Dungeon Crawl Stone Soup version 0.18-a0-1211-g828307d (webtiles) character file. 61 johnl023 the Ducker (level 3, -8/16 HPs) Began as a Spriggan Conjurer on Feb 3, 2016. Mangled by Fantasmaa's ghost (12 damage) ... while paralysed by Fantasmaa's ghost ... on level 3 of the Dungeon. The game lasted 00:06:38 (1400 turns). johnl023 the Ducker (Spriggan Conjurer) Turns: 1400, Time: 00:06:38 Health: -8/16 AC: 4 Str: 4 XL: 3 Next: 83% Magic: 3/8 EV: 4 Int: 16 God: Gold: 113 SH: 0 Dex: 17 Spells: 2 memorised, 5 levels left rFire . . . SeeInvis + j - +4 dagger (speed) rCold . . . Gourm . a - +2 robe rNeg . . . Faith . (shield restricted) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR +.... (no amulet) Stlth +++....... (no ring) (no ring) @: paralysed, very quick, somewhat resistant to hostile enchantments, fairly stealthy A: unfitting armour, see invisible, herbivore 3, speed 3, magic resistance 1, slow metabolism 2 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons d - a +1 mace of draining j - a +4 dagger of speed (weapon) Missiles k - a throwing net (quivered) Armour a - a +2 robe (worn) Scrolls g - a scroll of fear {unknown} h - a scroll of magic mapping i - a scroll of immolation {unknown} l - a scroll of identify Potions e - a potion of cure mutation m - a potion of heal wounds {unknown} Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles c - 2 bread rations f - 3 fruits Skills: * Level 1.2 Short Blades + Level 4.0 Dodging * Level 3.6 Stealth + Level 3.2 Spellcasting * Level 3.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 6% 1 None b - Searing Ray Conj ##.... 10% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Fantasmaa's ghost, amateur DsCK Innate Abilities, Weirdness & Mutations You are tiny and cannot use many weapons and most armour. You have supernaturally acute eyesight. You are a herbivore. You cover ground extremely quickly. You need consume almost no food. You are resistant to hostile enchantments. Message History Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - Fantasmaa's ghost Aim: Fantasmaa's ghost, wielding a weapon of chaos The searing ray hits Fantasmaa's ghost. The searing ray hits Fantasmaa's ghost. Fantasmaa's ghost is lightly damaged. Fantasmaa's ghost ripples. A kobold comes into view. The searing ray hits Fantasmaa's ghost. Fantasmaa's ghost is lightly damaged. The searing ray hits Fantasmaa's ghost. Fantasmaa's ghost is moderately damaged. Fantasmaa's ghost hits you but does no damage. You suddenly lose the ability to move! Fantasmaa's ghost hits you. Fantasmaa's ghost burns you. Fantasmaa's ghost hits you. * * * LOW HITPOINT WARNING * * * You are electrocuted! Ouch! That really hurt! You die... *,* *,,,,,,,,,,<,,,,,,,,,,****** *,* *,**,,*#.*****#..(,,,,,,,,,, *,* *,**,,*#.* *#...,,,,,****** *,* *,**,,*#.***#...<,,,,** *,* *,**,,,..,,,...,,,,,,,** *,***,**,**#.***..,,,,,,,,,***** *,,,,,*,,* #.* *.#,,,,.,,,,,,,,, *,,,,,*,** #.###.##..[.,,,,****, *,,**,*,* #...@W......,,,*****, **,**,*,* #####.###..#*,**,,,,, *,**,*,* *.#**,,**,**,**** *,**,*,* *.#,,,,,,,*,*,** *,**,*,********..,,,,,,,,***,** *,**,*,,,,,,,,,..,,,,*,,** **,, *,**,,,,,,,,,,,...,,,*,*,***,,* *,****,,*******##.*,,,,**,*,*,* *,,,,,,,,,,,,,,,,,********,**,, You could see Fantasmaa's ghost. Vanquished Creatures A worm (D:2) 4 giant geckos (D:2) A ball python (D:2) A bat (D:2) 3 giant cockroaches (D:1) 9 goblins 7 hobgoblins 4 jackals (D:1) 8 kobolds A quokka (D:2) 2 giant newts (D:2) 6 rats 47 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | johnl023 the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 125 | D:1 | Reached XP level 2. HP: 13/13 MP: 7/7 131 | D:1 | Learned a level 2 spell: Searing Ray 679 | D:1 | Reached XP level 3. HP: 14/16 MP: 8/8 1110 | D:2 | Reached skill level 1 in Short Blades 1191 | D:2 | Reached skill level 4 in Dodging 1341 | D:3 | Gained mutation: You have a pair of small antennae on your head. [potion of mutation] 1341 | D:3 | Gained mutation: You expend magic power (3 MP) to strengthen your wands. [potion of mutation] 1341 | D:3 | Gained mutation: You regenerate slowly when monsters are visible. [potion of mutation] 1342 | D:3 | Gained mutation: Your body sometimes deteriorates upon taking damage. [potion of mutation] 1342 | D:3 | Gained mutation: You are resistant to hostile enchantments. [potion of mutation] 1343 | D:3 | Lost mutation: You expend magic power (3 MP) to strengthen your wands. [potion of cure mutation] 1343 | D:3 | Lost mutation: You regenerate slowly when monsters are visible. [potion of cure mutation] 1343 | D:3 | Lost mutation: Your body sometimes deteriorates upon taking damage. [potion of cure mutation] 1343 | D:3 | Lost mutation: You have a pair of small antennae on your head. [potion of cure mutation] 1392 | D:3 | Noticed Fantasmaa's ghost (amateur DsCK) 1398 | D:3 | Paralysed by Fantasmaa's ghost for 3 turns 1400 | D:3 | Mangled by Fantasmaa's ghost Vault maps used: D:1: shiori_arrival_elements D:2: hex_intersection D:3: first_bread Action || total -------------------------++------- Melee: Mace || 21 Dagger || 61 Cast: Magic Dart || 22 Searing Ray || 6 Use: Scroll || 7 Potion || 4 Stab: Sleeping || 13 Distracted || 1