring of protection from cold @: very slightly contaminated, not resistant to hostile enchantments, very unstealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | johnstein, the Human Wanderer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 75 | D:1 | Huge Dmg: 4 dmg 77 | D:1 | Huge Dmg: 2 dmg 313 | D:1 | Huge Dmg: 3 dmg 314 | D:1 | Huge Dmg: 3 dmg 535 | D:1 | Reached skill level 1 in Fighting 535 | D:1 | Reached XP level 2. HP: 18/21 MP: 3/3 602 | D:1 | Huge Dmg: 3 dmg 613 | D:1 | Huge Dmg: 2 dmg 620 | D:1 | HP: 1/21 [jackal (3)] 621 | D:1 | Huge Dmg: 3 dmg 626 | D:1 | Slain by a jackal Inventory: Hand weapons d - a +0 club (weapon) Armour c - a +0 robe (worn) Comestibles f - a bread ration g - a royal jelly Scrolls h - a scroll of identify {unknown} Jewellery e - a ring of protection from cold (left hand) i - an uncursed amulet of warding {unknown} Potions b - a potion of lignification Books a - a book of Minor Magic Spells Type Level Magic Dart Conjuration 1 Blink Translocation 2 Call Imp Summoning 2 Repel Missiles Charms/Air 2 Slow Hexes 2 Conjure Flame Conjuration/Fire 3 Mephitic Cloud Conjuration/Poison/Air 3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 9.2 | 6.9 | 130.0 Dungeon | 100.0 | 100.0 | 0.0 | 9.2 | 6.9 | 130.0 +-------+-------+-------+-------+-------+---------------------- Skills: + Level 1.2 Fighting Level 2.0 Bows - Level 1.0 Throwing - Level 1.0 Armour Level 1.0 Shields + Level 1.4 Spellcasting Level 2.0 Necromancy Level 2.0 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Trmt #..... 34% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal bites you but does no damage. You miss the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! Your talons disappear. The jackal bites you. * * * LOW HITPOINT WARNING * * * Damage: -4%(-1hp) hp: 20%(4hp) You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. Huge Dmg: -15%(-3hp) hp: 5%(1hp) The jackal closely misses you. The jackal bites you. You die... ############.#........# %......# #...#..###.# .#.#.#+## #####..# .#.#....# #..# ........########..# ...............%..# .....>..#.........# ..................# ..###..##.######@####### #.# #..##.##...h......... #.# #..##.##.#...#####.# #.###..##.##.#....... #...#......#.#...###.# ≈≈≈.#.###..#.#..#### ≈.PP...............# ♣P≈...#.#..#....##.# ##....#....#....# You could see a jackal. Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 13.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures Monster Symbol All 'J' An ooze (D:1) 1 creature vanquished. All 'b' A bat (D:1) 1 creature vanquished. All 'g' A goblin (D:1) A hobgoblin (D:1) 2 creatures vanquished. All 'h' A jackal (D:1) 1 creature vanquished. All 'r' A rat (D:1) 1 creature vanquished. All 's' A giant cockroach (D:1) 1 creature vanquished. 7 creatures vanquished. Monster Nature Natural Monsters An ooze (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) A bat (D:1) A rat (D:1) 7 creatures vanquished. 7 creatures vanquished. Ascending Order An ooze (D:1) A jackal (D:1) A goblin (D:1) A hobgoblin (D:1) A giant cockroach (D:1) A bat (D:1) A rat (D:1) 7 creatures vanquished. Action || total -------------------------++------- Melee: Club || 46 Cast: Beastly Appendage || 3 Vault maps used: D:1: co_arrival_square_in_a_square_in_a_square, serial_bayou_ford_a, serial_bayou_pond_e, kennysheep_nondescript