Dungeon Crawl Stone Soup version 0.25-a0-1024-gbfbf38f (webtiles) character file. Game seed: 1713754437023727761, levelgen mode: deterministic 16 jestyr24 the Ducker (level 2, -1/14 HPs) Began as a Felid Berserker on May 13, 2020. Was a Follower of Trog. Slain by a gnoll ... wielding a +0 halberd (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:01 (970 turns). jestyr24 the Ducker (Felid Berserker) Turns: 970, Time: 00:02:01 Health: -1/14 AC: 1 Str: 13 XL: 2 Next: 41% Magic: 3/3 EV: 19 Int: 8 God: Trog [*.....] Gold: 20 SH: 0 Dex: 15 Spells: 1/1 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: Berserk, Renounce Religion You were on level 2 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were completely stuffed. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 20 gold pieces. Inventory: Scrolls c - a scroll of enchant armour {unknown} e - 4 scrolls of teleportation {unknown} h - a scroll of noise {unknown} j - a scroll of identify {unknown} Potions b - 3 potions of haste {unknown} d - a potion of flight {unknown} f - a potion of heal wounds {unknown} i - a potion of invisibility {unknown} Comestibles a - 2 rations g - 6 chunks of flesh Skills: + Level 3.2 Fighting + Level 4.4 Dodging + Level 3.3 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History 3 gnolls come into view. The gnoll shouts! x2 Found a leather armour. There is a stone staircase leading up here. The gnoll shouts! The gnoll closely misses you. You scratch the gnoll but do no damage. The gnoll closely misses you. The gnoll hits you from afar with a +0 halberd. You scratch the gnoll. The gnoll is lightly wounded. The gnoll misses you. You scratch the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You scratch the gnoll. You bite the gnoll, but do no damage. The gnoll is severely wounded. The gnoll barely misses you. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... #[# #.#.# #.#.# #.#.# #.#.# #.#.# #.#.#####.# #.####..<....... #.ggg@.........# #######...###### ##### You could see 3 gnolls. Vanquished Creatures A dart slug (D:1) A ball python (D:1) 3 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) A kobold (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jestyr24 the Felid Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 501 | D:1 | Reached XP level 2. HP: 12/14 MP: 3/3 970 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_basic D:2: layout_loops_ring, old_standard_altar, nicolae_underground_beach Action || total -------------------------++------- Melee: Unarmed || 39 Punch || 1 Bite || 1 Stab: Sleeping || 1 Eat: Chunk || 7 Armor: Skin || 1 Dodge: Dodged || 38 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 24 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 24 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+-------