Dungeon Sprint DCSS version 0.13.2 (webtiles) character file. 37 joechie the Skirmisher (level 2, -8/24 HPs) Began as a Centaur Death Knight on Jan 30, 2018. Was a Follower of Yredelemnul. Mangled by an ogre ... wielding a +0,+1 great mace (15 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:27 (132 turns). joechie the Skirmisher (Centaur Death Knight) Turns: 132, Time: 00:00:27 HP -8/24 AC 4 Str 15 XL: 2 Next: 44% MP 4/4 EV 9 Int 10 God: Yredelemnul [*.....] Gold 20 SH 0 Dex 8 Spells: 0 memorised, 1 level left Res.Fire : . . . See Invis. : . a - +1 falchion Res.Cold : . . . Warding : . b - +0 leather armour Life Prot.: . . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Prev.Telep.: + (no barding) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: very quick, not resistant to hostile enchantments, extremely unstealthy A: hooves 3, deformed body, herbivore 1, speed 2, fast metabolism 1, tough skin 3 a: Animate Remains, Renounce Religion You were in the Dungeon. You worshipped Yredelemnul. Yredelemnul was aware of your devotion. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +1,+1 falchion (weapon) Armour b - a +0 leather armour (worn) Comestibles c - 2 bread rations Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of speed g - 2 potions of magic h - a potion of berserk rage Skills: * Level 3.4 Fighting * Level 3.0 Long Blades * Level 1.5 Armour * Level 1.7 Dodging - Level 3.0 Invocations You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You digest meat inefficiently. You cover ground very quickly. You have a fast metabolism. You have extremely tough skin (AC +3). Message History The ogre hits you with a great mace. You barely miss the ogre. You kick the ogre. The ogre is lightly wounded. You hit the ogre. The ogre is moderately wounded. The ogre barely misses you. You hit the ogre but do no damage. You kick the ogre. The ogre is moderately wounded. The ogre completely misses you. You hit the ogre. The ogre is moderately wounded. The ogre hits you with a great mace! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the ogre. You kick the ogre, but do no damage. The ogre is heavily wounded. The ogre hits you with a great mace! Ouch! That really hurt! You die... Your body rises from the dead as a mindless zombie. ########## #<<#..O..# #<.')@#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | joechie, the Centaur Death Knight, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 2/2 2 | D | Noticed Ijyb 20 | D | Killed Ijyb 20 | D | Reached skill level 1 in Armour 20 | D | Reached skill level 1 in Dodging 20 | D | Reached XP level 2. HP: 15/24 MP: 4/4 124 | D | Noticed an ogre 132 | D | Mangled by an ogre Action || total -------------------------++------- Melee: Falchion || 22