Dungeon Sprint DCSS version 0.19-a0-1021-g80cc50c (webtiles) character file. 8 jink69 the Magician (level 2, -3/16 HPs) Began as a Deep Elf Fire Elementalist on July 27, 2016. Was an Initiate of Vehumet. Slain by a water moccasin (10 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:24 (72 turns). jink69 the Magician (Deep Elf Fire Elementalist) Turns: 72, Time: 00:01:26 Health: -3/16 AC: 2 Str: 5 XL: 2 Next: 0% Magic: 7/15 EV: 14 Int: 37 God: Vehumet [......] Gold: 0 SH: 0 Dex: 15 Spells: 2 memorised, 6 levels left rFire . . . SeeInvis . I - +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (shield currently unavailable) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth ++........ A - +6 ring of intelligence B - +6 ring of intelligence @: not resistant to hostile enchantments, unstealthy A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons I - the +6 Majin-Bo (weapon) {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Armour a - a +0 robe (worn) Jewellery y - a +6 ring of dexterity z - a +6 ring of dexterity A - a +6 ring of intelligence (right hand) B - a +6 ring of intelligence (left hand) C - a +6 ring of strength D - a +6 ring of strength Wands E - a wand of disintegration (7/24) F - a wand of iceblast (5/15) G - a wand of lightning (5/15) H - a wand of acid (5/15) Scrolls i - 4 scrolls of blinking p - 4 scrolls of amnesia q - 3 scrolls of recharging r - 7 scrolls of fog s - a scroll of holy word t - 5 scrolls of identify u - 5 scrolls of remove curse v - 2 scrolls of fear Potions d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage j - 2 potions of brilliance k - 2 potions of invisibility l - 4 potions of resistance n - 5 potions of agility o - 5 potions of might Books b - a book of Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Fireball Conjuration/Fire 5 Comestibles c - 5 bread rations w - 40 fruits x - 4 meat rations Skills: + Level 1.4 Fighting + Level 1.9 Staves + Level 2.0 Throwing + Level 1.5 Armour + Level 3.4 Dodging + Level 3.6 Stealth + Level 1.3 Unarmed Combat + Level 4.2 Spellcasting + Level 2.5 Conjurations + Level 4.1 Fire Magic + Level 2.1 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##### 1% 1 None b - Throw Flame Conj/Fire #####. 1% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Pakellas Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded) You feel a surge of power! The flame tongue misses the water moccasin. The adder misses you. The water moccasin barely misses you. The adder closely misses you. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded) You feel a surge of power! The flame tongue hits the water moccasin. The water moccasin is heavily wounded. The water moccasin barely misses you. The adder misses you. The water moccasin bites you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.|.).▓ ▓.....▓ ▓.SS..▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see a water moccasin and an adder. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | jink69 the Deep Elf Fire Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found a snail-covered altar of Cheibriados. 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a roughly hewn altar of Beogh. 0 | D | Found a corrupted altar of Lugonu. 1 | D | Found a white marble altar of Elyvilon. 1 | D | Found a shimmering altar of Xom. 3 | D | Found a deep blue altar of Sif Muna. 3 | D | Found a burning altar of Makhleb. 3 | D | Found a bloodstained altar of Trog. 3 | D | Found an iron altar of Okawaru. 3 | D | Found a sparkling altar of Nemelex Xobeh. 3 | D | Found a radiant altar of Vehumet. 43 | D | Became a worshipper of Vehumet 59 | D | Reached skill level 1 in Fighting 59 | D | Reached skill level 1 in Staves 59 | D | Reached skill level 1 in Armour 59 | D | Reached skill level 1 in Unarmed Combat 59 | D | Reached XP level 2. HP: 16/16 MP: 9/9 63 | D | Learned a level 2 spell: Throw Flame 67 | D | Entered arena 1. 67 | D | Noticed a water moccasin 72 | D | Slain by a water moccasin Vault maps used: D: sprint_v Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.4 Staves | 1 | 1.9 Throwing | 2 | 2.0 Armour | 1 | 1.5 Dodging | 3 | 3.4 Stealth | 3 | 3.6 Unarmed Combat | 1 | 1.3 Spellcasting | 4 | 4.2 Conjurations | 2 | 2.5 Fire Magic | 4 | 4.1 Evocations | 2 | 2.1 Action || total -------------------------++------- Cast: Flame Tongue || 5 Use: Potion || 1 Eat: Fruit || 2 Dodge: Dodged || 11