Dungeon Sprint DCSS version 0.21-a0-344-g2144152 (webtiles) character file. 5 jesse the Vandal (level 1, -14/21 HPs) Began as a Halfling Hunter on Oct 4, 2017. Demolished by an ogre ... wielding a +0 giant club (15 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:38 (27 turns). jesse the Vandal (Halfling Hunter) Turns: 27, Time: 00:00:39 Health: -14/21 AC: 3 Str: 18 XL: 1 Next: 88% Magic: 1/1 EV: 14 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 hunting sling rCold . . . Gourm . (shield restricted) rNeg . . . Faith . c - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.07/turn (no ring) @: berserking, hasted, very quick A: mutation resistance 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +1 hunting sling (weapon) b - a +0 short sword Missiles d - 18 sling bullets (quivered) Armour c - a +0 leather armour (worn) Scrolls k - a scroll of blinking Potions e - a potion of curing g - a potion of heal wounds i - 2 potions of magic Comestibles f - a bread ration Skills: - Level 1.7 Fighting + Level 7.7 Slings + Level 2.3 Dodging + Level 1.1 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The adder hisses angrily. The ogre closely misses you. You are too berserk! You are too berserk! Really attack while wielding your +1 hunting sling? [Y]es or [N]o only, please. Really attack while wielding your +1 hunting sling? You completely miss the ogre. You clumsily bash the ogre. The ogre is lightly wounded. The ogre hits you with a giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You clumsily bash the ogre. The ogre is moderately wounded. The ogre hits you with a giant club! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +.SsgcO@†.††'...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ogre, a centaur, a scorpion, a gnoll and an adder. Vanquished Creatures A giant cockroach (D) A goblin (D) A kobold (D) A bat (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | jesse the Halfling Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 4 | D | Reached skill level 6 in Slings 6 | D | Reached skill level 7 in Slings 22 | D | Noticed a scorpion 22 | D | Noticed a centaur 22 | D | Noticed an ogre 26 | D | HP: 1/21 [ogre/giant club (19)] 27 | D | Demolished by an ogre Vault maps used: D: linesprint Skill XL: | 1 | ---------------+----+----- Slings | 7 | 7.7 Fighting | | 1.7 Dodging | | 2.3 Stealth | | 1.1 Action || total -------------------------++------- Melee: Hunting sling || 3 Fire: Hunting sling || 9 Use: Potion || 2 Armor: Leather armour || 3 Dodge: Dodged || 5 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 8 | 0.0 | 0 | 5 | 0.0 | 27 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 8 | 0.0 | 0 | 5 | 0.0 | 27 +---------+---------+-------+---------+---------+-------+---------