Dungeon Sprint DCSS version 0.21-a0-460-g737a915 (webtiles) character file. 315 jesse the Destroyer (level 6, -4/32 HPs) Began as a Deep Elf Conjurer on Nov 20, 2017. Was a Priest of Vehumet. Shot with a bolt by a yaktaur (27 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:16 (443 turns). jesse the Destroyer (Deep Elf Conjurer) Turns: 443, Time: 00:03:17 Health: -4/32 AC: 2 Str: 5 XL: 6 Next: 20% Magic: 8/20 EV: 13 Int: 33 God: Vehumet [***...] Gold: 0 SH: 0 Dex: 15 Spells: 12/23 levels left rFire + . . SeeInvis . H - staff of energy rCold x . . Gourm . (no shield) rNeg + . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn z - +6 ring of intelligence MPRegen 0.17/turn M - ring "Quraesi" {Fire rElec rN+ MR- Int+5} @: no status effects A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was most pleased with you. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Magical Staves H - an uncursed staff of energy (weapon) J - an uncursed staff of fire Jewellery x - a +6 ring of dexterity y - a +6 ring of dexterity z - a +6 ring of intelligence (left hand) A - a +6 ring of intelligence B - a +6 ring of strength C - a +6 ring of strength L - a ring "Weuneb" {+Fly rF+} (You found it in the Dungeon) [ring of protection from fire] It protects you from fire. It lets you fly. M - the ring "Quraesi" (right hand) {Fire rElec rN+ MR- Int+5} (You found it in the Dungeon) [ring of fire] It enhances your fire magic. It affects your intelligence (+5). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Wands D - a wand of disintegration (7) F - a wand of lightning (5) G - a wand of acid (4) Scrolls i - 4 scrolls of blinking p - 4 scrolls of amnesia q - 7 scrolls of fog r - a scroll of holy word s - 5 scrolls of identify t - 5 scrolls of remove curse u - 2 scrolls of fear Potions d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage j - 2 potions of brilliance k - 2 potions of invisibility l - 4 potions of resistance n - 5 potions of agility o - 5 potions of might Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 m - a book of Fire Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Fireball Conjuration/Fire 5 c - Bolt of Fire Conjuration/Fire 6 d - Ring of Flames Charms/Fire 7 e - Ignition Fire 8 E - a book of Cantrips Spells Type Level a - Confusing Touch Hexes 1 b - Animate Skeleton Necromancy 1 c - Summon Small Mammal Summoning 1 d - Apportation Translocation 1 K - a book of Beasts Spells Type Level a - Summon Butterflies Summoning 1 b - Call Canine Familiar Summoning 3 c - Summon Ice Beast Ice/Summoning 4 d - Summon Mana Viper Hexes/Summoning 5 e - Summon Hydra Summoning 7 Miscellaneous I - a crystal ball of energy Comestibles c - 5 bread rations v - 42 fruits w - 4 meat rations Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 9.0 Spellcasting + Level 13.4 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 0% 1 None b - Ignite Poison Fire/Tmut/Pois ###..... 2% 3 None c - Call Canine Familiar Summ ##...... 10% 3 None d - Fulminant Prism Conj/Hex ######.... 1% 4 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Message History Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Fulminant Prism Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism Press: ? - help, Dir - move target cursor You conjure a prism of explosive energy! The centaur unwields an uncursed shortbow. The centaur hits your fulminant prism. The yaktaur unwields an uncursed arbalest. The yaktaur hits your fulminant prism! The yaktaur shoots a bolt. The bolt hits your fulminant prism! Your fulminant prism detonates feebly. The yaktaur shoots a bolt. The bolt hits you!! Ouch! That really hurt! You die... ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..8©8...▓ ▓..=:c...▓ ▓.c.c(...▓ ▓..*c(...▓ ........▓ ▓.▓....▓.▓ ▓...@....▓ ▓▓▓▓▓▓▓▓▓▓ You could see 3 yaktaurs, a centaur and a friendly fulminant prism. Vanquished Creatures 2 nagas (D) A crimson imp (D) An orc priest (D) An adder (D) A shadow imp (D) A white imp (D) An orc (D) A ball python (D) 9 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D) 2 creatures vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | jesse the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 21 | D | Became a worshipper of Vehumet 49 | D | Reached skill level 7 in Conjurations 49 | D | Reached XP level 2. HP: 15/15 MP: 6/12 57 | D | Entered arena 2. 57 | D | Found a transporter. 59 | D | Reached skill level 8 in Conjurations 59 | D | Reached XP level 3. HP: 19/19 MP: 7/14 157 | D | Learned a level 3 spell: Ignite Poison 164 | D | Entered arena 3. 164 | D | Found a transporter. 165 | D | Reached * piety under Vehumet 165 | D | Offered knowledge of Sandblast by Vehumet. 166 | D | Reached skill level 9 in Conjurations 169 | D | Reached skill level 10 in Conjurations 169 | D | Reached XP level 4. HP: 24/24 MP: 13/16 299 | D | Learned a level 3 spell: Call Canine Familiar 301 | D | Entered arena 4. 301 | D | Noticed a naga 301 | D | Noticed a naga 301 | D | Found a transporter. 302 | D | Reached ** piety under Vehumet 302 | D | Offered knowledge of Throw Flame by Vehumet. 304 | D | Killed a naga 304 | D | Reached skill level 12 in Conjurations 304 | D | Reached XP level 5. HP: 24/28 MP: 18/18 304 | D | Killed a naga 304 | D | Reached *** piety under Vehumet 304 | D | Reached skill level 13 in Conjurations 304 | D | Reached XP level 6. HP: 27/32 MP: 20/20 427 | D | Got a ring "Weuneb" {+Fly rF+} 430 | D | Got the ring "Quraesi" {Fire rElec rN+ MR- Int+5} 436 | D | Learned a level 4 spell: Fulminant Prism 440 | D | Entered arena 5. 440 | D | Noticed a yaktaur 440 | D | Noticed a yaktaur 440 | D | Noticed a yaktaur 440 | D | Found a transporter. 443 | D | Shot with a bolt by a yaktaur Vault maps used: D: sprint_v Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 7 8 9 | 9.0 Conjurations | 7 8 10 12 13 | 13.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 9 | || 9 Fulminant Prism | | 3 || 3 Evoke: Wand | 2 | 4 || 6 Use: Potion | 1 | || 1 Dodge: Dodged | 1 | 5 || 6 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 439 | 0.0 | 0 | 9 | 0.0 | 443 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 439 | 0.0 | 0 | 9 | 0.0 | 443 +---------+---------+-------+---------+---------+-------+---------