Dungeon Crawl Stone Soup version 0.19-a0-1128-gc4a0c12 (webtiles) character file. 2 jestert79 the Magician (level 1, 4/13 HPs) Began as a Mummy Wizard on Aug 13, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:44 (95 turns). jestert79 the Magician (Mummy Wizard) Turns: 95, Time: 00:00:45 Health: 4/13 AC: 2 Str: 10 XL: 1 Next: 25% Magic: 0/4 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 1 memorised, 5 levels left rFire x . . SeeInvis . d - -2 club (curse) rCold + . . Gourm . a - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . b - +0 hat rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a cursed -2 club (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 3.0 Spellcasting * Level 1.0 Conjurations Level 0.7 Summonings Level 0.7 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 14% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (lightly wounded) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! Your Conjurations skill increases to level 1! You see here a club. d - a club Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! d - a cursed -2 club (weapon) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ♣♣♣.# #### ♣8..# #..# ♣♣♣.# #<.#####.# #'##...'.# #..'...'.# ##.'...'@# #.#####.########## ###♣♣♣....#......# #⌠.............# #########......# #......# .......# .....†.... ........... There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A giant newt (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jestert79 the Mummy Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 91 | D:1 | Reached skill level 1 in Conjurations 95 | D:1 | Quit the game Vault maps used: D:1: sevenhm_arrival_forest_fort_small_3, minmay_shallow_snake_nest Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.0 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 3.0 Summonings | | 0.7 Translocations | | 0.7 Action || total -------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 6 Dodge: Dodged || 6