Dungeon Crawl Stone Soup version 0.21-a0-507-ga8f6b7a (webtiles) character file. 0 joedirt the Skirmisher (level 1, 18/18 HPs) Began as a Formicid Abyssal Knight on Nov 27, 2017. Was a Follower of Lugonu. Quit the game on level 1 of the Abyss. The game lasted 00:00:44 (53 turns). joedirt the Skirmisher (Formicid Abyssal Knight) Turns: 53, Time: 00:00:44 Health: 18/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: confused A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Armour a - a +0 leather armour (worn) Comestibles b - a bread ration {@e1} Skills: + Level 3.2 Fighting + Level 2.1 Armour + Level 0.8 Dodging + Level 2.0 Unarmed Combat + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, joedirt the Formicid Abyssal Knight. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Found a corrupted altar of Lugonu. A golden eye comes into view. The golden eye turns its gaze towards you. The golden eye blinks at you. You are confused. You bump into the stone wall. The golden eye blinks at you. You are more confused. A golden eye comes into view. You bump into the stone wall. The golden eye blinks at you. You are more confused. The golden eye blinks at you. You resist with some effort. Unknown command. You completely miss the golden eye. The golden eye blinks! Unknown command. You bump into the stone wall. The golden eye blinks! The golden eye blinks at you. You are more confused. The golden eye blinks at you. You are more confused. The golden eye blinks at you. You are more confused. Unknown command. Unknown command. You're too confused to move! The golden eye blinks at you. You are more confused. The golden eye blinks at you. You are more confused. Unknown command. You bump into the stone wall. The golden eye turns its gaze towards you. The golden eye blinks at you. You are more confused. The golden eye blinks at you. Unknown command. You miss the golden eye. The golden eye turns its gaze towards you. The golden eye blinks at you. You are more confused. A golden eye comes into view. Unknown command. Unknown command. Unknown command. You barely miss the golden eye. The golden eye blinks at you. You are more confused. The golden eye blinks at you. A golden eye comes into view. Unknown command. You bump into the stone wall. The golden eye turns its gaze towards you. x3 The golden eye blinks at you. You are more confused. Unknown command. You barely miss the golden eye. The golden eye blinks at you. You are more confused. The golden eye blinks at you. x2 Unknown command. You bump into the stone wall. The golden eye turns its gaze towards you. The golden eye blinks at you. You resist with almost no effort. The golden eye blinks at you. You are more confused. The golden eye blinks at you. You completely miss the golden eye. The golden eye turns its gaze towards you. x2 The golden eye blinks! The golden eye blinks at you. You are more confused. Unknown command. _#..#. ## # # ..## { ### .. .# # ?. ..#.#.# .###.# G. ......# .{##.## . .#.##...###....# # ###..#.#..# ..# . #..#..ยง.G#G..# . . ##...##@G# .. ###.####...... . # #.# ##G##. # # ### # You could see 4 golden eyes. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | joedirt the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 38 | Abyss:1 | Noticed a golden eye 40 | Abyss:1 | Noticed a golden eye 48 | Abyss:1 | Noticed a golden eye 49 | Abyss:1 | Noticed a golden eye 53 | Abyss:1 | Quit the game Vault maps used: Action || total -------------------------++------- Melee: Unarmed || 5 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 53 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Vault maps used: Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 53.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 53.0 +-------+-------+-------+-------+-------+----------------------